mirror of
https://github.com/MoleskiCoder/EightBit.git
synced 2025-04-10 23:41:09 +00:00
LR35902 Simplify timing mechanism (corrects some timing issues as well!)
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
This commit is contained in:
parent
b8a2db96f4
commit
efed7dae23
@ -48,38 +48,49 @@ namespace EightBit {
|
||||
void handleRESET() final;
|
||||
void handleINT() final;
|
||||
|
||||
void jr(int8_t offset) final {
|
||||
IntelProcessor::jr(offset);
|
||||
tick(5);
|
||||
void memoryWrite() final {
|
||||
tick();
|
||||
IntelProcessor::memoryWrite();
|
||||
}
|
||||
|
||||
int callConditional(const int condition) final {
|
||||
if (IntelProcessor::callConditional(condition))
|
||||
tick(3);
|
||||
tick(3);
|
||||
return condition;
|
||||
uint8_t memoryRead() final {
|
||||
tick();
|
||||
return IntelProcessor::memoryRead();
|
||||
}
|
||||
|
||||
void pushWord(register16_t value) final {
|
||||
tick();
|
||||
IntelProcessor::pushWord(value);
|
||||
}
|
||||
|
||||
void jr(int8_t offset) final {
|
||||
IntelProcessor::jr(offset);
|
||||
tick();
|
||||
}
|
||||
|
||||
int jumpConditional(const int condition) final {
|
||||
IntelProcessor::jumpConditional(condition);
|
||||
tick(3);
|
||||
if (IntelProcessor::jumpConditional(condition))
|
||||
tick();
|
||||
return condition;
|
||||
}
|
||||
|
||||
int returnConditional(const int condition) final {
|
||||
if (IntelProcessor::returnConditional(condition))
|
||||
tick(3);
|
||||
tick(2);
|
||||
IntelProcessor::returnConditional(condition);
|
||||
tick();
|
||||
return condition;
|
||||
}
|
||||
|
||||
int jrConditional(const int condition) final {
|
||||
if (IntelProcessor::jrConditional(condition))
|
||||
if (!IntelProcessor::jrConditional(condition))
|
||||
tick();
|
||||
tick(2);
|
||||
return condition;
|
||||
}
|
||||
|
||||
void ret() final {
|
||||
IntelProcessor::ret();
|
||||
tick();
|
||||
}
|
||||
|
||||
private:
|
||||
Bus& m_bus;
|
||||
|
||||
@ -222,7 +233,7 @@ namespace EightBit {
|
||||
[[nodiscard]] static uint8_t add(uint8_t& f, uint8_t operand, uint8_t value, int carry = 0);
|
||||
[[nodiscard]] static uint8_t adc(uint8_t& f, uint8_t operand, uint8_t value);
|
||||
[[nodiscard]] static uint8_t sbc(uint8_t& f, uint8_t operand, uint8_t value);
|
||||
[[nodiscard]] static uint8_t andr(uint8_t& f, uint8_t operand, uint8_t value);
|
||||
static uint8_t andr(uint8_t& f, uint8_t operand, uint8_t value);
|
||||
[[nodiscard]] static uint8_t xorr(uint8_t& f, uint8_t operand, uint8_t value);
|
||||
[[nodiscard]] static uint8_t orr(uint8_t& f, uint8_t operand, uint8_t value);
|
||||
[[nodiscard]] static void compare(uint8_t& f, uint8_t operand, uint8_t value);
|
||||
|
@ -38,7 +38,6 @@ void EightBit::GameBoy::LR35902::handleINT() {
|
||||
raiseHALT();
|
||||
di();
|
||||
restart(BUS().DATA());
|
||||
tick(4);
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::di() {
|
||||
@ -83,11 +82,7 @@ bool EightBit::GameBoy::LR35902::convertCondition(const uint8_t f, int flag) {
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::returnConditionalFlag(const uint8_t f, const int flag) {
|
||||
if (convertCondition(f, flag)) {
|
||||
tick(3);
|
||||
ret();
|
||||
}
|
||||
tick(2);
|
||||
returnConditional(convertCondition(f, flag));
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::jrConditionalFlag(const uint8_t f, const int flag) {
|
||||
@ -109,6 +104,8 @@ void EightBit::GameBoy::LR35902::reti() {
|
||||
|
||||
EightBit::register16_t EightBit::GameBoy::LR35902::add(uint8_t& f, const register16_t operand, const register16_t value) {
|
||||
|
||||
tick();
|
||||
|
||||
const int addition = operand.word + value.word;
|
||||
const register16_t result = addition;
|
||||
|
||||
@ -238,8 +235,7 @@ void EightBit::GameBoy::LR35902::bit(uint8_t& f, const int n, const uint8_t oper
|
||||
ASSUME(n >= 0);
|
||||
ASSUME(n <= 7);
|
||||
const auto carry = f & CF;
|
||||
uint8_t discarded = operand;
|
||||
andr(f, discarded, Chip::bit(n));
|
||||
andr(f, operand, Chip::bit(n));
|
||||
f = setBit(f, CF, carry);
|
||||
}
|
||||
|
||||
@ -331,6 +327,7 @@ int EightBit::GameBoy::LR35902::step() {
|
||||
} else if (UNLIKELY(lowered(INT()))) {
|
||||
handleINT();
|
||||
} else if (UNLIKELY(lowered(HALT()))) {
|
||||
IntelProcessor::memoryRead(PC());
|
||||
Processor::execute(0); // NOP
|
||||
} else {
|
||||
Processor::execute(fetchByte());
|
||||
@ -397,29 +394,17 @@ void EightBit::GameBoy::LR35902::executeCB(const int x, const int y, const int z
|
||||
default:
|
||||
UNREACHABLE;
|
||||
}
|
||||
tick(2);
|
||||
R(z, operand);
|
||||
F() = adjustZero<LR35902>(F(), operand);
|
||||
if (UNLIKELY(z == 6))
|
||||
tick(2);
|
||||
break;
|
||||
} case 1: // BIT y, r[z]
|
||||
bit(F(), y, R(z));
|
||||
tick(2);
|
||||
if (UNLIKELY(z == 6))
|
||||
tick(2);
|
||||
break;
|
||||
case 2: // RES y, r[z]
|
||||
R(z, res(y, R(z)));
|
||||
tick(2);
|
||||
if (UNLIKELY(z == 6))
|
||||
tick(2);
|
||||
break;
|
||||
case 3: // SET y, r[z]
|
||||
R(z, set(y, R(z)));
|
||||
tick(2);
|
||||
if (UNLIKELY(z == 6))
|
||||
tick(2);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -433,20 +418,16 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
case 0: // Relative jumps and assorted ops
|
||||
switch (y) {
|
||||
case 0: // NOP
|
||||
tick();
|
||||
break;
|
||||
case 1: // GB: LD (nn),SP
|
||||
BUS().ADDRESS() = fetchWord();
|
||||
setWord(SP());
|
||||
tick(5);
|
||||
break;
|
||||
case 2: // GB: STOP
|
||||
stop();
|
||||
tick();
|
||||
break;
|
||||
case 3: // JR d
|
||||
jr(fetchByte());
|
||||
tick(4);
|
||||
break;
|
||||
case 4: // JR cc,d
|
||||
case 5:
|
||||
@ -462,11 +443,9 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
switch (q) {
|
||||
case 0: // LD rp,nn
|
||||
RP(p) = fetchWord();
|
||||
tick(3);
|
||||
break;
|
||||
case 1: // ADD HL,rp
|
||||
HL() = add(F(), HL(), RP(p));
|
||||
tick(2);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -478,19 +457,15 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
switch (p) {
|
||||
case 0: // LD (BC),A
|
||||
IntelProcessor::memoryWrite(BC(), A());
|
||||
tick(2);
|
||||
break;
|
||||
case 1: // LD (DE),A
|
||||
IntelProcessor::memoryWrite(DE(), A());
|
||||
tick(2);
|
||||
break;
|
||||
case 2: // GB: LDI (HL),A
|
||||
IntelProcessor::memoryWrite(HL()++, A());
|
||||
tick(2);
|
||||
break;
|
||||
case 3: // GB: LDD (HL),A
|
||||
IntelProcessor::memoryWrite(HL()--, A());
|
||||
tick(2);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -500,19 +475,15 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
switch (p) {
|
||||
case 0: // LD A,(BC)
|
||||
A() = IntelProcessor::memoryRead(BC());
|
||||
tick(2);
|
||||
break;
|
||||
case 1: // LD A,(DE)
|
||||
A() = IntelProcessor::memoryRead(DE());
|
||||
tick(2);
|
||||
break;
|
||||
case 2: // GB: LDI A,(HL)
|
||||
A() = IntelProcessor::memoryRead(HL()++);
|
||||
tick(2);
|
||||
break;
|
||||
case 3: // GB: LDD A,(HL)
|
||||
A() = IntelProcessor::memoryRead(HL()--);
|
||||
tick(2);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -533,25 +504,18 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
default:
|
||||
UNREACHABLE;
|
||||
}
|
||||
tick(2);
|
||||
tick();
|
||||
break;
|
||||
case 4: { // 8-bit INC
|
||||
auto operand = R(y);
|
||||
R(y, increment(F(), operand));
|
||||
tick();
|
||||
if (UNLIKELY(y == 6))
|
||||
tick(2);
|
||||
break;
|
||||
} case 5: { // 8-bit DEC
|
||||
auto operand = R(y);
|
||||
R(y, decrement(F(), operand));
|
||||
tick();
|
||||
if (UNLIKELY(y == 6))
|
||||
tick(2);
|
||||
break;
|
||||
} case 6: // 8-bit load immediate
|
||||
R(y, fetchByte()); // LD r,n
|
||||
tick(2);
|
||||
break;
|
||||
case 7: // Assorted operations on accumulator/flags
|
||||
switch (y) {
|
||||
@ -582,7 +546,6 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
default:
|
||||
UNREACHABLE;
|
||||
}
|
||||
tick();
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -593,10 +556,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
lowerHALT();
|
||||
} else {
|
||||
R(y, R(z));
|
||||
if (UNLIKELY((y == 6) || (z == 6))) // M operations
|
||||
tick();
|
||||
}
|
||||
tick();
|
||||
break;
|
||||
case 2: // Operate on accumulator and register/memory location
|
||||
switch (y) {
|
||||
@ -627,9 +587,6 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
default:
|
||||
UNREACHABLE;
|
||||
}
|
||||
tick();
|
||||
if (UNLIKELY(z == 6))
|
||||
tick();
|
||||
break;
|
||||
case 3:
|
||||
switch (z) {
|
||||
@ -643,11 +600,11 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
break;
|
||||
case 4: // GB: LD (FF00 + n),A
|
||||
IntelProcessor::memoryWrite(IoRegisters::BASE + fetchByte(), A());
|
||||
tick(3);
|
||||
break;
|
||||
case 5: { // GB: ADD SP,dd
|
||||
const auto before = SP().word;
|
||||
const int8_t value = fetchByte();
|
||||
tick(2);
|
||||
const auto result = before + value;
|
||||
SP() = result;
|
||||
const auto carried = before ^ value ^ (result & Mask16);
|
||||
@ -655,15 +612,14 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
F() = setBit(F(), CF, carried & Bit8);
|
||||
F() = setBit(F(), HC, carried & Bit4);
|
||||
}
|
||||
tick(4);
|
||||
break;
|
||||
case 6: // GB: LD A,(FF00 + n)
|
||||
A() = IntelProcessor::memoryRead(IoRegisters::BASE + fetchByte());
|
||||
tick(3);
|
||||
break;
|
||||
case 7: { // GB: LD HL,SP + dd
|
||||
const auto before = SP().word;
|
||||
const int8_t value = fetchByte();
|
||||
tick();
|
||||
const auto result = before + value;
|
||||
HL() = result;
|
||||
const auto carried = before ^ value ^ (result & Mask16);
|
||||
@ -671,7 +627,6 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
F() = setBit(F(), CF, carried & Bit8);
|
||||
F() = setBit(F(), HC, carried & Bit4);
|
||||
}
|
||||
tick(3);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -681,25 +636,21 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
switch (q) {
|
||||
case 0: // POP rp2[p]
|
||||
RP2(p) = popWord();
|
||||
tick(3);
|
||||
break;
|
||||
case 1:
|
||||
switch (p) {
|
||||
case 0: // RET
|
||||
ret();
|
||||
tick(4);
|
||||
break;
|
||||
case 1: // GB: RETI
|
||||
reti();
|
||||
tick(4);
|
||||
break;
|
||||
case 2: // JP HL
|
||||
jump(HL());
|
||||
tick();
|
||||
break;
|
||||
case 3: // LD SP,HL
|
||||
SP() = HL();
|
||||
tick(2);
|
||||
tick();
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -719,21 +670,17 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
break;
|
||||
case 4: // GB: LD (FF00 + C),A
|
||||
IntelProcessor::memoryWrite(IoRegisters::BASE + C(), A());
|
||||
tick(2);
|
||||
break;
|
||||
case 5: // GB: LD (nn),A
|
||||
BUS().ADDRESS() = MEMPTR() = fetchWord();
|
||||
IntelProcessor::memoryWrite(A());
|
||||
tick(4);
|
||||
break;
|
||||
case 6: // GB: LD A,(FF00 + C)
|
||||
A() = IntelProcessor::memoryRead(IoRegisters::BASE + C());
|
||||
tick(2);
|
||||
break;
|
||||
case 7: // GB: LD A,(nn)
|
||||
BUS().ADDRESS() = MEMPTR() = fetchWord();
|
||||
A() = busRead();
|
||||
tick(4);
|
||||
A() = memoryRead();
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -743,7 +690,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
switch (y) {
|
||||
case 0: // JP nn
|
||||
jump(MEMPTR() = fetchWord());
|
||||
tick(4);
|
||||
tick();
|
||||
break;
|
||||
case 1: // CB prefix
|
||||
m_prefixCB = true;
|
||||
@ -751,11 +698,9 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
break;
|
||||
case 6: // DI
|
||||
di();
|
||||
tick();
|
||||
break;
|
||||
case 7: // EI
|
||||
ei();
|
||||
tick();
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@ -766,13 +711,11 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
switch (q) {
|
||||
case 0: // PUSH rp2[p]
|
||||
pushWord(RP2(p));
|
||||
tick(4);
|
||||
break;
|
||||
case 1:
|
||||
switch (p) {
|
||||
case 0: // CALL nn
|
||||
call(MEMPTR() = fetchWord());
|
||||
tick(6);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
@ -809,11 +752,9 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
default:
|
||||
UNREACHABLE;
|
||||
}
|
||||
tick(2);
|
||||
break;
|
||||
case 7: // Restart: RST y * 8
|
||||
restart(y << 3);
|
||||
tick(4);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
|
@ -132,7 +132,7 @@ namespace EightBit {
|
||||
|
||||
//
|
||||
|
||||
void restart(const uint8_t address) {
|
||||
virtual void restart(const uint8_t address) {
|
||||
call(MEMPTR() = { address, 0 });
|
||||
}
|
||||
|
||||
@ -169,7 +169,10 @@ namespace EightBit {
|
||||
return condition;
|
||||
}
|
||||
|
||||
void ret() final;
|
||||
void ret() override {
|
||||
Processor::ret();
|
||||
MEMPTR() = PC();
|
||||
}
|
||||
|
||||
private:
|
||||
std::array<opcode_decoded_t, 0x100> m_decodedOpcodes;
|
||||
|
@ -40,8 +40,3 @@ void EightBit::IntelProcessor::setWord(const register16_t value) {
|
||||
LittleEndianProcessor::setWord(value);
|
||||
MEMPTR() = BUS().ADDRESS();
|
||||
}
|
||||
|
||||
void EightBit::IntelProcessor::ret() {
|
||||
Processor::ret();
|
||||
MEMPTR() = PC();
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user