EightBit/inc/Ram.h

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#pragma once
#include <cstdint>
#include "Rom.h"
namespace EightBit {
// The RAM class is everything the ROM class is, plus
// it's externally 'reference'able and 'poke'able.
class Ram : public Rom {
public:
Ram(size_t size = 0) noexcept;
[[nodiscard]] uint8_t& reference(uint16_t address) final;
void poke(uint16_t address, uint8_t value) final;
};
}