// // Copyright (c) Adrian Conlon. All rights reserved. // namespace EightBit { using System.Diagnostics; [DebuggerDisplay("Word = {Word}")] public class Register16 { private byte low; private byte high; public Register16(byte low, byte high) { this.Low = low; this.High = high; } public Register16(ushort value) { this.Low = Chip.LowByte(value); this.High = Chip.HighByte(value); } public Register16() : this((ushort)0) { } public Register16(int value) : this((ushort)value) { } public Register16(uint value) : this((ushort)value) { } public Register16(byte low) : this(low, 0) { } public Register16(Register16 rhs) { this.Low = rhs.Low; this.High = rhs.High; } public ushort Word { get => Chip.MakeWord(this.Low, this.High); set { this.Low = Chip.LowByte(value); this.High = Chip.HighByte(value); } } public ref byte Low => ref this.low; public ref byte High => ref this.high; public static bool operator ==(Register16 left, Register16 right) => left.Equals(right); public static bool operator !=(Register16 left, Register16 right) => !(left == right); public override bool Equals(object obj) { var rhs = obj as Register16; return rhs == null ? false : rhs.Low == this.Low && rhs.High == this.High; } public override int GetHashCode() => this.Word; } }