Adrian Conlon
c81204512c
MC6809: Correct a couple of cycle count errors.
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Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-04-04 11:39:37 +01:00
Adrian Conlon
d4e6e13fde
First stab at cycle accurate 6809
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Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-04-03 10:13:42 +01:00
Adrian Conlon
dcb809d8f9
Add finer control of memory and IO events in the Z80 implementation. Allows small tidy of the halt condition.
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Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-03-23 21:56:23 +00:00
Adrian Conlon
99f0712801
Simplify Z80 instruction timing a little.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-23 09:37:03 +00:00
Adrian Conlon
0b6a656a45
Add cycle count to the z80 fuse test runner.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-22 09:03:17 +00:00
Adrian Conlon
6285a397ab
Tidy 6502 whitespace
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-22 09:02:37 +00:00
Adrian Conlon
e6b26e631c
Fix more Z80 instruction timings.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-22 08:32:29 +00:00
Adrian Conlon
255708e0bc
Add some more Z80 documentation.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-22 08:30:52 +00:00
Adrian Conlon
b89d2cf15c
Start correcting Z80 T-cycle counts (DJNZ, JR cc, ADD HL,rp, INC/DEC rp, INC/DEC (HL))
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-16 09:18:34 +00:00
Adrian Conlon
a37601df67
Correct recently introduced IO implementation issues in the 8080 core.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-13 09:17:52 +00:00
Adrian Conlon
c8bdabf34f
Reflect that the I/O for Intel style processors isn't part of the CPU, but attached to the Bus and access controlled by the CPU.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2020-02-09 11:51:58 +00:00
Adrian Conlon
dc37d61797
Tidy up some shared code for the Z80 pushWord vs call timing.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-12-29 13:03:44 +00:00
Adrian Conlon
d9466082ec
M-Cycle accurate Z80 modifications.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-12-29 01:18:54 +00:00
Adrian Conlon
feee7ec2e6
Add some more Z80 documentation
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-12-29 01:13:52 +00:00
Adrian Conlon
f9cc29f72e
Merge branch 'master' of https://github.com/MoleskiCoder/EightBit
2019-11-19 23:06:19 +00:00
Adrian Conlon
98d9199f19
Whoops: missed power on state of the "RFRSH" pin.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-19 23:06:08 +00:00
Adrian Conlon
cb502bd65d
Halt is of course an "output" pin. (So that the halt instruction can work)
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-19 23:05:27 +00:00
Adrian Conlon
3a49a9cc59
Use simpler LR35902 CPU/render sequence.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-18 00:54:52 +00:00
Adrian Conlon
43cf7e523b
Merge branch 'master' of https://github.com/MoleskiCoder/EightBit
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# Conflicts:
# Z80/src/Z80.cpp
2019-11-16 23:41:04 +00:00
Adrian Conlon
195b0e19bd
Correct INT handling on Z80
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-16 23:38:51 +00:00
Adrian Conlon
d45c1d7d76
Merge branch 'master' of https://github.com/MoleskiCoder/EightBit
2019-11-16 23:38:05 +00:00
Adrian Conlon
acf6cf6c71
Sync with .Net version
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-16 23:37:57 +00:00
Adrian Conlon
e670482721
Merge branch 'master' of https://github.com/MoleskiCoder/EightBit
2019-11-12 22:40:33 +00:00
Adrian Conlon
9bc8d85795
Tidy the Z80 RES implementation a little.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-12 22:40:21 +00:00
Adrian Conlon
2d7f87018c
Merge branch 'master' of https://github.com/MoleskiCoder/EightBit
2019-11-10 11:15:42 +00:00
Adrian Conlon
d9f71a5d05
Add some more gameboy documentation
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-10 11:15:30 +00:00
Adrian Conlon
5e347b9414
Sync C++ Z80 implementation with C#
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-10 11:15:07 +00:00
Adrian Conlon
a69770addd
Tidy 6809 unit test project
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-10 11:14:00 +00:00
Adrian Conlon
1db68a72a7
Update to latest Catch2 testing framework.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-10 11:13:23 +00:00
Adrian Conlon
dc91df1177
Some mild reformatting of the Gaming class.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-09 23:01:58 +00:00
Adrian Conlon
d0467421ff
Improve compatibility with .net emulator code.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-09 18:58:23 +00:00
Adrian Conlon
20ebbd4048
Start added more .net compatibility methods
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-03 09:23:28 +00:00
Adrian Conlon
6d90ea6237
Add MREQ (to go along with IORQ) to the Z80 implementation.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-02 17:38:20 +00:00
Adrian Conlon
687df0023a
Merge branch 'master' of https://github.com/MoleskiCoder/EightBit
2019-11-02 17:30:16 +00:00
Adrian Conlon
238ee30b3c
Correct a couple of small Z80 power on issues.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-02 17:30:03 +00:00
Adrian Conlon
b95614c65d
Correct a couple of small issues in the Z80 disassembler.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-11-02 17:29:21 +00:00
Adrian Conlon
62d71e44bf
Upgrade to latest version of boost (1.71.0)
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-10-13 00:13:35 +01:00
Adrian Conlon
717b0c70ad
Merge branch 'master' of https://github.com/MoleskiCoder/EightBit
2019-10-12 23:15:57 +01:00
Adrian Conlon
be79b5661f
Update to latest SDL2 (2.10.0)
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-10-12 23:15:47 +01:00
Adrian Conlon
411fc5fe6a
Update to latest version of boost (1.71.0)
2019-10-12 23:15:28 +01:00
Adrian Conlon
b14663a264
Update to SDL2 2.0.10
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Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2019-10-11 18:39:53 +01:00
Adrian Conlon
89fae1cb6f
Tidy the Gaming library a little:
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*) Add an SDLWrapper class to control the lifetime of SDL_Init/SDL_Quit
*) Pass FPS as a float, rather than int
*) Allow the key and button handlers to show whether an event was handled or not
*) Add a full screen render option (F12)
*) Use smart pointers in the GameController class
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-10-01 23:54:48 +01:00
Adrian Conlon
1577455a67
Add support for joystick controller pads (especially DPad)
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-09-29 19:12:09 +01:00
Adrian Conlon
d8e4853971
Reorder the vertical blank raster lines a little to make it easier to use...
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-09-29 11:36:17 +01:00
Adrian Conlon
74ab3d0f01
Split CPU raster display time from vertical blank time.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-09-29 01:46:56 +01:00
Adrian Conlon
7a6e0eafcd
Modifications to allow gaming class to be used with Space Invaders emulator
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-09-29 00:27:45 +01:00
Adrian Conlon
4afe6b6378
For convenience, add a very lightweight SDL wrapper to the EightBit library.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-09-28 14:29:44 +01:00
Adrian Conlon
ee3ecc682d
Add R/W pins to the MC6809 and MOS6502 processors. Hoping it'll ease peripheral development.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-09-15 12:49:32 +01:00
Adrian Conlon
1ba238bfc7
Add support for RD and WR lines to the Z80 emulator.
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-09-15 01:35:57 +01:00
Adrian Conlon
6d6c95f695
Fix up INT and NMI pin (M1 and IORQ) response a little (still working on ZX81 emulator!)
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Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-09-14 23:38:47 +01:00