EightBit/MC6809/inc/Disassembly.h

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#pragma once
#include <cstdint>
#include <string>
#include "mc6809.h"
namespace EightBit {
class Disassembly final {
public:
Disassembly(mc6809& processor);
bool ignore();
std::string trace(uint16_t current);
std::string trace(register16_t current);
std::string trace();
private:
mc6809& m_cpu;
mutable uint16_t m_address = 0xffff;
bool m_prefix10 = false;
bool m_prefix11 = false;
static std::string dump_Flags(uint8_t value);
static std::string dump_ByteValue(uint8_t value);
static std::string dump_RelativeValue(int8_t value);
static std::string dump_WordValue(uint16_t value);
static std::string dump_WordValue(register16_t value);
static std::string dump_RelativeValue(int16_t value);
static std::string dump_RelativeValue(register16_t value);
std::string disassemble(uint16_t current);
std::string disassemble(register16_t current);
std::string disassemble();
static void dump(std::ostream& out, int value, int width);
mc6809& CPU() { return m_cpu; }
uint8_t getByte(uint16_t address);
uint16_t getWord(uint16_t address);
std::string disassembleUnprefixed();
std::string disassemble10();
std::string disassemble11();
//
std::string RR(int which);
std::string wrapIndirect(std::string what, bool indirect);
std::string Address_direct(std::string mnemomic);
std::string Address_indexed(std::string mnemomic);
std::string Address_extended(std::string mnemomic);
std::string Address_relative_byte(std::string mnemomic);
std::string Address_relative_word(std::string mnemomic);
std::string AM_immediate_byte(std::string mnemomic);
std::string AM_immediate_word(std::string mnemomic);
//
std::string branchShort(std::string mnemomic);
std::string branchLong(std::string mnemomic);
//
std::string referenceTransfer8(int specifier);
std::string referenceTransfer16(int specifier);
std::string tfr(std::string mnemomic);
//
std::string pulS();
std::string pulU();
std::string pshS();
std::string pshU();
std::string pulX(std::string mnemomic, std::string upon);
std::string pshX(std::string mnemomic, std::string upon);
};
}