// // Copyright (c) Adrian Conlon. All rights reserved. // namespace EightBit { using System; public sealed class InputOutput { private readonly byte[] _input = new byte[0x100]; private readonly byte[] _output = new byte[0x100]; public event EventHandler? ReadingPort; public event EventHandler? ReadPort; public event EventHandler? WritingPort; public event EventHandler? WrittenPort; public byte Read(byte port) => ReadInputPort(port); public void Write(byte port, byte value) => WriteOutputPort(port, value); public byte ReadInputPort(byte port) { OnReadingPort(port); var value = _input[port]; OnReadPort(port); return value; } public void WriteInputPort(byte port, byte value) => _input[port] = value; public byte ReadOutputPort(byte port) => _output[port]; public void WriteOutputPort(byte port, byte value) { OnWritingPort(port); _output[port] = value; OnWrittenPort(port); } private void OnReadingPort(byte port) => ReadingPort?.Invoke(this, new PortEventArgs(port)); private void OnReadPort(byte port) => ReadPort?.Invoke(this, new PortEventArgs(port)); private void OnWritingPort(byte port) => WritingPort?.Invoke(this, new PortEventArgs(port)); private void OnWrittenPort(byte port) => WrittenPort?.Invoke(this, new PortEventArgs(port)); } }