mirror of
https://github.com/MoleskiCoder/EightBit.git
synced 2024-12-22 09:30:32 +00:00
GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
This commit is contained in:
parent
33dd479421
commit
759b4a9fa8
@ -1,7 +1,8 @@
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#pragma once
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#include <vector>
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#include <array>
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#include <cstdint>
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#include <cassert>
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namespace EightBit {
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namespace GameBoy {
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@ -14,16 +15,15 @@ namespace EightBit {
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Dark
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};
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AbstractColourPalette() noexcept
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: m_colours(4) {
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}
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AbstractColourPalette() = default;
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auto getColour(size_t index) const {
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[[nodiscard]] auto colour(size_t index) const noexcept {
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assert(index < m_colours.size());
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return m_colours[index];
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}
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protected:
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std::vector<uint32_t> m_colours;
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std::array<uint32_t, 4> m_colours;
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};
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}
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}
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@ -12,7 +12,7 @@ namespace EightBit {
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public:
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CharacterDefinition(Ram& vram, uint16_t address);
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std::array<int, 8> get(int row);
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[[nodiscard]] std::array<int, 8> get(int row) const;
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private:
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Ram& m_vram;
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@ -20,7 +20,7 @@ namespace EightBit {
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static std::string state(LR35902& cpu);
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std::string disassemble(LR35902& cpu);
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static std::string flag(uint8_t value, int flag, const std::string& represents);
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static std::string flag(uint8_t value, int flag, std::string represents);
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static std::string flags(uint8_t value);
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static std::string hex(uint8_t value);
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static std::string hex(uint16_t value);
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@ -70,7 +70,7 @@ namespace EightBit {
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static std::string cc(int flag);
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static std::string alu(int which);
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Bus& BUS() { return m_bus; }
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Bus& BUS() noexcept { return m_bus; }
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};
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}
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}
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@ -29,9 +29,9 @@ namespace EightBit {
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Display(const AbstractColourPalette* colours, Bus& bus, Ram& oam, Ram& vram);
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const std::array<uint32_t, PixelCount>& pixels() const;
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[[nodiscard]] const auto& pixels() const noexcept { return m_pixels; }
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void render();
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void renderCurrentScanline();
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void loadObjectAttributes();
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private:
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@ -48,7 +48,7 @@ namespace EightBit {
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uint8_t m_control = 0;
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uint8_t m_scanLine = 0;
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std::array<int, 4> createPalette(int address);
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[[nodiscard]] std::array<int, 4> createPalette(int address);
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void renderBackground();
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void renderBackground(
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@ -59,12 +59,24 @@ namespace EightBit {
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void renderObjects();
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void renderSpriteTile(
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int height,
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int drawX, int drawY,
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bool flipX, bool flipY,
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const std::array<int, 4>& palette,
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const CharacterDefinition& definition);
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void renderBackgroundTile(
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int drawX, int drawY,
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const std::array<int, 4>& palette,
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const CharacterDefinition& definition);
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void renderTile(
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int height,
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int drawX, int drawY,
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bool flipX, bool flipY, bool allowTransparencies,
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const std::array<int, 4>& palette,
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CharacterDefinition& definition);
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const CharacterDefinition& definition);
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};
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}
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}
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@ -39,21 +39,21 @@ namespace EightBit {
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virtual void raisePOWER() override;
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virtual void lowerPOWER() override;
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auto& CPU() { return m_cpu; }
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auto& VRAM() { return m_videoRam; }
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auto& OAMRAM() { return m_oamRam; }
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auto& IO() { return m_ioPorts; }
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[[nodiscard]] auto& CPU() noexcept { return m_cpu; }
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[[nodiscard]] auto& VRAM() noexcept { return m_videoRam; }
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[[nodiscard]] auto& OAMRAM() noexcept { return m_oamRam; }
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[[nodiscard]] auto& IO() noexcept { return m_ioPorts; }
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void reset();
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void disableGameRom() { m_disableGameRom = true; }
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void enableGameRom() { m_disableGameRom = false; }
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void disableGameRom() noexcept { m_disableGameRom = true; }
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void enableGameRom() noexcept { m_disableGameRom = false; }
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bool gameRomDisabled() const { return m_disableGameRom; }
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bool gameRomEnabled() const { return !gameRomDisabled(); }
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[[nodiscard]] bool gameRomDisabled() const noexcept { return m_disableGameRom; }
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[[nodiscard]] bool gameRomEnabled() const noexcept { return !gameRomDisabled(); }
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void loadBootRom(const std::string& path);
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void loadGameRom(const std::string& path);
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void loadBootRom(std::string path);
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void loadGameRom(std::string path);
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void runRasterLines();
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void runVerticalBlankLines();
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@ -133,35 +133,35 @@ namespace EightBit {
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void updateLcdStatusMode(int mode);
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void disableBootRom() { m_disableBootRom = true; }
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void enableBootRom() { m_disableBootRom = false; }
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void disableBootRom() noexcept { m_disableBootRom = true; }
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void enableBootRom() noexcept { m_disableBootRom = false; }
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auto bootRomDisabled() const { return m_disableBootRom; }
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auto bootRomEnabled() const { return !bootRomDisabled(); }
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auto bootRomDisabled() const noexcept { return m_disableBootRom; }
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auto bootRomEnabled() const noexcept { return !bootRomDisabled(); }
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void pressRight() { m_p14 = m_p10 = false; triggerKeypadInterrupt(); }
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void releaseRight() { m_p14 = m_p10 = true; }
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void releaseRight() noexcept { m_p14 = m_p10 = true; }
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void pressLeft() { m_p14 = m_p11 = false, triggerKeypadInterrupt(); }
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void releaseLeft() { m_p14 = m_p11 = true; }
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void releaseLeft() noexcept { m_p14 = m_p11 = true; }
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void pressUp() { m_p14 = m_p12 = false, triggerKeypadInterrupt(); }
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void releaseUp() { m_p14 = m_p12 = true; }
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void releaseUp() noexcept { m_p14 = m_p12 = true; }
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void pressDown() { m_p14 = m_p13 = false, triggerKeypadInterrupt(); }
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void releaseDown() { m_p14 = m_p13 = true; }
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void releaseDown() noexcept { m_p14 = m_p13 = true; }
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void pressA() { m_p15 = m_p10 = false, triggerKeypadInterrupt(); }
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void releaseA() { m_p15 = m_p10 = true; }
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void releaseA() noexcept { m_p15 = m_p10 = true; }
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void pressB() { m_p15 = m_p11 = false, triggerKeypadInterrupt(); }
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void releaseB() { m_p15 = m_p11 = true; }
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void releaseB() noexcept { m_p15 = m_p11 = true; }
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void pressSelect() { m_p15 = m_p12 = false, triggerKeypadInterrupt(); }
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void releaseSelect() { m_p15 = m_p12 = true; }
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void releaseSelect() noexcept { m_p15 = m_p12 = true; }
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void pressStart() { m_p15 = m_p13 = false, triggerKeypadInterrupt(); }
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void releaseStart() { m_p15 = m_p13 = true; }
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void releaseStart() noexcept { m_p15 = m_p13 = true; }
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private:
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Bus& m_bus;
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@ -26,7 +26,7 @@ namespace EightBit {
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Signal<LR35902> ExecutingInstruction;
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Signal<LR35902> ExecutedInstruction;
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auto clockCycles() const {
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[[nodiscard]] auto clockCycles() const noexcept {
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return cycles() * 4;
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}
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@ -35,6 +35,8 @@ namespace EightBit {
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virtual register16_t& DE() final;
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virtual register16_t& HL() final;
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uint8_t maskedInterrupts();
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protected:
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virtual int execute() final;
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virtual int step() final;
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@ -55,7 +57,7 @@ namespace EightBit {
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bool m_prefixCB = false;
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bool& IME() { return m_ime; }
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bool& IME() noexcept { return m_ime; }
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auto R(const int r) {
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ASSUME(r >= 0);
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@ -165,9 +167,9 @@ namespace EightBit {
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void increment(uint8_t& operand);
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void decrement(uint8_t& operand);
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void stop() { m_stopped = true; }
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void start() { m_stopped = false; }
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bool stopped() const { return m_stopped; }
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void stop(bool value = true) noexcept { m_stopped = value; }
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void start() noexcept { stop(false); }
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bool stopped() const noexcept { return m_stopped; }
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void di();
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void ei();
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@ -2,7 +2,7 @@
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#include <cstdint>
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#include <Processor.h>
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#include <Chip.h>
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namespace EightBit {
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@ -14,18 +14,18 @@ namespace EightBit {
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ObjectAttribute() = default;
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ObjectAttribute(Ram& ram, uint16_t address);
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auto positionY() const { return m_positionY; }
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auto positionX() const { return m_positionX; }
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auto pattern() const { return m_pattern; }
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auto flags() const { return m_flags; }
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[[nodiscard]] auto positionY() const noexcept { return m_positionY; }
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[[nodiscard]] auto positionX() const noexcept { return m_positionX; }
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[[nodiscard]] auto pattern() const noexcept { return m_pattern; }
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[[nodiscard]] auto flags() const noexcept { return m_flags; }
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auto priority() const { return flags() & Chip::Bit7; }
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[[nodiscard]] auto priority() const noexcept { return flags() & Chip::Bit7; }
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auto highPriority() const { return !!priority(); }
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auto lowPriority() const { return !priority(); }
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auto flipY() const { return !!(flags() & Chip::Bit6); }
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auto flipX() const { return !!(flags() & Chip::Bit5); }
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auto palette() const { return (flags() & Chip::Bit4) >> 4; }
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[[nodiscard]] auto highPriority() const noexcept { return !!priority(); }
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[[nodiscard]] auto lowPriority() const noexcept { return !priority(); }
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[[nodiscard]] auto flipY() const noexcept { return !!(flags() & Chip::Bit6); }
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[[nodiscard]] auto flipX() const noexcept { return !!(flags() & Chip::Bit5); }
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[[nodiscard]] auto palette() const noexcept { return (flags() & Chip::Bit4) >> 4; }
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private:
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uint8_t m_positionY;
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@ -8,7 +8,7 @@ EightBit::GameBoy::CharacterDefinition::CharacterDefinition(Ram& vram, const uin
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m_address(address) {
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}
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std::array<int, 8> EightBit::GameBoy::CharacterDefinition::get(int row) {
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std::array<int, 8> EightBit::GameBoy::CharacterDefinition::get(int row) const {
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std::array<int, 8> returned;
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@ -26,7 +26,8 @@ std::array<int, 8> EightBit::GameBoy::CharacterDefinition::get(int row) {
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const auto colour = bitHigh | bitLow;
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returned[7 - bit] = colour;
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const auto index = 7 - bit;
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returned[index] = colour;
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}
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return returned;
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@ -525,7 +525,7 @@ void EightBit::GameBoy::Disassembler::disassembleOther(
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}
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}
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std::string EightBit::GameBoy::Disassembler::flag(uint8_t value, int flag, const std::string& represents) {
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std::string EightBit::GameBoy::Disassembler::flag(uint8_t value, int flag, const std::string represents) {
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std::ostringstream output;
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output << (value & flag ? represents : "-");
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return output.str();
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@ -14,20 +14,15 @@ EightBit::GameBoy::Display::Display(const AbstractColourPalette* colours, Bus& b
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m_colours(colours) {
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}
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const std::array<uint32_t, EightBit::GameBoy::Display::PixelCount>& EightBit::GameBoy::Display::pixels() const {
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return m_pixels;
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}
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void EightBit::GameBoy::Display::render() {
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void EightBit::GameBoy::Display::renderCurrentScanline() {
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m_scanLine = m_bus.IO().peek(IoRegisters::LY);
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if (m_scanLine < RasterHeight) {
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m_control = m_bus.IO().peek(IoRegisters::LCDC);
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if (m_control & IoRegisters::LCD_EN) {
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if (m_control & IoRegisters::BG_EN)
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renderBackground();
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if (m_control & IoRegisters::OBJ_EN)
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renderObjects();
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}
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assert(m_control & IoRegisters::LCD_EN);
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if (m_control & IoRegisters::BG_EN)
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renderBackground();
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if (m_control & IoRegisters::OBJ_EN)
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renderObjects();
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}
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}
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@ -71,15 +66,15 @@ void EightBit::GameBoy::Display::renderObjects() {
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const auto drawX = spriteX - 8;
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const auto sprite = current.pattern();
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auto definition = CharacterDefinition(m_vram, characterAddressMultiplier * sprite);
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const auto definition = CharacterDefinition(m_vram, characterAddressMultiplier * sprite);
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const auto& palette = palettes[current.palette()];
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const auto flipX = current.flipX();
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const auto flipY = current.flipY();
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renderTile(
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renderSpriteTile(
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objBlockHeight,
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drawX, drawY,
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flipX, flipY, true,
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flipX, flipY,
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palette,
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definition);
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}
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@ -120,22 +115,46 @@ void EightBit::GameBoy::Display::renderBackground(
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const auto character = m_vram.peek(address++);
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const auto definitionOffset = offsetType == tile_offset_t::Signed ? 16 * (int8_t)character : 16 * character;
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auto definition = CharacterDefinition(m_vram, bgCharacters + definitionOffset);
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renderTile(
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8,
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const auto definition = CharacterDefinition(m_vram, bgCharacters + definitionOffset);
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renderBackgroundTile(
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column * 8 + offsetX, row * 8 + offsetY,
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false, false, false,
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palette,
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definition);
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}
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}
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void EightBit::GameBoy::Display::renderSpriteTile(
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const int height,
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const int drawX, const int drawY,
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const bool flipX, const bool flipY,
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const std::array<int, 4>& palette,
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const CharacterDefinition& definition) {
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renderTile(
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height,
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drawX, drawY,
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flipX, flipY, true,
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palette,
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definition);
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}
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void EightBit::GameBoy::Display::renderBackgroundTile(
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const int drawX, const int drawY,
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const std::array<int, 4>& palette,
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const CharacterDefinition& definition) {
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renderTile(
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8,
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drawX, drawY,
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false, false, false,
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palette,
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definition);
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}
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void EightBit::GameBoy::Display::renderTile(
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const int height,
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const int drawX, const int drawY,
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const bool flipX, const bool flipY, const bool allowTransparencies,
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const std::array<int, 4>& palette,
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CharacterDefinition& definition) {
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const CharacterDefinition& definition) {
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const auto width = 8;
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@ -160,7 +179,7 @@ void EightBit::GameBoy::Display::renderTile(
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const auto colour = rowDefinition[cx];
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if (!allowTransparencies || (allowTransparencies && (colour > 0))) {
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const auto outputPixel = lineAddress + x;
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m_pixels[outputPixel] = m_colours->getColour(palette[colour]);
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m_pixels[outputPixel] = m_colours->colour(palette[colour]);
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}
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}
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}
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@ -25,11 +25,11 @@ void EightBit::GameBoy::Bus::reset() {
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CPU().lowerRESET();
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}
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void EightBit::GameBoy::Bus::loadBootRom(const std::string& path) {
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void EightBit::GameBoy::Bus::loadBootRom(const std::string path) {
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m_bootRom.load(path);
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}
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void EightBit::GameBoy::Bus::loadGameRom(const std::string& path) {
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void EightBit::GameBoy::Bus::loadGameRom(const std::string path) {
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const auto bankSize = 0x4000;
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m_gameRomBanks.resize(1);
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const auto size = m_gameRomBanks[0].load(path, 0, 0, bankSize);
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@ -297,6 +297,12 @@ void EightBit::GameBoy::LR35902::ccf() {
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F() = clearBit(F(), CF, F() & CF);
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}
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uint8_t EightBit::GameBoy::LR35902::maskedInterrupts() {
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const auto interruptEnable = BUS().peek(IoRegisters::BASE + IoRegisters::IE);
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const auto interruptFlags = m_bus.IO().peek(IoRegisters::IF);
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return interruptEnable & interruptFlags;
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}
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int EightBit::GameBoy::LR35902::step() {
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ExecutingInstruction.fire(*this);
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@ -304,10 +310,7 @@ int EightBit::GameBoy::LR35902::step() {
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resetCycles();
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if (LIKELY(powered())) {
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const auto interruptEnable = BUS().peek(IoRegisters::BASE + IoRegisters::IE);
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const auto interruptFlags = m_bus.IO().peek(IoRegisters::IF);
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const auto masked = interruptEnable & interruptFlags;
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const auto masked = maskedInterrupts();
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if (masked) {
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if (IME()) {
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m_bus.IO().poke(IoRegisters::IF, 0);
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@ -331,7 +334,6 @@ int EightBit::GameBoy::LR35902::step() {
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m_bus.IO().checkTimers(clockCycles());
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m_bus.IO().transferDma();
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}
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ExecutedInstruction.fire(*this);
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return clockCycles();
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@ -2,6 +2,7 @@
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#pragma once
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#endif
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#include <cassert>
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#include <cstdint>
|
||||
#include <stdexcept>
|
||||
|
||||
|
@ -10,7 +10,7 @@ namespace EightBit {
|
||||
public:
|
||||
virtual ~BigEndianProcessor() = default;
|
||||
|
||||
register16_t peekWord(register16_t address) final;
|
||||
[[nodiscard]] register16_t peekWord(register16_t address) final;
|
||||
void pokeWord(register16_t address, register16_t value) final;
|
||||
|
||||
protected:
|
||||
|
@ -89,9 +89,9 @@ namespace EightBit {
|
||||
Low, High
|
||||
};
|
||||
|
||||
static constexpr auto raised(const PinLevel line) { return line == PinLevel::High; }
|
||||
[[nodiscard]] static constexpr auto raised(const PinLevel line) { return line == PinLevel::High; }
|
||||
static void raise(PinLevel& line) noexcept { line = PinLevel::High; }
|
||||
static constexpr auto lowered(const PinLevel line) { return line == PinLevel::Low; }
|
||||
[[nodiscard]] static constexpr auto lowered(const PinLevel line) { return line == PinLevel::Low; }
|
||||
static void lower(PinLevel& line) noexcept { line = PinLevel::Low; }
|
||||
|
||||
static void match(PinLevel& line, int condition) noexcept { match(line, condition != 0); }
|
||||
|
@ -17,10 +17,10 @@ namespace EightBit {
|
||||
[[nodiscard]] uint8_t& reference(uint16_t address) override;
|
||||
|
||||
int load(std::ifstream& file, int writeOffset = 0, int readOffset = 0, int limit = -1) override;
|
||||
int load(const std::string& path, int writeOffset = 0, int readOffset = 0, int limit = -1) override;
|
||||
int load(std::string path, int writeOffset = 0, int readOffset = 0, int limit = -1) override;
|
||||
int load(const std::vector<uint8_t>& bytes, int writeOffset = 0, int readOffset = 0, int limit = -1) override;
|
||||
|
||||
AccessType getAccessType() const noexcept { return m_access; }
|
||||
[[nodiscard]] AccessType getAccessType() const noexcept { return m_access; }
|
||||
void setAccessType(AccessType value) noexcept { m_access = value; }
|
||||
|
||||
auto readPort(uint8_t port, AccessType access) {
|
||||
|
@ -10,7 +10,7 @@ namespace EightBit {
|
||||
public:
|
||||
~LittleEndianProcessor() = default;
|
||||
|
||||
register16_t peekWord(register16_t address) final;
|
||||
[[nodiscard]] register16_t peekWord(register16_t address) final;
|
||||
void pokeWord(register16_t address, register16_t value) final;
|
||||
|
||||
protected:
|
||||
|
@ -22,7 +22,7 @@ namespace EightBit {
|
||||
[[nodiscard]] virtual uint8_t& reference(uint16_t);
|
||||
|
||||
virtual int load(std::ifstream& file, int writeOffset = 0, int readOffset = 0, int limit = -1) = 0;
|
||||
virtual int load(const std::string& path, int writeOffset = 0, int readOffset = 0, int limit = -1) = 0;
|
||||
virtual int load(std::string path, int writeOffset = 0, int readOffset = 0, int limit = -1) = 0;
|
||||
virtual int load(const std::vector<uint8_t>& bytes, int writeOffset = 0, int readOffset = 0, int limit = -1) = 0;
|
||||
|
||||
protected:
|
||||
|
@ -23,14 +23,14 @@ namespace EightBit {
|
||||
|
||||
public:
|
||||
static int load(std::ifstream& file, std::vector<uint8_t>& output, int writeOffset = 0, int readOffset = 0, int limit = -1, int maximumSize = -1);
|
||||
static int load(const std::string& path, std::vector<uint8_t>& output, int writeOffset = 0, int readOffset = 0, int limit = -1, int maximumSize = -1);
|
||||
static int load(std::string path, std::vector<uint8_t>& output, int writeOffset = 0, int readOffset = 0, int limit = -1, int maximumSize = -1);
|
||||
|
||||
Rom(size_t size = 0);
|
||||
|
||||
[[nodiscard]] size_t size() const final;
|
||||
|
||||
int load(std::ifstream& file, int writeOffset = 0, int readOffset = 0, int limit = -1) final;
|
||||
int load(const std::string& path, int writeOffset = 0, int readOffset = 0, int limit = -1) final;
|
||||
int load(std::string path, int writeOffset = 0, int readOffset = 0, int limit = -1) final;
|
||||
int load(const std::vector<uint8_t>& bytes, int writeOffset = 0, int readOffset = 0, int limit = -1) final;
|
||||
|
||||
[[nodiscard]] uint8_t peek(uint16_t address) const final;
|
||||
|
@ -20,7 +20,7 @@ namespace EightBit {
|
||||
[[nodiscard]] uint8_t peek(uint16_t address) const final;
|
||||
|
||||
int load(std::ifstream& file, int writeOffset = 0, int readOffset = 0, int limit = -1) final;
|
||||
int load(const std::string& path, int writeOffset = 0, int readOffset = 0, int limit = -1) final;
|
||||
int load(std::string path, int writeOffset = 0, int readOffset = 0, int limit = -1) final;
|
||||
int load(const std::vector<uint8_t>& bytes, int writeOffset = 0, int readOffset = 0, int limit = -1) final;
|
||||
|
||||
protected:
|
||||
|
@ -30,7 +30,7 @@ int EightBit::InputOutput::load(std::ifstream&, int, int, int) {
|
||||
throw std::logic_error("load operation not allowed.");
|
||||
}
|
||||
|
||||
int EightBit::InputOutput::load(const std::string&, int, int, int) {
|
||||
int EightBit::InputOutput::load(std::string, int, int, int) {
|
||||
throw std::logic_error("load operation not allowed.");
|
||||
}
|
||||
|
||||
|
@ -6,8 +6,8 @@ EightBit::IntelProcessor::IntelProcessor(Bus& bus)
|
||||
for (int i = 0; i < 0x100; ++i)
|
||||
m_decodedOpcodes.at(i) = i;
|
||||
|
||||
LoweredHALT.connect([this](EventArgs) { --PC(); });
|
||||
RaisedHALT.connect([this](EventArgs) { ++PC(); });
|
||||
LoweredHALT.connect([this](EventArgs) noexcept { --PC(); });
|
||||
RaisedHALT.connect([this](EventArgs) noexcept { ++PC(); });
|
||||
|
||||
RaisedPOWER.connect([this](EventArgs) {
|
||||
PC() = SP() = AF() = BC() = DE() = HL() = Mask16;
|
||||
|
@ -25,7 +25,7 @@ int EightBit::Rom::load(std::ifstream& file, std::vector<uint8_t>& output, const
|
||||
return size;
|
||||
}
|
||||
|
||||
int EightBit::Rom::load(const std::string& path, std::vector<uint8_t>& output, const int writeOffset, const int readOffset, const int limit, const int maximumSize) {
|
||||
int EightBit::Rom::load(const std::string path, std::vector<uint8_t>& output, const int writeOffset, const int readOffset, const int limit, const int maximumSize) {
|
||||
|
||||
std::ifstream file;
|
||||
file.exceptions(std::ios::failbit | std::ios::badbit);
|
||||
@ -53,7 +53,7 @@ int EightBit::Rom::load(std::ifstream& file, const int writeOffset, const int re
|
||||
return load(file, m_bytes, writeOffset, readOffset, limit, maximumSize);
|
||||
}
|
||||
|
||||
int EightBit::Rom::load(const std::string& path, const int writeOffset, const int readOffset, const int limit) {
|
||||
int EightBit::Rom::load(const std::string path, const int writeOffset, const int readOffset, const int limit) {
|
||||
const auto maximumSize = size() - writeOffset;
|
||||
return load(path, m_bytes, writeOffset, readOffset, limit, maximumSize);
|
||||
}
|
||||
|
@ -16,7 +16,7 @@ int EightBit::UnusedMemory::load(std::ifstream&, int, int, int) {
|
||||
throw std::logic_error("load operation not allowed.");
|
||||
}
|
||||
|
||||
int EightBit::UnusedMemory::load(const std::string&, int, int, int) {
|
||||
int EightBit::UnusedMemory::load(std::string, int, int, int) {
|
||||
throw std::logic_error("load operation not allowed.");
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user