EightBit/LR35902/inc
2018-11-04 16:38:57 +00:00
..
AbstractColourPalette.h Tidy up GameBoy processor (LR35902) with respect to C++14/17 2018-10-27 19:23:02 +01:00
CharacterDefinition.h Remove duplicated code (from const definitions) the performance benefit isn't worth the amount of duplicated code. 2018-06-24 20:58:20 +01:00
Disassembler.h Don't expose the bus via the CPU any more: if a component needs the bus, it should be prepared to hold a reference to it. 2018-10-20 20:52:41 +01:00
Display.h Sort out some exception and member initialisation rules. 2018-08-11 21:19:19 +01:00
GameBoyBus.h Refactor memory related code a little to make the hierarchy of classes a little easier to understand. 2018-11-04 16:38:57 +00:00
IoRegisters.h Tidy up GameBoy processor (LR35902) with respect to C++14/17 2018-10-27 19:23:02 +01:00
LR35902.h Tidy up GameBoy processor (LR35902) with respect to C++14/17 2018-10-27 19:23:02 +01:00
ObjectAttribute.h Tidy up GameBoy processor (LR35902) with respect to C++14/17 2018-10-27 19:23:02 +01:00
Profiler.h Don't expose the bus via the CPU any more: if a component needs the bus, it should be prepared to hold a reference to it. 2018-10-20 20:52:41 +01:00