// // Copyright (c) Adrian Conlon. All rights reserved. // namespace EightBit { namespace GameBoy { [System.Flags] public enum LcdcControl { None = 0, DisplayBackground = Bits.Bit0, ObjectEnable = Bits.Bit1, ObjectBlockCompositionSelection = Bits.Bit2, BackgroundCodeAreaSelection = Bits.Bit3, BackgroundCharacterDataSelection = Bits.Bit4, WindowEnable = Bits.Bit5, WindowCodeAreaSelection = Bits.Bit6, LcdEnable = Bits.Bit7, } } }