EightBitNet/LR35902
Adrian Conlon 583c5444a0 Correct a couple of small LR35902 timing issues.
Signed-off-by: Adrian Conlon <Adrian.conlon@gmail.com>
2019-08-12 18:33:33 +01:00
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LR35902.BlarggTest Remove unnecessary configuration member variable. 2019-08-09 17:13:26 +01:00
LR35902.FuseTest Remove unnecessary reference dependencies from the .Net EightBit projects. 2019-07-28 00:35:20 +01:00
Properties Tidy up stylecopy usage for the LR35902 set of libraries. 2019-07-21 13:11:00 +01:00
AbstractColourPalette.cs Turn the AbstractColourPalette into a templated class, so I can use Monogame "Color" type later on. 2019-07-28 23:43:22 +01:00
Bus.cs Turn the AbstractColourPalette into a templated class, so I can use Monogame "Color" type later on. 2019-07-28 23:43:22 +01:00
CartridgeType.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
CharacterDefinition.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
ColourShades.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
Disassembler.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
Display.cs Turn the AbstractColourPalette into a templated class, so I can use Monogame "Color" type later on. 2019-07-28 23:43:22 +01:00
DisplayCharacteristics.cs Turn the AbstractColourPalette into a templated class, so I can use Monogame "Color" type later on. 2019-07-28 23:43:22 +01:00
Interrupts.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
IoRegisters.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
LcdcControl.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
LcdStatusMode.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
LcdStatusModeEventArgs.cs Turn the AbstractColourPalette into a templated class, so I can use Monogame "Color" type later on. 2019-07-28 23:43:22 +01:00
LR35902.cs Correct a couple of small LR35902 timing issues. 2019-08-12 18:33:33 +01:00
LR35902.csproj Turn the AbstractColourPalette into a templated class, so I can use Monogame "Color" type later on. 2019-07-28 23:43:22 +01:00
ObjectAttribute.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
packages.config Tidy up stylecopy usage for the LR35902 set of libraries. 2019-07-21 13:11:00 +01:00
StatusBits.cs Tidy up EightBit.GameBoy namespace definition. 2019-07-28 11:50:25 +01:00
stylecop.json Tidy up stylecopy usage for the LR35902 set of libraries. 2019-07-21 13:11:00 +01:00