EightBitNet/EightBit/UnusedMemory.cs

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993 B
C#
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namespace EightBit
{
using System.IO;
public class UnusedMemory : Memory
{
private readonly int size;
private readonly byte unchanging;
UnusedMemory(int size, byte unchanging)
{
this.size = size;
this.unchanging = unchanging;
}
public override int Size => size;
public override int Load(FileStream file, int writeOffset = 0, int readOffset = 0, int limit = -1) => throw new System.NotImplementedException();
public override int Load(string path, int writeOffset = 0, int readOffset = 0, int limit = -1) => throw new System.NotImplementedException();
public override int Load(byte[] from, int writeOffset = 0, int readOffset = 0, int limit = -1) => throw new System.NotImplementedException();
public override byte Peek(ushort address) => unchanging;
protected override void Poke(ushort address, byte value) => throw new System.NotImplementedException();
}
}