More tidying of include files for VS2019 compatibility (plus more correct!)

Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
This commit is contained in:
Adrian Conlon 2021-05-29 12:18:13 +01:00
parent 502c554e84
commit 2f76e901f9
44 changed files with 96 additions and 94 deletions

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "Game.h"
#include "../inc/Game.h"
#include "GameController.h"
#include "../inc/GameController.h"
namespace Gaming {

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "GameController.h"
#include "Game.h"
#include "../inc/GameController.h"
#include "../inc/Game.h"
namespace Gaming {

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@ -69,19 +69,19 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\inc;..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\inc;..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\inc;..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\inc;..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\SDL2-2.0.10\include;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@ -96,7 +96,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<ControlFlowGuard>false</ControlFlowGuard>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@ -148,7 +148,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<ControlFlowGuard>false</ControlFlowGuard>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

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@ -1,6 +1,7 @@
LIB = libgaming.a
CXXFLAGS = `sdl2-config --cflags` -I ../inc -I ../../inc
CPPFLAGS = -I ../inc -I ../../inc
CXXFLAGS = `sdl2-config --cflags`
CXXFILES = GameController.cpp Game.cpp SDLWrapper.cpp

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "SDLWrapper.h"
#include "../inc/SDLWrapper.h"
using namespace Gaming;

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@ -2,6 +2,7 @@
// Auxiliary carry logic from https://github.com/begoon/i8080-core
#include <cassert>
#include <cstdint>
#include <stdexcept>

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "Disassembler.h"
#include "Intel8080.h"
#include "../inc/Disassembler.h"
#include "../inc/Intel8080.h"
#include <sstream>
#include <iomanip>

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "Intel8080.h"
#include "../inc/Intel8080.h"
EightBit::Intel8080::Intel8080(Bus& bus)
: IntelProcessor(bus) {

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@ -71,16 +71,16 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>

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@ -1,6 +1,6 @@
LIB = libintel8080.a
CXXFLAGS = -I ../inc -I ../../inc
CPPFLAGS = -I ../../inc
CXXFILES = Disassembler.cpp Intel8080.cpp Profiler.cpp

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "Profiler.h"
#include "Disassembler.h"
#include "../inc/Profiler.h"
#include "../inc/Disassembler.h"
#include <iostream>

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "CharacterDefinition.h"
#include "../inc/CharacterDefinition.h"
#include <Ram.h>

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@ -1,12 +1,12 @@
#include "stdafx.h"
#include "Disassembler.h"
#include "../inc/Disassembler.h"
#include <sstream>
#include <iomanip>
#include <bitset>
#include "LR35902.h"
#include "IoRegisters.h"
#include "../inc/LR35902.h"
#include "../inc/IoRegisters.h"
EightBit::GameBoy::Disassembler::Disassembler(Bus& bus) noexcept
: m_bus(bus) {

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@ -1,9 +1,9 @@
#include "stdafx.h"
#include "Display.h"
#include "CharacterDefinition.h"
#include "ObjectAttribute.h"
#include "GameBoyBus.h"
#include "AbstractColourPalette.h"
#include "../inc/Display.h"
#include "../inc/CharacterDefinition.h"
#include "../inc/ObjectAttribute.h"
#include "../inc/GameBoyBus.h"
#include "../inc/AbstractColourPalette.h"
#include <Processor.h>

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "GameBoyBus.h"
#include "Display.h"
#include "../inc/GameBoyBus.h"
#include "../inc/Display.h"
EightBit::GameBoy::Bus::Bus() noexcept
: m_cpu(*this),

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "IoRegisters.h"
#include "GameBoyBus.h"
#include "../inc/IoRegisters.h"
#include "../inc/GameBoyBus.h"
EightBit::GameBoy::IoRegisters::IoRegisters(Bus& bus)
: Ram(0x80),

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "LR35902.h"
#include "GameBoyBus.h"
#include "../inc/LR35902.h"
#include "../inc/GameBoyBus.h"
// based on http://www.z80.info/decoding.htm

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@ -69,16 +69,16 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
@ -112,7 +112,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<BufferSecurityCheck>false</BufferSecurityCheck>
<LanguageStandard>stdcpp17</LanguageStandard>
@ -132,7 +132,7 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions</EnableEnhancedInstructionSet>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<EnableParallelCodeGeneration>true</EnableParallelCodeGeneration>
<BufferSecurityCheck>false</BufferSecurityCheck>
<LanguageStandard>stdcpp17</LanguageStandard>

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@ -1,6 +1,6 @@
LIB = liblr35902.a
CXXFLAGS = -I ../inc -I ../../inc
CPPFLAGS = -I ../../inc
CXXFILES = CharacterDefinition.cpp Disassembler.cpp Display.cpp GameBoyBus.cpp IoRegisters.cpp LR35902.cpp ObjectAttribute.cpp Profiler.cpp

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ObjectAttribute.h"
#include "../inc/ObjectAttribute.h"
#include <Ram.h>

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "Profiler.h"
#include "LR35902.h"
#include "../inc/Profiler.h"
#include "../inc/LR35902.h"
EightBit::GameBoy::Profiler::Profiler(Bus& bus, LR35902& cpu)
: m_bus(bus),

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include "Disassembly.h"
#include "../inc/Disassembly.h"
#include "mos6502.h"
#include "Symbols.h"
#include "../inc/mos6502.h"
#include "../inc/Symbols.h"
#include <sstream>
#include <iomanip>

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@ -70,16 +70,16 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>

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@ -1,6 +1,6 @@
LIB = libm6502.a
CXXFLAGS = -I ../inc -I ../../inc
CPPFLAGS = -I ../../inc
CXXFILES = Disassembly.cpp Profiler.cpp Symbols.cpp mos6502.cpp

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include "Profiler.h"
#include "../inc/Profiler.h"
#include "Disassembly.h"
#include "Symbols.h"
#include "../inc/Disassembly.h"
#include "../inc/Symbols.h"
EightBit::Profiler::Profiler(MOS6502& targetProcessor, Disassembly& disassemblerTarget, Symbols& symbolsTarget)
: processor(targetProcessor),

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "Symbols.h"
#include "../inc/Symbols.h"
#include <fstream>
#include <regex>

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "mos6502.h"
#include "../inc/mos6502.h"
EightBit::MOS6502::MOS6502(Bus& bus)
: LittleEndianProcessor(bus) {

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "M6532.h"
#include "../inc/M6532.h"
#include <cassert>

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@ -71,19 +71,19 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "Disassembly.h"
#include "../inc/Disassembly.h"
#include <vector>
#include <sstream>

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@ -89,19 +89,19 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "Profiler.h"
#include "../inc/Profiler.h"
#include "Disassembly.h"
#include "../inc/Disassembly.h"
EightBit::Profiler::Profiler(mc6809& targetProcessor, Disassembly& disassemblerTarget)
: processor(targetProcessor),

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "mc6809.h"
#include "../inc/mc6809.h"
#include <algorithm>
#include <cassert>

Binary file not shown.

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@ -71,19 +71,19 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>..\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "Ricoh2A03.h"
#include "../inc/Ricoh2A03.h"
EightBit::Ricoh2A03::Ricoh2A03(Bus& bus)
: MOS6502(bus) {

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@ -69,16 +69,16 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\inc;..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\inc;..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\inc;..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>..\inc;..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
<IncludePath>..\..\M6502\inc;..\..\inc;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>

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@ -1,12 +1,12 @@
#include "stdafx.h"
#include "Disassembler.h"
#include "../inc/Disassembler.h"
#include <sstream>
#include <iomanip>
#include <bitset>
#include <iostream>
#include "Z80.h"
#include "../inc/Z80.h"
EightBit::Disassembler::Disassembler(Bus& bus) noexcept
: m_bus(bus) {

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@ -1,6 +1,6 @@
LIB = libz80.a
CXXFLAGS = -I ../inc -I ../../inc
CPPFLAGS = -I ../../inc
CXXFILES = Disassembler.cpp Profiler.cpp Z80.cpp

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "Profiler.h"
#include "Disassembler.h"
#include "Z80.h"
#include "../inc/Profiler.h"
#include "../inc/Disassembler.h"
#include "../inc/Z80.h"
EightBit::Profiler::Profiler(Z80& cpu, Disassembler& disassembler)
: m_cpu(cpu),

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "Z80.h"
#include "../inc/Z80.h"
// based on http://www.z80.info/decoding.htm

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@ -70,16 +70,16 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<IncludePath>..\inc;..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
<IncludePath>..\..\inc;C:\Libraries\boost_1_71_0;$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>

@ -1 +1 @@
Subproject commit 930f49a641aa6a495d264d7b5e7c007734da0b0c
Subproject commit b025a007b924cc16da84c07a5d35118695cb9bcc