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https://github.com/MoleskiCoder/EightBit.git
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Simplify LR35902 machine timing.
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parent
eb761bc62f
commit
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@ -37,6 +37,11 @@ namespace EightBit {
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[[nodiscard]] uint8_t flaggedInterrupts();
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[[nodiscard]] uint8_t maskedInterrupts();
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Signal<EventArgs> MachineTicked;
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void tickMachine(const int extra) { for (int i = 0; i < extra; ++i) tickMachine(); }
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void tickMachine() { tick(4); MachineTicked.fire(EventArgs::empty()); }
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protected:
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virtual int execute() final;
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virtual int step() final;
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@ -45,46 +50,46 @@ namespace EightBit {
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void handleINT() final;
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void memoryWrite() final {
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tick(4);
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tickMachine();
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IntelProcessor::memoryWrite();
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}
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uint8_t memoryRead() final {
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tick(4);
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tickMachine();
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return IntelProcessor::memoryRead();
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}
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void pushWord(register16_t value) final {
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tick(4);
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tickMachine();
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IntelProcessor::pushWord(value);
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}
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void jr(int8_t offset) final {
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IntelProcessor::jr(offset);
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tick(4);
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tickMachine();
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}
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int jumpConditional(const int condition) final {
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if (IntelProcessor::jumpConditional(condition))
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tick(4);
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tickMachine();
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return condition;
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}
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int returnConditional(const int condition) final {
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IntelProcessor::returnConditional(condition);
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tick(4);
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tickMachine();
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return condition;
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}
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int jrConditional(const int condition) final {
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if (!IntelProcessor::jrConditional(condition))
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tick(4);
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tickMachine();
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return condition;
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}
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void ret() final {
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IntelProcessor::ret();
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tick(4);
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tickMachine();
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}
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private:
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@ -7,11 +7,9 @@
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EightBit::GameBoy::LR35902::LR35902(Bus& memory)
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: IntelProcessor(memory),
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m_bus(memory) {
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Ticked.connect([this](EventArgs) {
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if ((cycles() % 4) == 0) {
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MachineTicked.connect([this](EventArgs) {
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m_bus.IO().incrementTimers();
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m_bus.IO().transferDma();
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}
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});
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}
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@ -36,7 +34,7 @@ void EightBit::GameBoy::LR35902::handleRESET() {
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IntelProcessor::handleRESET();
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di();
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SP() = Mask16 - 1;
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tick(4 * 4);
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tickMachine(4);
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}
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void EightBit::GameBoy::LR35902::handleINT() {
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@ -110,7 +108,7 @@ void EightBit::GameBoy::LR35902::reti() {
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EightBit::register16_t EightBit::GameBoy::LR35902::add(uint8_t& f, const register16_t operand, const register16_t value) {
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tick(4);
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tickMachine();
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const int addition = operand.word + value.word;
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const register16_t result = addition;
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@ -508,7 +506,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
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default:
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UNREACHABLE;
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}
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tick(4);
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tickMachine();
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break;
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case 4: { // 8-bit INC
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auto operand = R(y);
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@ -608,7 +606,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
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case 5: { // GB: ADD SP,dd
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const auto before = SP().word;
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const int8_t value = fetchByte();
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tick(2 * 4);
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tickMachine(2);
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const auto result = before + value;
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SP() = result;
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const auto carried = before ^ value ^ (result & Mask16);
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@ -623,7 +621,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
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case 7: { // GB: LD HL,SP + dd
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const auto before = SP().word;
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const int8_t value = fetchByte();
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tick(4);
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tickMachine();
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const auto result = before + value;
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HL() = result;
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const auto carried = before ^ value ^ (result & Mask16);
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@ -654,7 +652,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
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break;
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case 3: // LD SP,HL
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SP() = HL();
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tick(4);
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tickMachine();
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break;
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default:
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UNREACHABLE;
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@ -694,7 +692,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
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switch (y) {
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case 0: // JP nn
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jump(MEMPTR() = fetchWord());
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tick(4);
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tickMachine();
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break;
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case 1: // CB prefix
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m_prefixCB = true;
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