Commit Graph

136 Commits

Author SHA1 Message Date
Adrian Conlon
d785b1eae7 Simplify LR35902 machine timing. 2020-11-13 17:28:35 +00:00
Adrian Conlon
fa7e1480d3 LR35902: Fix lots of timing issues by attaching to the "tick" event.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-11-13 10:14:06 +00:00
Adrian Conlon
efed7dae23 LR35902 Simplify timing mechanism (corrects some timing issues as well!)
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-11-12 18:21:51 +00:00
Adrian Conlon
b8a2db96f4 Include interrupt information in the disassembler output.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-11-12 16:22:44 +00:00
Adrian Conlon
f7da03d46b Bring the LR35902 code to be more like the Z80
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-11-09 11:48:59 +00:00
Adrian Conlon
759b4a9fa8 GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-11-07 09:41:12 +00:00
Adrian Conlon
808251d0f6 (Dr Mario Fixes) Second tile selection bank is indexed in a signed manner.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-10-28 14:02:42 +00:00
Adrian Conlon
5631d2b367 (Dr. Mario Fixes) Correct out of range crash when palette selection is anything but zero.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-10-28 14:01:40 +00:00
Adrian Conlon
c8bdabf34f Reflect that the I/O for Intel style processors isn't part of the CPU, but attached to the Bus and access controlled by the CPU.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-09 11:51:58 +00:00
Adrian Conlon
d9466082ec M-Cycle accurate Z80 modifications.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-12-29 01:18:54 +00:00
Adrian Conlon
3a49a9cc59 Use simpler LR35902 CPU/render sequence.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-18 00:54:52 +00:00
Adrian Conlon
d0467421ff Improve compatibility with .net emulator code.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-09 18:58:23 +00:00
Adrian Conlon
9f404d46a4 The LR35902 instruction set doesn't really need the "bit" instruction to return a value.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-07-21 11:25:56 +01:00
Adrian Conlon
934a1f7025 Use the virtual methods, busRead and busWrite for all processor bus actions.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-03-02 21:58:34 +00:00
Adrian Conlon
92d23d82d6 Start big refactor of device/CPU pin usage (to allow pin events throughout).
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-01-14 02:10:17 +00:00
Adrian Conlon
f38d326ca7 Improve the flexibility of the BUS mapping/read/write architecture.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-12-29 19:17:36 +00:00
Adrian Conlon
dc477cd050 Use explicit enumeration types (improves type safety) where appropriate.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-12-01 15:24:29 +00:00
Adrian Conlon
e156b1ff1a Correct some more compilation warnings (across the whole EightBit project).
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-11-25 19:02:11 +00:00
Adrian Conlon
68b352d1df Wire the GameBoy board like a piece of powered hardware.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-11-12 00:38:03 +00:00
Adrian Conlon
e688411cb9 Refactor memory related code a little to make the hierarchy of classes a little easier to understand.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-11-04 16:38:57 +00:00
Adrian Conlon
9132f2028f Add an "UnusedMemory" class to better allow "gaps" in the memory map.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-11-03 23:11:48 +00:00
Adrian Conlon
015071fcfb Tidy up GameBoy processor (LR35902) with respect to C++14/17
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-10-27 19:23:02 +01:00
Adrian Conlon
1b2ddd8843 Don't expose the bus via the CPU any more: if a component needs the bus, it should be prepared to hold a reference to it.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-10-20 20:52:41 +01:00
Adrian Conlon
8d3551e681 Refactor bit set/get routines from processor class to lower level chip class.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-09-29 14:08:44 +01:00
Adrian Conlon
7d840f1a42 Modifying the manner in which memory is mapped, allows a fairly clean mechanism for loading Intel "hex" files.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-09-15 14:35:59 +01:00
Adrian Conlon
1212e8d4f0 Tidy some processor virtual specifications.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-08-25 13:35:53 +01:00
Adrian Conlon
17c46264e9 Match the GameBoy code to the updated handling of reset (etc.) interrupts.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-08-25 01:57:22 +01:00
Adrian Conlon
6d4223c368 Start moving towards reset being just another style of interrupt.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-08-25 01:34:30 +01:00
Adrian Conlon
b0aacce406 Tidy header file usage a little.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-08-18 23:56:16 +01:00
Adrian Conlon
ed76038bfa More memptr adjustments
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-08-17 13:59:59 +01:00
Adrian Conlon
70c70af969 Sort out some exception and member initialisation rules.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-08-11 21:19:19 +01:00
Adrian Conlon
cac871cf2b Remove duplicated code (from const definitions) the performance benefit isn't worth the amount of duplicated code.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-06-24 20:58:20 +01:00
Adrian Conlon
feb5e7ad60 Simplifications carried over from the Z80 implementation.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-06-23 16:43:05 +01:00
Adrian Conlon
67487b5b6e Simplify the usage of the register16_t union.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-06-16 00:55:32 +01:00
Adrian Conlon
fbf098ae00 Simplify memory event handlers and ROM recognition a little (bit of speed difference)
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-06-10 22:00:52 +01:00
Adrian Conlon
3e854c7c49 Const some more bus/processor usage, and ensure the data bus is a member, not a reference to memory.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-06-10 00:40:56 +01:00
Adrian Conlon
116f9961c4 Add a higher/lower nibble mask
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-05-25 22:36:10 +01:00
Adrian Conlon
740cf01085 Slightly better use of vector/array for pixel display.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-05-04 03:38:39 +01:00
Adrian Conlon
0b2c1fa084 Gameboy, some random tidy ups.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-05-02 02:47:47 +01:00
Adrian Conlon
45dc274167 Get rid of wrappers for bus access: i.e. make it clearer where the bus is being read/written.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-03-10 01:53:57 +00:00
Adrian Conlon
29edc46966 Simplify some MEMPTR usage in Intel processors.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-01-10 23:08:14 +00:00
Adrian Conlon
a1c753d63e Couple of small tidy ups on the LR35902 implementation.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-12-10 21:57:32 +00:00
Adrian Conlon
1edabd79f3 More pinout oriented method of executing instructions (especially interrupts)
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-12-10 21:41:48 +00:00
Adrian Conlon
c513f0cab1 GSL was too problematic when used with GCC. Removed.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-11-20 19:17:49 +00:00
Adrian Conlon
67c27d4a3e GSL + CPP core guidelines changes.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-11-18 14:29:30 +00:00
Adrian Conlon
c18aeb9e63 More updates from the CPP core guidelines
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-11-11 11:12:09 +00:00
Adrian Conlon
c292fb552e A whole bunch of consistency changes. No functional changes.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-11-03 22:05:01 +00:00
Adrian Conlon
ff13e9afc9 Get the LR35902 test suite up and running again.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-10-28 13:08:07 +01:00
Adrian Conlon
a22e59546b Tidy the gameboy core a little. Mainly by moving the execution loops into the bus class.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-10-24 00:04:13 +01:00
Adrian Conlon
a065199098 Tidy up some leftover work from the scanline rendering update.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2017-10-22 21:25:06 +01:00