//
// Copyright (c) Adrian Conlon. All rights reserved.
//
namespace EightBit
{
using System;
public sealed class InputOutput
{
private readonly byte[] _input = new byte[0x100];
private readonly byte[] _output = new byte[0x100];
public event EventHandler? ReadingPort;
public event EventHandler? ReadPort;
public event EventHandler? WritingPort;
public event EventHandler? WrittenPort;
public byte Read(byte port) => ReadInputPort(port);
public void Write(byte port, byte value) => WriteOutputPort(port, value);
public byte ReadInputPort(byte port)
{
OnReadingPort(port);
var value = _input[port];
OnReadPort(port);
return value;
}
public void WriteInputPort(byte port, byte value) => _input[port] = value;
public byte ReadOutputPort(byte port) => _output[port];
public void WriteOutputPort(byte port, byte value)
{
OnWritingPort(port);
_output[port] = value;
OnWrittenPort(port);
}
private void OnReadingPort(byte port) => ReadingPort?.Invoke(this, new PortEventArgs(port));
private void OnReadPort(byte port) => ReadPort?.Invoke(this, new PortEventArgs(port));
private void OnWritingPort(byte port) => WritingPort?.Invoke(this, new PortEventArgs(port));
private void OnWrittenPort(byte port) => WrittenPort?.Invoke(this, new PortEventArgs(port));
}
}