mirror of
https://github.com/MoleskiCoder/EightBit.git
synced 2025-02-22 05:29:01 +00:00
Bring the LR35902 code to be more like the Z80
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
This commit is contained in:
parent
759b4a9fa8
commit
f7da03d46b
@ -30,19 +30,51 @@ namespace EightBit {
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return cycles() * 4;
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}
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virtual register16_t& AF() final;
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virtual register16_t& BC() final;
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virtual register16_t& DE() final;
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virtual register16_t& HL() final;
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[[nodiscard]] register16_t& AF() final;
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[[nodiscard]] register16_t& BC() final;
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[[nodiscard]] register16_t& DE() final;
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[[nodiscard]] register16_t& HL() final;
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uint8_t maskedInterrupts();
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[[nodiscard]] uint8_t maskedInterrupts();
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protected:
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virtual int execute() final;
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virtual int step() final;
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virtual void handleRESET() final;
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virtual void handleINT() final;
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void handleRESET() final;
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void handleINT() final;
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void jr(int8_t offset) final {
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IntelProcessor::jr(offset);
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tick(5);
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}
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int callConditional(const int condition) final {
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if (IntelProcessor::callConditional(condition))
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tick(3);
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tick(3);
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return condition;
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}
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int jumpConditional(const int condition) final {
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IntelProcessor::jumpConditional(condition);
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tick(3);
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return condition;
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}
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int returnConditional(const int condition) final {
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if (IntelProcessor::returnConditional(condition))
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tick(3);
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tick(2);
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return condition;
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}
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int jrConditional(const int condition) final {
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if (IntelProcessor::jrConditional(condition))
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tick();
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tick(2);
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return condition;
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}
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private:
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Bus& m_bus;
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@ -59,7 +91,7 @@ namespace EightBit {
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bool& IME() noexcept { return m_ime; }
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auto R(const int r) {
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[[nodiscard]] auto R(const int r) {
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ASSUME(r >= 0);
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ASSUME(r <= 7);
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switch (r) {
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@ -117,7 +149,7 @@ namespace EightBit {
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}
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}
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auto& RP(const int rp) {
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[[nodiscard]] auto& RP(const int rp) {
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ASSUME(rp >= 0);
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ASSUME(rp <= 3);
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switch (rp) {
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@ -134,7 +166,7 @@ namespace EightBit {
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}
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}
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auto& RP2(const int rp) {
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[[nodiscard]] auto& RP2(const int rp) {
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ASSUME(rp >= 0);
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ASSUME(rp <= 3);
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switch (rp) {
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@ -151,21 +183,23 @@ namespace EightBit {
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}
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}
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void adjustHalfCarryAdd(const uint8_t before, const uint8_t value, const int calculation) {
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F() = setBit(F(), HC, calculateHalfCarryAdd(before, value, calculation));
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[[nodiscard]] static auto adjustHalfCarryAdd(uint8_t f, const uint8_t before, const uint8_t value, const int calculation) {
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return setBit(f, HC, calculateHalfCarryAdd(before, value, calculation));
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}
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void adjustHalfCarrySub(const uint8_t before, const uint8_t value, const int calculation) {
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F() = setBit(F(), HC, calculateHalfCarrySub(before, value, calculation));
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[[nodiscard]] static auto adjustHalfCarrySub(uint8_t f, const uint8_t before, const uint8_t value, const int calculation) {
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return setBit(f, HC, calculateHalfCarrySub(before, value, calculation));
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}
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void subtract(uint8_t& operand, uint8_t value, int carry = 0);
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[[nodiscard]] static bool convertCondition(uint8_t f, int flag);
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static uint8_t subtract(uint8_t& f, uint8_t operand, uint8_t value, int carry = 0);
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void executeCB(int x, int y, int z, int p, int q);
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void executeOther(int x, int y, int z, int p, int q);
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void increment(uint8_t& operand);
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void decrement(uint8_t& operand);
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[[nodiscard]] static uint8_t increment(uint8_t& f, uint8_t operand);
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[[nodiscard]] static uint8_t decrement(uint8_t& f, uint8_t operand);
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void stop(bool value = true) noexcept { m_stopped = value; }
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void start() noexcept { stop(false); }
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@ -176,40 +210,40 @@ namespace EightBit {
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void reti();
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int jrConditionalFlag(int flag);
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int returnConditionalFlag(int flag);
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int jumpConditionalFlag(int flag);
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int callConditionalFlag(int flag);
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void jrConditionalFlag(uint8_t f, int flag);
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void returnConditionalFlag(uint8_t f, int flag);
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void jumpConditionalFlag(uint8_t f, int flag);
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void callConditionalFlag(uint8_t f, int flag);
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void add(register16_t& operand, register16_t value);
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[[nodiscard]] register16_t add(uint8_t& f, register16_t operand, register16_t value);
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void add(uint8_t& operand, uint8_t value, int carry = 0);
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void adc(uint8_t& operand, uint8_t value);
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void sbc(uint8_t value);
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void andr(uint8_t& operand, uint8_t value);
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void xorr(uint8_t value);
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void orr(uint8_t value);
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void compare(uint8_t check, uint8_t value);
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[[nodiscard]] static uint8_t add(uint8_t& f, uint8_t operand, uint8_t value, int carry = 0);
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[[nodiscard]] static uint8_t adc(uint8_t& f, uint8_t operand, uint8_t value);
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[[nodiscard]] static uint8_t sbc(uint8_t& f, uint8_t operand, uint8_t value);
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[[nodiscard]] static uint8_t andr(uint8_t& f, uint8_t operand, uint8_t value);
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[[nodiscard]] static uint8_t xorr(uint8_t& f, uint8_t operand, uint8_t value);
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[[nodiscard]] static uint8_t orr(uint8_t& f, uint8_t operand, uint8_t value);
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[[nodiscard]] static void compare(uint8_t& f, uint8_t operand, uint8_t value);
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uint8_t rlc(uint8_t operand);
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uint8_t rrc(uint8_t operand);
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uint8_t rl(uint8_t operand);
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uint8_t rr(uint8_t operand);
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uint8_t sla(uint8_t operand);
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uint8_t sra(uint8_t operand);
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uint8_t srl(uint8_t operand);
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[[nodiscard]] static uint8_t rlc(uint8_t& f, uint8_t operand);
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[[nodiscard]] static uint8_t rrc(uint8_t& f, uint8_t operand);
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[[nodiscard]] static uint8_t rl(uint8_t& f, uint8_t operand);
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[[nodiscard]] static uint8_t rr(uint8_t& f, uint8_t operand);
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[[nodiscard]] static uint8_t sla(uint8_t& f, uint8_t operand);
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[[nodiscard]] static uint8_t sra(uint8_t& f, uint8_t operand);
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[[nodiscard]] static uint8_t srl(uint8_t& f, uint8_t operand);
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void bit(int n, uint8_t operand);
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static uint8_t res(int n, uint8_t operand);
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static uint8_t set(int n, uint8_t operand);
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static void bit(uint8_t& f, int n, uint8_t operand);
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[[nodiscard]] static uint8_t res(int n, uint8_t operand);
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[[nodiscard]] static uint8_t set(int n, uint8_t operand);
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void daa();
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[[nodiscard]] static uint8_t daa(uint8_t& f, uint8_t operand);
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void scf();
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void ccf();
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void cpl();
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static void scf(uint8_t& f, uint8_t operand);
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static void ccf(uint8_t& f, uint8_t operand);
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static uint8_t cpl(uint8_t& f, uint8_t operand);
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uint8_t swap(uint8_t operand);
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static uint8_t swap(uint8_t& f, uint8_t operand);
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};
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}
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}
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@ -49,46 +49,57 @@ void EightBit::GameBoy::LR35902::ei() {
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IME() = true;
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}
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void EightBit::GameBoy::LR35902::increment(uint8_t& operand) {
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F() = clearBit(F(), NF);
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F() = adjustZero<LR35902>(F(), ++operand);
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F() = clearBit(F(), HC, lowNibble(operand));
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uint8_t EightBit::GameBoy::LR35902::increment(uint8_t& f, const uint8_t operand) {
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f = clearBit(f, NF);
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const uint8_t result = operand + 1;
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f = adjustZero<LR35902>(f, result);
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f = clearBit(f, HC, lowNibble(result));
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return result;
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}
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void EightBit::GameBoy::LR35902::decrement(uint8_t& operand) {
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F() = setBit(F(), NF);
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F() = clearBit(F(), HC, lowNibble(operand));
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F() = adjustZero<LR35902>(F(), --operand);
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uint8_t EightBit::GameBoy::LR35902::decrement(uint8_t& f, const uint8_t operand) {
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f = setBit(f, NF);
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f = clearBit(f, HC, lowNibble(operand));
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const uint8_t result = operand - 1;
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f = adjustZero<LR35902>(f, result);
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return result;
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}
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int EightBit::GameBoy::LR35902::jrConditionalFlag(const int flag) {
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bool EightBit::GameBoy::LR35902::convertCondition(const uint8_t f, int flag) {
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ASSUME(flag >= 0);
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ASSUME(flag <= 7);
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switch (flag) {
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case 0: // NZ
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return jrConditional(!(F() & ZF));
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case 1: // Z
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return jrConditional(F() & ZF);
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case 2: // NC
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return jrConditional(!(F() & CF));
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case 3: // C
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return jrConditional(F() & CF);
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case 0:
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return !(f & ZF);
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case 1:
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return f & ZF;
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case 2:
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return !(f & CF);
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case 3:
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return f & CF;
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default:
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UNREACHABLE;
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}
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}
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int EightBit::GameBoy::LR35902::jumpConditionalFlag(const int flag) {
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switch (flag) {
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case 0: // NZ
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return jumpConditional(!(F() & ZF));
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case 1: // Z
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return jumpConditional(F() & ZF);
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case 2: // NC
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return jumpConditional(!(F() & CF));
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case 3: // C
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return jumpConditional(F() & CF);
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default:
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UNREACHABLE;
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void EightBit::GameBoy::LR35902::returnConditionalFlag(const uint8_t f, const int flag) {
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if (convertCondition(f, flag)) {
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tick(3);
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ret();
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}
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tick(2);
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}
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void EightBit::GameBoy::LR35902::jrConditionalFlag(const uint8_t f, const int flag) {
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jrConditional(convertCondition(f, flag));
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}
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void EightBit::GameBoy::LR35902::jumpConditionalFlag(uint8_t f, const int flag) {
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jumpConditional(convertCondition(f, flag));
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}
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void EightBit::GameBoy::LR35902::callConditionalFlag(uint8_t f, const int flag) {
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callConditional(convertCondition(f, flag));
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}
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void EightBit::GameBoy::LR35902::reti() {
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@ -96,205 +107,192 @@ void EightBit::GameBoy::LR35902::reti() {
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ei();
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}
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int EightBit::GameBoy::LR35902::returnConditionalFlag(const int flag) {
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switch (flag) {
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case 0: // NZ
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return returnConditional(!(F() & ZF));
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case 1: // Z
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return returnConditional(F() & ZF);
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case 2: // NC
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return returnConditional(!(F() & CF));
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case 3: // C
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return returnConditional(F() & CF);
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default:
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UNREACHABLE;
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}
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EightBit::register16_t EightBit::GameBoy::LR35902::add(uint8_t& f, const register16_t operand, const register16_t value) {
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const int addition = operand.word + value.word;
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const register16_t result = addition;
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f = clearBit(f, NF);
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f = setBit(f, CF, addition & Bit16);
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f = adjustHalfCarryAdd(f, operand.high, value.high, result.high);
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MEMPTR() = operand + 1;
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return result;
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}
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int EightBit::GameBoy::LR35902::callConditionalFlag(const int flag) {
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switch (flag) {
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case 0: // NZ
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return callConditional(!(F() & ZF));
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case 1: // Z
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return callConditional(F() & ZF);
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case 2: // NC
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return callConditional(!(F() & CF));
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case 3: // C
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return callConditional(F() & CF);
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default:
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UNREACHABLE;
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}
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uint8_t EightBit::GameBoy::LR35902::add(uint8_t& f, const uint8_t operand, const uint8_t value, const int carry) {
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const register16_t addition = operand + value + carry;
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const auto result = addition.low;
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f = adjustHalfCarryAdd(f, operand, value, result);
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f = clearBit(f, NF);
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f = setBit(f, CF, addition.high & Bit0);
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f = adjustZero<LR35902>(f, result);
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return result;
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}
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void EightBit::GameBoy::LR35902::add(register16_t& operand, const register16_t value) {
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MEMPTR() = operand;
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const auto result = MEMPTR().word + value.word;
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operand.word = result;
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F() = clearBit(F(), NF);
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F() = setBit(F(), CF, result & Bit16);
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adjustHalfCarryAdd(MEMPTR().high, value.high, operand.high);
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uint8_t EightBit::GameBoy::LR35902::adc(uint8_t& f, const uint8_t operand, const uint8_t value) {
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return add(f, operand, value, (f & CF) >> 4);
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}
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void EightBit::GameBoy::LR35902::add(uint8_t& operand, const uint8_t value, const int carry) {
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uint8_t EightBit::GameBoy::LR35902::subtract(uint8_t& f, const uint8_t operand, const uint8_t value, const int carry) {
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const register16_t result = operand + value + carry;
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const register16_t subtraction = operand - value - carry;
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const auto result = subtraction.low;
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adjustHalfCarryAdd(operand, value, result.low);
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f = adjustHalfCarrySub(f, operand, value, result);
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operand = result.low;
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f = setBit(f, NF);
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f = setBit(f, CF, subtraction.high & Bit0);
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f = adjustZero<LR35902>(f, result);
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F() = clearBit(F(), NF);
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F() = setBit(F(), CF, result.word & Bit8);
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F() = adjustZero<LR35902>(F(), operand);
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return result;
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}
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void EightBit::GameBoy::LR35902::adc(uint8_t& operand, const uint8_t value) {
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add(operand, value, (F() & CF) >> 4);
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uint8_t EightBit::GameBoy::LR35902::sbc(uint8_t& f, const uint8_t operand, const uint8_t value) {
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return subtract(f, operand, value, (f & CF) >> 4);
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}
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void EightBit::GameBoy::LR35902::subtract(uint8_t& operand, const uint8_t value, const int carry) {
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const register16_t result = operand - value - carry;
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adjustHalfCarrySub(operand, value, result.low);
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operand = result.low;
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F() = setBit(F(), NF);
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F() = setBit(F(), CF, result.word & Bit8);
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F() = adjustZero<LR35902>(F(), operand);
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uint8_t EightBit::GameBoy::LR35902::andr(uint8_t& f, const uint8_t operand, const uint8_t value) {
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f = setBit(f, HC);
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f = clearBit(f, CF | NF);
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const uint8_t result = operand & value;
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f = adjustZero<LR35902>(f, result);
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return result;
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}
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void EightBit::GameBoy::LR35902::sbc(const uint8_t value) {
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subtract(A(), value, (F() & CF) >> 4);
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uint8_t EightBit::GameBoy::LR35902::xorr(uint8_t& f, const uint8_t operand, const uint8_t value) {
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f = clearBit(f, HC | CF | NF);
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const uint8_t result = operand ^ value;
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f = adjustZero<LR35902>(f, result);
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return result;
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}
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void EightBit::GameBoy::LR35902::andr(uint8_t& operand, const uint8_t value) {
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F() = setBit(F(), HC);
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F() = clearBit(F(), CF | NF);
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F() = adjustZero<LR35902>(F(), operand &= value);
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uint8_t EightBit::GameBoy::LR35902::orr(uint8_t& f, const uint8_t operand, const uint8_t value) {
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f = clearBit(f, HC | CF | NF);
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const uint8_t result = operand | value;
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f = adjustZero<LR35902>(f, result);
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return result;
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}
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void EightBit::GameBoy::LR35902::xorr(const uint8_t value) {
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F() = clearBit(F(), HC | CF | NF);
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F() = adjustZero<LR35902>(F(), A() ^= value);
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void EightBit::GameBoy::LR35902::compare(uint8_t& f, uint8_t operand, const uint8_t value) {
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subtract(f, operand, value);
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}
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void EightBit::GameBoy::LR35902::orr(const uint8_t value) {
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F() = clearBit(F(), HC | CF | NF);
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F() = adjustZero<LR35902>(F(), A() |= value);
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::compare(uint8_t check, const uint8_t value) {
|
||||
subtract(check, value);
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::rlc(const uint8_t operand) {
|
||||
F() = clearBit(F(), NF | HC | ZF);
|
||||
uint8_t EightBit::GameBoy::LR35902::rlc(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC | ZF);
|
||||
const auto carry = operand & Bit7;
|
||||
F() = setBit(F(), CF, carry);
|
||||
f = setBit(f, CF, carry);
|
||||
return (operand << 1) | (carry >> 7);
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::rrc(const uint8_t operand) {
|
||||
F() = clearBit(F(), NF | HC | ZF);
|
||||
uint8_t EightBit::GameBoy::LR35902::rrc(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC | ZF);
|
||||
const auto carry = operand & Bit0;
|
||||
F() = setBit(F(), CF, carry);
|
||||
f = setBit(f, CF, carry);
|
||||
return (operand >> 1) | (carry << 7);
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::rl(const uint8_t operand) {
|
||||
F() = clearBit(F(), NF | HC | ZF);
|
||||
const auto carry = F() & CF;
|
||||
F() = setBit(F(), CF, operand & Bit7);
|
||||
uint8_t EightBit::GameBoy::LR35902::rl(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC | ZF);
|
||||
const auto carry = f & CF;
|
||||
f = setBit(f, CF, operand & Bit7);
|
||||
return (operand << 1) | (carry >> 4); // CF at Bit4
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::rr(const uint8_t operand) {
|
||||
F() = clearBit(F(), NF | HC | ZF);
|
||||
const auto carry = F() & CF;
|
||||
F() = setBit(F(), CF, operand & Bit0);
|
||||
uint8_t EightBit::GameBoy::LR35902::rr(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC | ZF);
|
||||
const auto carry = f & CF;
|
||||
f = setBit(f, CF, operand & Bit0);
|
||||
return (operand >> 1) | (carry << 3); // CF at Bit4
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::sla(const uint8_t operand) {
|
||||
F() = clearBit(F(), NF | HC | ZF);
|
||||
F() = setBit(F(), CF, operand & Bit7);
|
||||
uint8_t EightBit::GameBoy::LR35902::sla(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC | ZF);
|
||||
f = setBit(f, CF, operand & Bit7);
|
||||
return operand << 1;
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::sra(const uint8_t operand) {
|
||||
F() = clearBit(F(), NF | HC | ZF);
|
||||
F() = setBit(F(), CF, operand & Bit0);
|
||||
uint8_t EightBit::GameBoy::LR35902::sra(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC | ZF);
|
||||
f = setBit(f, CF, operand & Bit0);
|
||||
return (operand >> 1) | (operand & Bit7);
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::swap(const uint8_t operand) {
|
||||
F() = clearBit(F(), NF | HC | CF);
|
||||
uint8_t EightBit::GameBoy::LR35902::swap(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC | CF);
|
||||
return promoteNibble(operand) | demoteNibble(operand);
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::srl(const uint8_t operand) {
|
||||
F() = clearBit(F(), NF | HC | ZF);
|
||||
F() = setBit(F(), CF, operand & Bit0);
|
||||
uint8_t EightBit::GameBoy::LR35902::srl(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC | ZF);
|
||||
f = setBit(f, CF, operand & Bit0);
|
||||
return (operand >> 1) & ~Bit7;
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::bit(const int n, const uint8_t operand) {
|
||||
const auto carry = F() & CF;
|
||||
void EightBit::GameBoy::LR35902::bit(uint8_t& f, const int n, const uint8_t operand) {
|
||||
ASSUME(n >= 0);
|
||||
ASSUME(n <= 7);
|
||||
const auto carry = f & CF;
|
||||
uint8_t discarded = operand;
|
||||
andr(discarded, Chip::bit(n));
|
||||
F() = setBit(F(), CF, carry);
|
||||
andr(f, discarded, Chip::bit(n));
|
||||
f = setBit(f, CF, carry);
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::res(const int n, const uint8_t operand) {
|
||||
return operand & ~Chip::bit(n);
|
||||
ASSUME(n >= 0);
|
||||
ASSUME(n <= 7);
|
||||
return clearBit(operand, Chip::bit(n));
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::set(const int n, const uint8_t operand) {
|
||||
return operand | Chip::bit(n);
|
||||
ASSUME(n >= 0);
|
||||
ASSUME(n <= 7);
|
||||
return setBit(operand, Chip::bit(n));
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::daa() {
|
||||
uint8_t EightBit::GameBoy::LR35902::daa(uint8_t& f, uint8_t operand) {
|
||||
|
||||
int updated = A();
|
||||
int updated = operand;
|
||||
|
||||
if (F() & NF) {
|
||||
if (F() & HC)
|
||||
if (f & NF) {
|
||||
if (f & HC)
|
||||
updated = (updated - 6) & Mask8;
|
||||
if (F() & CF)
|
||||
if (f & CF)
|
||||
updated -= 0x60;
|
||||
} else {
|
||||
if ((F() & HC) || lowNibble(updated) > 9)
|
||||
if ((f & HC) || lowNibble(updated) > 9)
|
||||
updated += 6;
|
||||
if ((F() & CF) || updated > 0x9F)
|
||||
if ((f & CF) || updated > 0x9F)
|
||||
updated += 0x60;
|
||||
}
|
||||
|
||||
F() = clearBit(F(), HC | ZF);
|
||||
F() = setBit(F(), CF, (F() & CF) || (updated & Bit8));
|
||||
A() = updated & Mask8;
|
||||
f = clearBit(f, HC | ZF);
|
||||
f = setBit(f, CF, (f & CF) || (updated & Bit8));
|
||||
const uint8_t result = updated & Mask8;
|
||||
|
||||
F() = adjustZero<LR35902>(F(), A());
|
||||
f = adjustZero<LR35902>(f, result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::cpl() {
|
||||
F() = setBit(F(), HC | NF);
|
||||
A() = ~A();
|
||||
uint8_t EightBit::GameBoy::LR35902::cpl(uint8_t& f, const uint8_t operand) {
|
||||
f = setBit(f, HC | NF);
|
||||
return ~operand;
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::scf() {
|
||||
F() = setBit(F(), CF);
|
||||
F() = clearBit(F(), HC | NF);
|
||||
void EightBit::GameBoy::LR35902::scf(uint8_t& f, const uint8_t operand) {
|
||||
f = setBit(f, CF);
|
||||
f = clearBit(f, HC | NF);
|
||||
}
|
||||
|
||||
void EightBit::GameBoy::LR35902::ccf() {
|
||||
F() = clearBit(F(), NF | HC);
|
||||
F() = clearBit(F(), CF, F() & CF);
|
||||
void EightBit::GameBoy::LR35902::ccf(uint8_t& f, const uint8_t operand) {
|
||||
f = clearBit(f, NF | HC);
|
||||
f = clearBit(f, CF, f & CF);
|
||||
}
|
||||
|
||||
uint8_t EightBit::GameBoy::LR35902::maskedInterrupts() {
|
||||
@ -367,28 +365,28 @@ void EightBit::GameBoy::LR35902::executeCB(const int x, const int y, const int z
|
||||
auto operand = R(z);
|
||||
switch (y) {
|
||||
case 0:
|
||||
operand = rlc(operand);
|
||||
operand = rlc(F(), operand);
|
||||
break;
|
||||
case 1:
|
||||
operand = rrc(operand);
|
||||
operand = rrc(F(), operand);
|
||||
break;
|
||||
case 2:
|
||||
operand = rl(operand);
|
||||
operand = rl(F(), operand);
|
||||
break;
|
||||
case 3:
|
||||
operand = rr(operand);
|
||||
operand = rr(F(), operand);
|
||||
break;
|
||||
case 4:
|
||||
operand = sla(operand);
|
||||
operand = sla(F(), operand);
|
||||
break;
|
||||
case 5:
|
||||
operand = sra(operand);
|
||||
operand = sra(F(), operand);
|
||||
break;
|
||||
case 6: // GB: SWAP r
|
||||
operand = swap(operand);
|
||||
operand = swap(F(), operand);
|
||||
break;
|
||||
case 7:
|
||||
operand = srl(operand);
|
||||
operand = srl(F(), operand);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -400,7 +398,7 @@ void EightBit::GameBoy::LR35902::executeCB(const int x, const int y, const int z
|
||||
tick(2);
|
||||
break;
|
||||
} case 1: // BIT y, r[z]
|
||||
bit(y, R(z));
|
||||
bit(F(), y, R(z));
|
||||
tick(2);
|
||||
if (UNLIKELY(z == 6))
|
||||
tick(2);
|
||||
@ -448,9 +446,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
case 5:
|
||||
case 6:
|
||||
case 7:
|
||||
if (jrConditionalFlag(y - 4))
|
||||
tick();
|
||||
tick(2);
|
||||
jrConditionalFlag(F(), y - 4);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -463,7 +459,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
tick(3);
|
||||
break;
|
||||
case 1: // ADD HL,rp
|
||||
add(HL(), RP(p));
|
||||
HL() = add(F(), HL(), RP(p));
|
||||
tick(2);
|
||||
break;
|
||||
default:
|
||||
@ -535,16 +531,14 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
break;
|
||||
case 4: { // 8-bit INC
|
||||
auto operand = R(y);
|
||||
increment(operand);
|
||||
R(y, operand);
|
||||
R(y, increment(F(), operand));
|
||||
tick();
|
||||
if (UNLIKELY(y == 6))
|
||||
tick(2);
|
||||
break;
|
||||
} case 5: { // 8-bit DEC
|
||||
auto operand = R(y);
|
||||
decrement(operand);
|
||||
R(y, operand);
|
||||
R(y, decrement(F(), operand));
|
||||
tick();
|
||||
if (UNLIKELY(y == 6))
|
||||
tick(2);
|
||||
@ -556,28 +550,28 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
case 7: // Assorted operations on accumulator/flags
|
||||
switch (y) {
|
||||
case 0:
|
||||
A() = rlc(A());
|
||||
A() = rlc(F(), A());
|
||||
break;
|
||||
case 1:
|
||||
A() = rrc(A());
|
||||
A() = rrc(F(), A());
|
||||
break;
|
||||
case 2:
|
||||
A() = rl(A());
|
||||
A() = rl(F(), A());
|
||||
break;
|
||||
case 3:
|
||||
A() = rr(A());
|
||||
A() = rr(F(), A());
|
||||
break;
|
||||
case 4:
|
||||
daa();
|
||||
A() = daa(F(), A());
|
||||
break;
|
||||
case 5:
|
||||
cpl();
|
||||
A() = cpl(F(), A());
|
||||
break;
|
||||
case 6:
|
||||
scf();
|
||||
scf(F(), A());
|
||||
break;
|
||||
case 7:
|
||||
ccf();
|
||||
ccf(F(), A());
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -601,28 +595,28 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
case 2: // Operate on accumulator and register/memory location
|
||||
switch (y) {
|
||||
case 0: // ADD A,r
|
||||
add(A(), R(z));
|
||||
A() = add(F(), A(), R(z));
|
||||
break;
|
||||
case 1: // ADC A,r
|
||||
adc(A(), R(z));
|
||||
A() = adc(F(), A(), R(z));
|
||||
break;
|
||||
case 2: // SUB r
|
||||
subtract(A(), R(z));
|
||||
A() = subtract(F(), A(), R(z));
|
||||
break;
|
||||
case 3: // SBC A,r
|
||||
sbc(R(z));
|
||||
A() = sbc(F(), A(), R(z));
|
||||
break;
|
||||
case 4: // AND r
|
||||
andr(A(), R(z));
|
||||
A() = andr(F(), A(), R(z));
|
||||
break;
|
||||
case 5: // XOR r
|
||||
xorr(R(z));
|
||||
A() = xorr(F(), A(), R(z));
|
||||
break;
|
||||
case 6: // OR r
|
||||
orr(R(z));
|
||||
A() = orr(F(), A(), R(z));
|
||||
break;
|
||||
case 7: // CP r
|
||||
compare(A(), R(z));
|
||||
compare(F(), A(), R(z));
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -639,9 +633,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
if (returnConditionalFlag(y))
|
||||
tick(3);
|
||||
tick(2);
|
||||
returnConditionalFlag(F(), y);
|
||||
break;
|
||||
case 4: // GB: LD (FF00 + n),A
|
||||
IntelProcessor::memoryWrite(IoRegisters::BASE + fetchByte(), A());
|
||||
@ -717,8 +709,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
case 1:
|
||||
case 2:
|
||||
case 3:
|
||||
jumpConditionalFlag(y);
|
||||
tick(3);
|
||||
jumpConditionalFlag(F(), y);
|
||||
break;
|
||||
case 4: // GB: LD (FF00 + C),A
|
||||
IntelProcessor::memoryWrite(IoRegisters::BASE + C(), A());
|
||||
@ -763,9 +754,7 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
}
|
||||
break;
|
||||
case 4: // Conditional call: CALL cc[y], nn
|
||||
if (callConditionalFlag(y))
|
||||
tick(3);
|
||||
tick(3);
|
||||
callConditionalFlag(F(), y);
|
||||
break;
|
||||
case 5: // PUSH & various ops
|
||||
switch (q) {
|
||||
@ -788,28 +777,28 @@ void EightBit::GameBoy::LR35902::executeOther(const int x, const int y, const in
|
||||
case 6: // Operate on accumulator and immediate operand: alu[y] n
|
||||
switch (y) {
|
||||
case 0: // ADD A,n
|
||||
add(A(), fetchByte());
|
||||
A() = add(F(), A(), fetchByte());
|
||||
break;
|
||||
case 1: // ADC A,n
|
||||
adc(A(), fetchByte());
|
||||
A() = adc(F(), A(), fetchByte());
|
||||
break;
|
||||
case 2: // SUB n
|
||||
subtract(A(), fetchByte());
|
||||
A() = subtract(F(), A(), fetchByte());
|
||||
break;
|
||||
case 3: // SBC A,n
|
||||
sbc(fetchByte());
|
||||
A() = sbc(F(), A(), fetchByte());
|
||||
break;
|
||||
case 4: // AND n
|
||||
andr(A(), fetchByte());
|
||||
A() = andr(F(), A(), fetchByte());
|
||||
break;
|
||||
case 5: // XOR n
|
||||
xorr(fetchByte());
|
||||
A() = xorr(F(), A(), fetchByte());
|
||||
break;
|
||||
case 6: // OR n
|
||||
orr(fetchByte());
|
||||
A() = orr(F(), A(), fetchByte());
|
||||
break;
|
||||
case 7: // CP n
|
||||
compare(A(), fetchByte());
|
||||
compare(F(), A(), fetchByte());
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE;
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
|
||||
#include <Bus.h>
|
||||
#include <IntelProcessor.h>
|
||||
#include <EventArgs.h>
|
||||
#include <Signal.h>
|
||||
@ -12,6 +11,9 @@
|
||||
#include <EightBitCompilerDefinitions.h>
|
||||
|
||||
namespace EightBit {
|
||||
|
||||
class Bus;
|
||||
|
||||
class Z80 final : public IntelProcessor {
|
||||
public:
|
||||
struct refresh_t {
|
||||
@ -230,13 +232,13 @@ namespace EightBit {
|
||||
ASSUME(rp >= 0);
|
||||
ASSUME(rp <= 3);
|
||||
switch (rp) {
|
||||
case 0:
|
||||
case 0b00:
|
||||
return BC();
|
||||
case 1:
|
||||
case 0b01:
|
||||
return DE();
|
||||
case 2:
|
||||
case 0b10:
|
||||
return HL2();
|
||||
case 3:
|
||||
case 0b11:
|
||||
return SP();
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -247,13 +249,13 @@ namespace EightBit {
|
||||
ASSUME(rp >= 0);
|
||||
ASSUME(rp <= 3);
|
||||
switch (rp) {
|
||||
case 0:
|
||||
case 0b00:
|
||||
return BC();
|
||||
case 1:
|
||||
case 0b01:
|
||||
return DE();
|
||||
case 2:
|
||||
case 0b10:
|
||||
return HL2();
|
||||
case 3:
|
||||
case 0b11:
|
||||
return AF();
|
||||
default:
|
||||
UNREACHABLE;
|
||||
@ -351,11 +353,11 @@ namespace EightBit {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] static uint8_t adjustHalfCarryAdd(uint8_t f, const uint8_t before, const uint8_t value, const int calculation) {
|
||||
[[nodiscard]] static auto adjustHalfCarryAdd(uint8_t f, const uint8_t before, const uint8_t value, const int calculation) {
|
||||
return setBit(f, HC, calculateHalfCarryAdd(before, value, calculation));
|
||||
}
|
||||
|
||||
[[nodiscard]] static uint8_t adjustHalfCarrySub(uint8_t f, const uint8_t before, const uint8_t value, const int calculation) {
|
||||
[[nodiscard]] static auto adjustHalfCarrySub(uint8_t f, const uint8_t before, const uint8_t value, const int calculation) {
|
||||
return setBit(f, HC, calculateHalfCarrySub(before, value, calculation));
|
||||
}
|
||||
|
||||
|
@ -1049,8 +1049,9 @@ void EightBit::Z80::executeED(const int x, const int y, const int z, const int p
|
||||
break;
|
||||
case 7: // CPDR
|
||||
if (cpdr(F(), A())) {
|
||||
MEMPTR() = --PC();
|
||||
--PC();
|
||||
MEMPTR() = PC() - 2;
|
||||
//MEMPTR() = --PC();
|
||||
//--PC();
|
||||
tick(5);
|
||||
} else {
|
||||
MEMPTR() = PC() - 2;
|
||||
|
@ -136,21 +136,21 @@ namespace EightBit {
|
||||
call(MEMPTR() = { address, 0 });
|
||||
}
|
||||
|
||||
auto callConditional(const int condition) {
|
||||
virtual int callConditional(const int condition) {
|
||||
MEMPTR() = fetchWord();
|
||||
if (condition)
|
||||
call(MEMPTR());
|
||||
return condition;
|
||||
}
|
||||
|
||||
auto jumpConditional(const int condition) {
|
||||
virtual int jumpConditional(const int condition) {
|
||||
MEMPTR() = fetchWord();
|
||||
if (condition)
|
||||
jump(MEMPTR());
|
||||
return condition;
|
||||
}
|
||||
|
||||
auto returnConditional(const int condition) {
|
||||
virtual int returnConditional(const int condition) {
|
||||
if (condition)
|
||||
ret();
|
||||
return condition;
|
||||
|
Loading…
x
Reference in New Issue
Block a user