#pragma once #include #include "Memory.h" namespace EightBit { class Processor { public: enum Bits { Bit0 = 1, Bit1 = Bit0 << 1, Bit2 = Bit1 << 1, Bit3 = Bit2 << 1, Bit4 = Bit3 << 1, Bit5 = Bit4 << 1, Bit6 = Bit5 << 1, Bit7 = Bit6 << 1, Bit8 = Bit7 << 1, Bit9 = Bit8 << 1, Bit10 = Bit9 << 1, Bit11 = Bit10 << 1, Bit12 = Bit11 << 1, Bit13 = Bit12 << 1, Bit14 = Bit13 << 1, Bit15 = Bit14 << 1, Bit16 = Bit15 << 1, }; enum Masks { Mask1 = Bit1 - 1, Mask2 = Bit2 - 1, Mask3 = Bit3 - 1, Mask4 = Bit4 - 1, Mask5 = Bit5 - 1, Mask6 = Bit6 - 1, Mask7 = Bit7 - 1, Mask8 = Bit8 - 1, Mask9 = Bit9 - 1, Mask10 = Bit10 - 1, Mask11 = Bit11 - 1, Mask12 = Bit12 - 1, Mask13 = Bit13 - 1, Mask14 = Bit14 - 1, Mask15 = Bit15 - 1, Mask16 = Bit16 - 1, }; static int highNibble(int value) { return value >> 4; } static int lowNibble(int value) { return value & Mask4; } static int promoteNibble(int value) { return value << 4; } static int demoteNibble(int value) { return highNibble(value); } Memory& getMemory() { return m_memory; } register16_t& PC() { return pc; } register16_t& MEMPTR() { return m_memptr; } bool isHalted() const { return m_halted; } void halt() { --PC().word; m_halted = true; } void proceed() { ++PC().word; m_halted = false; } virtual void initialise(); void reset(); virtual int execute(uint8_t opcode) = 0; protected: static void clearFlag(uint8_t& f, int flag) { f &= ~flag; } static void setFlag(uint8_t& f, int flag) { f |= flag; } static void setFlag(uint8_t& f, int flag, int condition) { setFlag(f, flag, condition != 0); } static void setFlag(uint8_t& f, int flag, uint32_t condition) { setFlag(f, flag, condition != 0); } static void setFlag(uint8_t& f, int flag, bool condition) { condition ? setFlag(f, flag) : clearFlag(f, flag); } static void clearFlag(uint8_t& f, int flag, int condition) { clearFlag(f, flag, condition != 0); } static void clearFlag(uint8_t& f, int flag, uint32_t condition) { clearFlag(f, flag, condition != 0); } static void clearFlag(uint8_t& f, int flag, bool condition) { condition ? clearFlag(f, flag) : setFlag(f, flag); } Processor(Memory& memory); Memory& m_memory; int cycles; virtual uint8_t fetchByte() { return getByte(PC().word++); } virtual void fetchWord(register16_t& output) { output.low = fetchByte(); output.high = fetchByte(); } void fetchWord() { fetchWord(MEMPTR()); } virtual int fetchExecute() { return execute(fetchByte()); } uint8_t getByte() { return m_memory.read(); } template uint8_t getByte(T offset) { return m_memory.read(offset); } void setByte(uint8_t value) { m_memory.write(value); } template void setByte(T offset, uint8_t value) { m_memory.write(offset, value); } virtual void push(uint8_t value) = 0; virtual uint8_t pop() = 0; void pushWord(const register16_t& value) { push(value.high); push(value.low); } void popWord(register16_t& output) { output.low = pop(); output.high = pop(); } void jump() { PC() = MEMPTR(); } void call() { pushWord(PC()); jump(); } void ret() { popWord(MEMPTR()); jump(); } private: register16_t pc; register16_t m_memptr; bool m_halted; }; }