#pragma once #include #include "Device.h" namespace EightBit { class Chip : public Device { public: enum Bits { Bit0 = 1, Bit1 = Bit0 << 1, Bit2 = Bit1 << 1, Bit3 = Bit2 << 1, Bit4 = Bit3 << 1, Bit5 = Bit4 << 1, Bit6 = Bit5 << 1, Bit7 = Bit6 << 1, Bit8 = Bit7 << 1, Bit9 = Bit8 << 1, Bit10 = Bit9 << 1, Bit11 = Bit10 << 1, Bit12 = Bit11 << 1, Bit13 = Bit12 << 1, Bit14 = Bit13 << 1, Bit15 = Bit14 << 1, Bit16 = Bit15 << 1 }; enum Masks { Mask1 = Bit1 - 1, Mask2 = Bit2 - 1, Mask3 = Bit3 - 1, Mask4 = Bit4 - 1, Mask5 = Bit5 - 1, Mask6 = Bit6 - 1, Mask7 = Bit7 - 1, Mask8 = Bit8 - 1, Mask9 = Bit9 - 1, Mask10 = Bit10 - 1, Mask11 = Bit11 - 1, Mask12 = Bit12 - 1, Mask13 = Bit13 - 1, Mask14 = Bit14 - 1, Mask15 = Bit15 - 1, Mask16 = Bit16 - 1 }; [[nodiscard]] static constexpr uint8_t bit(const int which) noexcept { return 1 << which; } [[nodiscard]] static constexpr uint8_t setBit(uint8_t input, const int which) noexcept { return input | which; } [[nodiscard]] static constexpr uint8_t setBit(uint8_t input, const int which, const int condition) noexcept { return setBit(input, which, !!condition); } [[nodiscard]] static constexpr uint8_t setBit(uint8_t input, const int which, const uint32_t condition) noexcept { return setBit(input, which, !!condition); } [[nodiscard]] static constexpr uint8_t setBit(uint8_t input, const int which, const bool condition) noexcept { return condition ? setBit(input, which) : clearBit(input, which); } [[nodiscard]] static constexpr uint8_t clearBit(uint8_t input, const int which) noexcept { return input & ~which; } [[nodiscard]] static constexpr uint8_t clearBit(uint8_t input, const int which, const int condition) noexcept { return clearBit(input, which, !!condition); } [[nodiscard]] static constexpr uint8_t clearBit(uint8_t input, const int which, const uint32_t condition) noexcept { return clearBit(input, which, !!condition); } [[nodiscard]] static constexpr uint8_t clearBit(uint8_t input, const int which, const bool condition) noexcept { return setBit(input, which, !condition); } [[nodiscard]] static constexpr auto highNibble(const int value) { return value >> 4; } [[nodiscard]] static constexpr auto lowNibble(const int value) { return value & Mask4; } [[nodiscard]] static constexpr auto higherNibble(const int value) { return value & 0xf0; } [[nodiscard]] static constexpr auto lowerNibble(const int value) { return lowNibble(value); } [[nodiscard]] static constexpr auto promoteNibble(const int value) { return value << 4; } [[nodiscard]] static constexpr auto demoteNibble(const int value) { return highNibble(value); } ~Chip() = default; protected: Chip() = default; }; }