EightBit/LR35902/inc/GameBoyBus.h
Adrian Conlon 759b4a9fa8 GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2020-11-07 09:41:12 +00:00

104 lines
2.6 KiB
C++

#pragma once
#include <cstdint>
#include <vector>
#include <string>
#include <Ram.h>
#include <Rom.h>
#include <Bus.h>
#include <Register.h>
#include <UnusedMemory.h>
#include "LR35902.h"
#include "IoRegisters.h"
namespace EightBit {
namespace GameBoy {
class Bus : public EightBit::Bus {
public:
enum CartridgeType {
ROM = 0,
ROM_MBC1 = 1,
ROM_MBC1_RAM = 2,
ROM_MBC1_RAM_BATTERY = 3,
};
enum {
CyclesPerSecond = 4 * 1024 * 1024,
FramesPerSecond = 60,
CyclesPerFrame = CyclesPerSecond / FramesPerSecond,
TotalLineCount = 154,
CyclesPerLine = CyclesPerFrame / TotalLineCount,
RomPageSize = 0x4000
};
Bus() noexcept;
virtual void raisePOWER() override;
virtual void lowerPOWER() override;
[[nodiscard]] auto& CPU() noexcept { return m_cpu; }
[[nodiscard]] auto& VRAM() noexcept { return m_videoRam; }
[[nodiscard]] auto& OAMRAM() noexcept { return m_oamRam; }
[[nodiscard]] auto& IO() noexcept { return m_ioPorts; }
void reset();
void disableGameRom() noexcept { m_disableGameRom = true; }
void enableGameRom() noexcept { m_disableGameRom = false; }
[[nodiscard]] bool gameRomDisabled() const noexcept { return m_disableGameRom; }
[[nodiscard]] bool gameRomEnabled() const noexcept { return !gameRomDisabled(); }
void loadBootRom(std::string path);
void loadGameRom(std::string path);
void runRasterLines();
void runVerticalBlankLines();
protected:
virtual MemoryMapping mapping(uint16_t address) override;
private:
LR35902 m_cpu;
Rom m_bootRom = 0x100; // 0x0000 - 0x00ff
std::vector<Rom> m_gameRomBanks; // 0x0000 - 0x3fff, 0x4000 - 0x7fff (switchable)
Ram m_videoRam = 0x2000; // 0x8000 - 0x9fff
std::vector<Ram> m_ramBanks; // 0xa000 - 0xbfff (switchable)
UnusedMemory m_unmapped2000 = { 0x2000, 0xff }; // 0xa000 - 0xbfff
Ram m_lowInternalRam = 0x2000; // 0xc000 - 0xdfff (mirrored at 0xe000)
Ram m_oamRam = 0xa0; // 0xfe00 - 0xfe9f
UnusedMemory m_unmapped60 = { 0x60, 0xff }; // 0xfea0 - 0xfeff
IoRegisters m_ioPorts; // 0xff00 - 0xff7f
Ram m_highInternalRam = 0x80; // 0xff80 - 0xffff
bool m_enabledLCD = false;
bool m_disableGameRom = false;
bool m_rom = false;
bool m_banked = false;
bool m_ram = false;
bool m_battery = false;
bool m_higherRomBank = true;
bool m_ramBankSwitching = false;
int m_romBank = 1;
int m_ramBank = 0;
int m_allowed = 0;
void validateCartridgeType();
void Bus_WrittenByte(EightBit::EventArgs);
void runRasterLines(int lines);
void runVerticalBlankLines(int lines);
void runRasterLine(int suggested);
};
}
}