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I think this fixes one of my NES issues. The fix-up required for the PC is handled by the fetchByte associated with the BRK instruction.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
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@@ -58,13 +58,13 @@ void EightBit::MOS6502::handleRESET() {
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void EightBit::MOS6502::handleNMI() {
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raise(HALT());
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interrupt();
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Processor::execute(0);
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raise(NMI());
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}
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void EightBit::MOS6502::handleIRQ() {
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raise(HALT());
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interrupt();
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Processor::execute(0);
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raise(INT());
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}
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