Reorder the vertical blank raster lines a little to make it easier to use...

Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
This commit is contained in:
Adrian Conlon 2019-09-29 11:36:17 +01:00
parent 74ab3d0f01
commit d8e4853971

View File

@ -103,6 +103,7 @@ void Game::runLoop() {
}
}
runVerticalBlank();
runRasterLines();
updateTexture();
@ -119,8 +120,6 @@ void Game::runLoop() {
::SDL_Delay(sleepNeeded);
}
}
runVerticalBlank();
}
}