EightBit/inc
Adrian Conlon b4f8c81a94 Use nodiscard, where appropriate and try not to inline virtual methods.
Signed-off-by: Adrian Conlon <adrian.conlon@gmail.com>
2021-01-02 11:49:34 +00:00
..
BigEndianProcessor.h Use nodiscard, where appropriate and try not to inline virtual methods. 2021-01-02 11:49:34 +00:00
Bus.h Reflect that the I/O for Intel style processors isn't part of the CPU, but attached to the Bus and access controlled by the CPU. 2020-02-09 11:51:58 +00:00
Chip.h Modify virtual default destructor specification to better match core guidelines. 2020-05-03 20:29:18 +01:00
ClockedChip.h Modify virtual default destructor specification to better match core guidelines. 2020-05-03 20:29:18 +01:00
Device.h GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes. 2020-11-07 09:41:12 +00:00
EightBitCompilerDefinitions.h Add a non-intrinsic version of findFirstSet to the EightBit library. 2019-07-21 11:25:06 +01:00
EventArgs.h
InputOutput.h Correct a couple of small oddities in the IntelProcessor InputOutput class. 2020-12-27 15:46:05 +00:00
IntelHexFile.h Use nodiscard, where appropriate and try not to inline virtual methods. 2021-01-02 11:49:34 +00:00
IntelProcessor.h Use nodiscard, where appropriate and try not to inline virtual methods. 2021-01-02 11:49:34 +00:00
LittleEndianProcessor.h Use nodiscard, where appropriate and try not to inline virtual methods. 2021-01-02 11:49:34 +00:00
Mapper.h Improve the flexibility of the BUS mapping/read/write architecture. 2018-12-29 19:17:36 +00:00
Memory.h GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes. 2020-11-07 09:41:12 +00:00
MemoryMapping.h Make better use of modern c++ 2020-05-02 11:36:43 +01:00
Processor.h Use nodiscard, where appropriate and try not to inline virtual methods. 2021-01-02 11:49:34 +00:00
Ram.h Correct some EightBit project analysis warnings. 2020-04-06 23:11:21 +01:00
Register.h
Rom.h GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes. 2020-11-07 09:41:12 +00:00
Signal.h
TestHarness.h Start big refactor of device/CPU pin usage (to allow pin events throughout). 2019-01-14 02:10:17 +00:00
UnusedMemory.h GameBoy: Correct a few (very minor C++) niggles in the implementation. No functional changes. 2020-11-07 09:41:12 +00:00