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Make the Rom class a little easier to use by allowing it to be copied around.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
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@ -26,6 +26,8 @@ namespace EightBit {
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static int load(std::string path, std::vector<uint8_t>& output, int writeOffset = 0, int readOffset = 0, int limit = -1, int maximumSize = -1);
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static int load(std::string path, std::vector<uint8_t>& output, int writeOffset = 0, int readOffset = 0, int limit = -1, int maximumSize = -1);
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Rom(size_t size = 0) noexcept;
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Rom(size_t size = 0) noexcept;
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Rom(const Rom& rhs);
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Rom& operator=(const Rom& rhs);
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[[nodiscard]] size_t size() const noexcept final;
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[[nodiscard]] size_t size() const noexcept final;
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@ -44,6 +44,15 @@ void EightBit::Rom::poke(const uint16_t address, const uint8_t value) noexcept {
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EightBit::Rom::Rom(const size_t size) noexcept
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EightBit::Rom::Rom(const size_t size) noexcept
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: m_bytes(size) {}
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: m_bytes(size) {}
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EightBit::Rom::Rom(const Rom& rhs)
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: m_bytes(rhs.m_bytes) {}
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EightBit::Rom& EightBit::Rom::operator=(const Rom& rhs) {
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if (this != &rhs)
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m_bytes = rhs.m_bytes;
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return *this;
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}
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size_t EightBit::Rom::size() const noexcept {
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size_t EightBit::Rom::size() const noexcept {
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return m_bytes.size();
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return m_bytes.size();
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}
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}
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