#include "stdafx.h" #include "../inc/Bus.h" #include "../inc/Ram.h" #include "../inc/IntelHexFile.h" #include "../inc/EightBitCompilerDefinitions.h" void EightBit::Bus::raisePOWER() {} void EightBit::Bus::lowerPOWER() {} uint8_t EightBit::Bus::read() { ReadingByte.fire(); const auto returned = DATA() = reference(); ReadByte.fire(); return returned; } void EightBit::Bus::write() { WritingByte.fire(); reference() = DATA(); WrittenByte.fire(); } void EightBit::Bus::write(const uint8_t value) { DATA() = value; write(); } void EightBit::Bus::loadHexFile(const std::string path) { IntelHexFile file(path); const auto chunks = file.parse(); for (const auto& chunk : chunks) { const auto address = chunk.first; const auto content = chunk.second; const auto mapped = mapping(address); const uint16_t offset = address - mapped.begin; mapped.memory.load(content, offset); } } uint8_t& EightBit::Bus::reference(const uint16_t address) { const auto mapped = mapping(address); const uint16_t offset = (address - mapped.begin) & mapped.mask; if (mapped.access == MemoryMapping::AccessLevel::ReadOnly) { DATA() = mapped.memory.peek(offset); return DATA(); } return mapped.memory.reference(offset); }