mirror of
https://github.com/MoleskiCoder/EightBit.git
synced 2025-04-05 05:38:50 +00:00
More tidying of include files for VS2019 compatibility (plus more correct!)
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
This commit is contained in:
parent
502c554e84
commit
2f76e901f9
@ -1,7 +1,7 @@
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#include "stdafx.h"
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#include "Game.h"
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#include "../inc/Game.h"
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#include "GameController.h"
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#include "../inc/GameController.h"
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namespace Gaming {
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@ -1,6 +1,6 @@
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#include "stdafx.h"
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#include "GameController.h"
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#include "Game.h"
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#include "../inc/GameController.h"
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#include "../inc/Game.h"
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namespace Gaming {
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@ -69,19 +69,19 @@
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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@ -96,7 +96,7 @@
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<ControlFlowGuard>false</ControlFlowGuard>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -148,7 +148,7 @@
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<ControlFlowGuard>false</ControlFlowGuard>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@ -1,6 +1,7 @@
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LIB = libgaming.a
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CXXFLAGS = `sdl2-config --cflags` -I ../inc -I ../../inc
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CPPFLAGS = -I ../inc -I ../../inc
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CXXFLAGS = `sdl2-config --cflags`
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CXXFILES = GameController.cpp Game.cpp SDLWrapper.cpp
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@ -1,5 +1,5 @@
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#include "stdafx.h"
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#include "SDLWrapper.h"
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#include "../inc/SDLWrapper.h"
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using namespace Gaming;
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@ -2,6 +2,7 @@
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// Auxiliary carry logic from https://github.com/begoon/i8080-core
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#include <cassert>
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#include <cstdint>
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#include <stdexcept>
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@ -1,6 +1,6 @@
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#include "stdafx.h"
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#include "Disassembler.h"
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#include "Intel8080.h"
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#include "../inc/Disassembler.h"
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#include "../inc/Intel8080.h"
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#include <sstream>
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#include <iomanip>
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#include "stdafx.h"
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#include "Intel8080.h"
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#include "../inc/Intel8080.h"
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EightBit::Intel8080::Intel8080(Bus& bus)
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: IntelProcessor(bus) {
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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LIB = libintel8080.a
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CXXFLAGS = -I ../inc -I ../../inc
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CPPFLAGS = -I ../../inc
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CXXFILES = Disassembler.cpp Intel8080.cpp Profiler.cpp
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#include "stdafx.h"
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#include "Profiler.h"
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#include "Disassembler.h"
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#include "../inc/Profiler.h"
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#include "../inc/Disassembler.h"
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#include <iostream>
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#include "stdafx.h"
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#include "CharacterDefinition.h"
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#include "../inc/CharacterDefinition.h"
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#include <Ram.h>
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#include "stdafx.h"
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#include "Disassembler.h"
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#include "../inc/Disassembler.h"
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#include <sstream>
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#include <iomanip>
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#include <bitset>
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#include "LR35902.h"
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#include "IoRegisters.h"
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#include "../inc/LR35902.h"
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#include "../inc/IoRegisters.h"
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EightBit::GameBoy::Disassembler::Disassembler(Bus& bus) noexcept
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: m_bus(bus) {
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#include "stdafx.h"
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#include "Display.h"
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#include "CharacterDefinition.h"
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#include "ObjectAttribute.h"
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#include "GameBoyBus.h"
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#include "AbstractColourPalette.h"
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#include "../inc/Display.h"
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#include "../inc/CharacterDefinition.h"
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#include "../inc/ObjectAttribute.h"
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#include "../inc/GameBoyBus.h"
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#include "../inc/AbstractColourPalette.h"
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#include <Processor.h>
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#include "stdafx.h"
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#include "GameBoyBus.h"
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#include "Display.h"
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#include "../inc/GameBoyBus.h"
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#include "../inc/Display.h"
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EightBit::GameBoy::Bus::Bus() noexcept
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: m_cpu(*this),
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#include "stdafx.h"
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#include "IoRegisters.h"
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#include "GameBoyBus.h"
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#include "../inc/IoRegisters.h"
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#include "../inc/GameBoyBus.h"
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EightBit::GameBoy::IoRegisters::IoRegisters(Bus& bus)
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: Ram(0x80),
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#include "stdafx.h"
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#include "LR35902.h"
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#include "GameBoyBus.h"
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#include "../inc/LR35902.h"
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#include "../inc/GameBoyBus.h"
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// based on http://www.z80.info/decoding.htm
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@ -112,7 +112,7 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
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<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<LanguageStandard>stdcpp17</LanguageStandard>
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LIB = liblr35902.a
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CXXFLAGS = -I ../inc -I ../../inc
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CPPFLAGS = -I ../../inc
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CXXFILES = CharacterDefinition.cpp Disassembler.cpp Display.cpp GameBoyBus.cpp IoRegisters.cpp LR35902.cpp ObjectAttribute.cpp Profiler.cpp
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#include "stdafx.h"
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#include "ObjectAttribute.h"
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#include "../inc/ObjectAttribute.h"
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#include <Ram.h>
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#include "stdafx.h"
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#include "Profiler.h"
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#include "LR35902.h"
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#include "../inc/Profiler.h"
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#include "../inc/LR35902.h"
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EightBit::GameBoy::Profiler::Profiler(Bus& bus, LR35902& cpu)
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: m_bus(bus),
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#include "stdafx.h"
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#include "Disassembly.h"
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#include "../inc/Disassembly.h"
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#include "mos6502.h"
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#include "Symbols.h"
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#include "../inc/mos6502.h"
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#include "../inc/Symbols.h"
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#include <sstream>
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#include <iomanip>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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LIB = libm6502.a
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CXXFLAGS = -I ../inc -I ../../inc
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CPPFLAGS = -I ../../inc
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CXXFILES = Disassembly.cpp Profiler.cpp Symbols.cpp mos6502.cpp
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#include "stdafx.h"
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#include "Profiler.h"
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#include "../inc/Profiler.h"
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#include "Disassembly.h"
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#include "Symbols.h"
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#include "../inc/Disassembly.h"
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#include "../inc/Symbols.h"
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EightBit::Profiler::Profiler(MOS6502& targetProcessor, Disassembly& disassemblerTarget, Symbols& symbolsTarget)
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: processor(targetProcessor),
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#include "stdafx.h"
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#include "Symbols.h"
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#include "../inc/Symbols.h"
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#include <fstream>
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#include <regex>
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#include "stdafx.h"
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#include "mos6502.h"
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#include "../inc/mos6502.h"
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EightBit::MOS6502::MOS6502(Bus& bus)
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: LittleEndianProcessor(bus) {
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#include "stdafx.h"
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#include "M6532.h"
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#include "../inc/M6532.h"
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#include <cassert>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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#include "stdafx.h"
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#include "Disassembly.h"
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#include "../inc/Disassembly.h"
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#include <vector>
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#include <sstream>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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#include "stdafx.h"
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#include "Profiler.h"
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#include "../inc/Profiler.h"
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#include "Disassembly.h"
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#include "../inc/Disassembly.h"
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EightBit::Profiler::Profiler(mc6809& targetProcessor, Disassembly& disassemblerTarget)
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: processor(targetProcessor),
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#include "stdafx.h"
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#include "mc6809.h"
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#include "../inc/mc6809.h"
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#include <algorithm>
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#include <cassert>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
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<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
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</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "stdafx.h"
|
||||
#include "Ricoh2A03.h"
|
||||
#include "../inc/Ricoh2A03.h"
|
||||
|
||||
EightBit::Ricoh2A03::Ricoh2A03(Bus& bus)
|
||||
: MOS6502(bus) {
|
||||
|
@ -69,16 +69,16 @@
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<IncludePath>..\inc;..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<IncludePath>..\inc;..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<IncludePath>..\inc;..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<IncludePath>..\inc;..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
|
@ -1,12 +1,12 @@
|
||||
#include "stdafx.h"
|
||||
#include "Disassembler.h"
|
||||
#include "../inc/Disassembler.h"
|
||||
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
#include <bitset>
|
||||
#include <iostream>
|
||||
|
||||
#include "Z80.h"
|
||||
#include "../inc/Z80.h"
|
||||
|
||||
EightBit::Disassembler::Disassembler(Bus& bus) noexcept
|
||||
: m_bus(bus) {
|
||||
|
@ -1,6 +1,6 @@
|
||||
LIB = libz80.a
|
||||
|
||||
CXXFLAGS = -I ../inc -I ../../inc
|
||||
CPPFLAGS = -I ../../inc
|
||||
|
||||
CXXFILES = Disassembler.cpp Profiler.cpp Z80.cpp
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "stdafx.h"
|
||||
#include "Profiler.h"
|
||||
#include "Disassembler.h"
|
||||
#include "Z80.h"
|
||||
#include "../inc/Profiler.h"
|
||||
#include "../inc/Disassembler.h"
|
||||
#include "../inc/Z80.h"
|
||||
|
||||
EightBit::Profiler::Profiler(Z80& cpu, Disassembler& disassembler)
|
||||
: m_cpu(cpu),
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "stdafx.h"
|
||||
#include "Z80.h"
|
||||
#include "../inc/Z80.h"
|
||||
|
||||
// based on http://www.z80.info/decoding.htm
|
||||
|
||||
|
@ -70,16 +70,16 @@
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
|
||||
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
|
@ -1 +1 @@
|
||||
Subproject commit 930f49a641aa6a495d264d7b5e7c007734da0b0c
|
||||
Subproject commit b025a007b924cc16da84c07a5d35118695cb9bcc
|
Loading…
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Reference in New Issue
Block a user