EightBit/LR35902/inc
2021-12-27 14:24:38 +00:00
..
AbstractColourPalette.h GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes. 2020-11-07 09:41:12 +00:00
CharacterDefinition.h Extensive change warning: lots of "noexcept" and "constexpr" changes. Not sure if I'll keep all of them, but interesting... 2021-07-18 14:28:40 +01:00
Disassembler.h Include interrupt information in the disassembler output. 2020-11-12 16:22:44 +00:00
Display.h Extensive change warning: lots of "noexcept" and "constexpr" changes. Not sure if I'll keep all of them, but interesting... 2021-07-18 14:28:40 +01:00
GameBoyBus.h Extensive change warning: lots of "noexcept" and "constexpr" changes. Not sure if I'll keep all of them, but interesting... 2021-07-18 14:28:40 +01:00
IoRegisters.h LR35902: Fix lots of timing issues by attaching to the "tick" event. 2020-11-13 10:14:06 +00:00
LR35902.h Start adding comparison operations to EightBit classes 2021-12-27 14:24:38 +00:00
ObjectAttribute.h GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes. 2020-11-07 09:41:12 +00:00
Profiler.h Don't expose the bus via the CPU any more: if a component needs the bus, it should be prepared to hold a reference to it. 2018-10-20 20:52:41 +01:00