Adrian Conlon
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7f501ff29c
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Temporarily perhaps, reintroduce post-read and pre-write bus events (for the NES)
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
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2018-02-07 23:00:38 +00:00 |
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Adrian Conlon
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d70f6b375b
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Ensure each header file has a newline on its own at the end of each file.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
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2017-11-30 23:19:17 +00:00 |
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Adrian Conlon
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4b2d84dba3
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Whoops: missed clang warning.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
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2017-11-30 16:55:10 +00:00 |
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Adrian Conlon
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d010e3ca2f
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Start incorporating CPP core guidelines (as an experiment!)
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
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2017-11-10 22:41:50 +00:00 |
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Adrian Conlon
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a22e59546b
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Tidy the gameboy core a little. Mainly by moving the execution loops into the bus class.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
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2017-10-24 00:04:13 +01:00 |
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Adrian Conlon
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10913bf1b8
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Remove some unused signals.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
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2017-10-01 22:22:25 +01:00 |
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Adrian.Conlon
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b445457b37
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Fire pre/post memory read/write events
Signed-off-by: Adrian.Conlon <adrian.conlon@gmail.com>
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2017-09-14 15:00:57 +01:00 |
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Adrian.Conlon
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a77e57e5fc
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Add pre/post read/write memory events.
Signed-off-by: Adrian.Conlon <adrian.conlon@gmail.com>
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2017-09-13 23:12:47 +01:00 |
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Adrian.Conlon
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b0923bd472
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(Coverity) Initialise Bus variables in constructor.
Signed-off-by: Adrian.Conlon <adrian.conlon@gmail.com>
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2017-09-07 13:45:16 +01:00 |
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Adrian.Conlon
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64b7335a79
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Attempted move to a "BUS" oriented memory architecture (TBC!)
Signed-off-by: Adrian.Conlon <adrian.conlon@arup.com>
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2017-09-06 13:22:23 +01:00 |
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