EightBit/LR35902/inc
Adrian Conlon f38d326ca7 Improve the flexibility of the BUS mapping/read/write architecture.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2018-12-29 19:17:36 +00:00
..
AbstractColourPalette.h Tidy up GameBoy processor (LR35902) with respect to C++14/17 2018-10-27 19:23:02 +01:00
CharacterDefinition.h Remove duplicated code (from const definitions) the performance benefit isn't worth the amount of duplicated code. 2018-06-24 20:58:20 +01:00
Disassembler.h Use explicit enumeration types (improves type safety) where appropriate. 2018-12-01 15:24:29 +00:00
Display.h Sort out some exception and member initialisation rules. 2018-08-11 21:19:19 +01:00
GameBoyBus.h Wire the GameBoy board like a piece of powered hardware. 2018-11-12 00:38:03 +00:00
IoRegisters.h Tidy up GameBoy processor (LR35902) with respect to C++14/17 2018-10-27 19:23:02 +01:00
LR35902.h Improve the flexibility of the BUS mapping/read/write architecture. 2018-12-29 19:17:36 +00:00
ObjectAttribute.h Tidy up GameBoy processor (LR35902) with respect to C++14/17 2018-10-27 19:23:02 +01:00
Profiler.h Don't expose the bus via the CPU any more: if a component needs the bus, it should be prepared to hold a reference to it. 2018-10-20 20:52:41 +01:00