EightBitNet/Intel8080/Intel8080.cs
2019-02-28 00:06:35 +00:00

822 lines
32 KiB
C#

// <copyright file="Intel8080.cs" company="Adrian Conlon">
// Copyright (c) Adrian Conlon. All rights reserved.
// </copyright>
namespace EightBit
{
using System;
public class Intel8080 : IntelProcessor
{
private readonly Register16 af = new Register16();
private readonly Register16 intermediate = new Register16();
private readonly InputOutput ports;
private bool interruptEnable = false;
public Intel8080(Bus bus, InputOutput ports)
: base(bus) => this.ports = ports;
public event EventHandler<EventArgs> ExecutingInstruction;
public event EventHandler<EventArgs> ExecutedInstruction;
public override Register16 AF
{
get
{
this.af.Low = (byte)((this.af.Low | (byte)Bits.Bit1) & (int)~(Bits.Bit5 | Bits.Bit3));
return this.af;
}
}
public override Register16 BC { get; } = new Register16((int)Mask.Mask16);
public override Register16 DE { get; } = new Register16((int)Mask.Mask16);
public override Register16 HL { get; } = new Register16((int)Mask.Mask16);
public override int Execute()
{
var decoded = this.GetDecodedOpCode(this.OpCode);
var x = decoded.X;
var y = decoded.Y;
var z = decoded.Z;
var p = decoded.P;
var q = decoded.Q;
this.Execute(x, y, z, p, q);
return this.Cycles;
}
public override int Step()
{
this.ResetCycles();
this.OnExecutingInstruction();
if (this.Powered)
{
if (this.RESET().Lowered())
{
this.HandleRESET();
}
else if (this.INT().Lowered())
{
this.HandleINT();
}
else if (this.Halted)
{
this.Execute(0); // NOP
}
else
{
this.Execute(this.FetchByte());
}
}
this.OnExecutedInstruction();
return this.Cycles;
}
protected virtual void OnExecutingInstruction() => this.ExecutingInstruction?.Invoke(this, EventArgs.Empty);
protected virtual void OnExecutedInstruction() => this.ExecutedInstruction?.Invoke(this, EventArgs.Empty);
protected override void HandleRESET()
{
base.HandleRESET();
this.DisableInterrupts();
this.Tick(3);
}
protected override void HandleINT()
{
base.HandleINT();
this.RaiseHALT();
if (this.interruptEnable)
{
this.DisableInterrupts();
this.Execute(this.Bus.Data);
this.Tick(3);
}
}
private static byte SetFlag(byte f, StatusBits flag) => SetFlag(f, (byte)flag);
private static byte SetFlag(byte f, StatusBits flag, int condition) => SetFlag(f, (byte)flag, condition);
private static byte SetFlag(byte f, StatusBits flag, bool condition) => SetFlag(f, (byte)flag, condition);
private static byte ClearFlag(byte f, StatusBits flag) => ClearFlag(f, (byte)flag);
private static byte ClearFlag(byte f, StatusBits flag, int condition) => ClearFlag(f, (byte)flag, condition);
private static byte AdjustSign(byte input, byte value) => SetFlag(input, StatusBits.SF, value & (byte)StatusBits.SF);
private static byte AdjustZero(byte input, byte value) => ClearFlag(input, StatusBits.ZF, value);
private static byte AdjustParity(byte input, byte value) => SetFlag(input, StatusBits.PF, EvenParity(value));
private static byte AdjustSZ(byte input, byte value)
{
input = AdjustSign(input, value);
return AdjustZero(input, value);
}
private static byte AdjustSZP(byte input, byte value)
{
input = AdjustSZ(input, value);
return AdjustParity(input, value);
}
private static byte AdjustAuxiliaryCarryAdd(byte input, byte before, byte value, int calculation) => SetFlag(input, StatusBits.AC, CalculateHalfCarryAdd(before, value, calculation));
private static byte AdjustAuxiliaryCarrySub(byte input, byte before, byte value, int calculation) => ClearFlag(input, StatusBits.AC, CalculateHalfCarrySub(before, value, calculation));
private void DisableInterrupts() => this.interruptEnable = false;
private void EnableInterrupts() => this.interruptEnable = true;
private byte R(int r)
{
switch (r)
{
case 0:
return this.B;
case 1:
return this.C;
case 2:
return this.D;
case 3:
return this.E;
case 4:
return this.H;
case 5:
return this.L;
case 6:
return this.BusRead(this.HL.Word);
case 7:
return this.A;
default:
throw new ArgumentOutOfRangeException(nameof(r));
}
}
private void R(int r, byte value)
{
switch (r)
{
case 0:
this.B = value;
break;
case 1:
this.C = value;
break;
case 2:
this.D = value;
break;
case 3:
this.E = value;
break;
case 4:
this.H = value;
break;
case 5:
this.L = value;
break;
case 6:
this.BusWrite(this.HL.Word, value);
break;
case 7:
this.A = value;
break;
default:
throw new ArgumentOutOfRangeException(nameof(r));
}
}
private Register16 RP(int rp)
{
switch (rp)
{
case 0:
return this.BC;
case 1:
return this.DE;
case 2:
return this.HL;
case 3:
return this.SP;
default:
throw new ArgumentOutOfRangeException(nameof(rp));
}
}
private Register16 RP2(int rp)
{
switch (rp)
{
case 0:
return this.BC;
case 1:
return this.DE;
case 2:
return this.HL;
case 3:
return this.AF;
default:
throw new ArgumentOutOfRangeException(nameof(rp));
}
}
private void Execute(int x, int y, int z, int p, int q)
{
switch (x)
{
case 0:
switch (z)
{
case 0: // Relative jumps and assorted ops
switch (y)
{
case 0: // NOP
this.Tick(4);
break;
}
break;
case 1: // 16-bit load immediate/add
switch (q)
{
case 0: // LD rp,nn
this.RP(p).Word = this.FetchWord().Word;
this.Tick(10);
break;
case 1: // ADD HL,rp
this.Add(this.RP(p));
this.Tick(11);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 2: // Indirect loading
switch (q)
{
case 0:
switch (p)
{
case 0: // LD (BC),A
this.BusWrite(this.BC, this.A);
this.Tick(7);
break;
case 1: // LD (DE),A
this.BusWrite(this.DE, this.A);
this.Tick(7);
break;
case 2: // LD (nn),HL
this.Bus.Address.Word = this.FetchWord().Word;
this.SetWord(this.HL);
this.Tick(16);
break;
case 3: // LD (nn),A
this.Bus.Address.Word = this.FetchWord().Word;
this.BusWrite(this.A);
this.Tick(13);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 1:
switch (p)
{
case 0: // LD A,(BC)
this.A = this.BusRead(this.BC);
this.Tick(7);
break;
case 1: // LD A,(DE)
this.A = this.BusRead(this.DE);
this.Tick(7);
break;
case 2: // LD HL,(nn)
this.Bus.Address.Word = this.FetchWord().Word;
this.HL.Word = this.GetWord().Word;
this.Tick(16);
break;
case 3: // LD A,(nn)
this.Bus.Address.Word = this.FetchWord().Word;
this.A = this.BusRead();
this.Tick(13);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 3: // 16-bit INC/DEC
switch (q)
{
case 0: // INC rp
++this.RP(p).Word;
break;
case 1: // DEC rp
--this.RP(p).Word;
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
this.Tick(6);
break;
case 4: // 8-bit INC
this.R(y, this.Increment(this.R(y)));
this.Tick(4);
break;
case 5: // 8-bit DEC
this.R(y, this.Decrement(this.R(y)));
this.Tick(4);
if (y == 6)
{
this.Tick(7);
}
break;
case 6: // 8-bit load immediate
this.R(y, this.FetchByte());
this.Tick(7);
if (y == 6)
{
this.Tick(3);
}
break;
case 7: // Assorted operations on accumulator/flags
switch (y)
{
case 0:
this.A = this.RLC(this.A);
break;
case 1:
this.A = this.RRC(this.A);
break;
case 2:
this.A = this.RL(this.A);
break;
case 3:
this.A = this.RR(this.A);
break;
case 4:
this.DAA();
break;
case 5:
this.CMA();
break;
case 6:
this.STC();
break;
case 7:
this.CMC();
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
this.Tick(4);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 1: // 8-bit loading
if (z == 6 && y == 6) // Exception (replaces LD (HL), (HL))
{
this.Halt();
}
else
{
this.R(y, this.R(z));
if ((y == 6) || (z == 6)) // M operations
{
this.Tick(3);
}
}
this.Tick(4);
break;
case 2: // Operate on accumulator and register/memory location
switch (y)
{
case 0: // ADD A,r
this.Add(this.R(z));
break;
case 1: // ADC A,r
this.ADC(this.R(z));
break;
case 2: // SUB r
this.SUB(this.R(z));
break;
case 3: // SBC A,r
this.SBB(this.R(z));
break;
case 4: // AND r
this.AndR(this.R(z));
break;
case 5: // XOR r
this.XorR(this.R(z));
break;
case 6: // OR r
this.OrR(this.R(z));
break;
case 7: // CP r
this.Compare(this.R(z));
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
this.Tick(4);
if (z == 6)
{
this.Tick(3);
}
break;
case 3:
switch (z)
{
case 0: // Conditional return
if (this.ReturnConditionalFlag(y))
{
this.Tick(6);
}
this.Tick(5);
break;
case 1: // POP & various ops
switch (q)
{
case 0: // POP rp2[p]
this.RP2(p).Word = this.PopWord().Word;
this.Tick(10);
break;
case 1:
switch (p)
{
case 0: // RET
this.Return();
this.Tick(10);
break;
case 2: // JP HL
this.Jump(this.HL);
this.Tick(4);
break;
case 3: // LD SP,HL
this.SP.Word = this.HL.Word;
this.Tick(4);
break;
}
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 2: // Conditional jump
this.JumpConditionalFlag(y);
this.Tick(10);
break;
case 3: // Assorted operations
switch (y)
{
case 0: // JP nn
this.Jump(this.FetchWord());
this.Tick(10);
break;
case 2: // OUT (n),A
this.WritePort(this.FetchByte());
this.Tick(11);
break;
case 3: // IN A,(n)
this.A = this.ReadPort(this.FetchByte());
this.Tick(11);
break;
case 4: // EX (SP),HL
this.XHTL();
this.Tick(19);
break;
case 5: // EX DE,HL
(this.DE.Word, this.HL.Word) = (this.HL.Word, this.DE.Word);
this.Tick(4);
break;
case 6: // DI
this.DisableInterrupts();
this.Tick(4);
break;
case 7: // EI
this.EnableInterrupts();
this.Tick(4);
break;
}
break;
case 4: // Conditional call: CALL cc[y], nn
if (this.CallConditionalFlag(y))
{
this.Tick(7);
}
this.Tick(10);
break;
case 5: // PUSH & various ops
switch (q)
{
case 0: // PUSH rp2[p]
this.PushWord(this.RP2(p));
this.Tick(11);
break;
case 1:
switch (p)
{
case 0: // CALL nn
this.Call(this.FetchWord());
this.Tick(17);
break;
}
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
case 6: // Operate on accumulator and immediate operand: alu[y] n
switch (y)
{
case 0: // ADD A,n
this.Add(this.FetchByte());
break;
case 1: // ADC A,n
this.ADC(this.FetchByte());
break;
case 2: // SUB n
this.SUB(this.FetchByte());
break;
case 3: // SBC A,n
this.SBB(this.FetchByte());
break;
case 4: // AND n
this.AndR(this.FetchByte());
break;
case 5: // XOR n
this.XorR(this.FetchByte());
break;
case 6: // OR n
this.OrR(this.FetchByte());
break;
case 7: // CP n
this.Compare(this.FetchByte());
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
this.Tick(7);
break;
case 7: // Restart: RST y * 8
this.Restart((byte)(y << 3));
this.Tick(11);
break;
default:
throw new NotSupportedException("Invalid operation mode");
}
break;
}
}
private byte Increment(byte operand)
{
this.F = AdjustSZP(this.F, ++operand);
this.F = ClearFlag(this.F, StatusBits.AC, LowNibble(operand));
return operand;
}
private byte Decrement(byte operand)
{
this.F = AdjustSZP(this.F, --operand);
this.F = SetFlag(this.F, StatusBits.AC, LowNibble(operand) != (byte)Mask.Mask4);
return operand;
}
private bool JumpConditionalFlag(int flag)
{
switch (flag)
{
case 0: // NZ
return this.JumpConditional((this.F & (byte)StatusBits.ZF) == 0);
case 1: // Z
return this.JumpConditional((this.F & (byte)StatusBits.ZF) != 0);
case 2: // NC
return this.JumpConditional((this.F & (byte)StatusBits.CF) == 0);
case 3: // C
return this.JumpConditional((this.F & (byte)StatusBits.CF) != 0);
case 4: // PO
return this.JumpConditional((this.F & (byte)StatusBits.PF) == 0);
case 5: // PE
return this.JumpConditional((this.F & (byte)StatusBits.PF) != 0);
case 6: // P
return this.JumpConditional((this.F & (byte)StatusBits.SF) == 0);
case 7: // M
return this.JumpConditional((this.F & (byte)StatusBits.SF) != 0);
default:
throw new ArgumentOutOfRangeException(nameof(flag));
}
}
private bool ReturnConditionalFlag(int flag)
{
switch (flag)
{
case 0: // NZ
return this.ReturnConditional((this.F & (byte)StatusBits.ZF) == 0);
case 1: // Z
return this.ReturnConditional((this.F & (byte)StatusBits.ZF) != 0);
case 2: // NC
return this.ReturnConditional((this.F & (byte)StatusBits.CF) == 0);
case 3: // C
return this.ReturnConditional((this.F & (byte)StatusBits.CF) != 0);
case 4: // PO
return this.ReturnConditional((this.F & (byte)StatusBits.PF) == 0);
case 5: // PE
return this.ReturnConditional((this.F & (byte)StatusBits.PF) != 0);
case 6: // P
return this.ReturnConditional((this.F & (byte)StatusBits.SF) == 0);
case 7: // M
return this.ReturnConditional((this.F & (byte)StatusBits.SF) != 0);
default:
throw new ArgumentOutOfRangeException(nameof(flag));
}
}
private bool CallConditionalFlag(int flag)
{
switch (flag)
{
case 0: // NZ
return this.CallConditional((this.F & (byte)StatusBits.ZF) == 0);
case 1: // Z
return this.CallConditional((this.F & (byte)StatusBits.ZF) != 0);
case 2: // NC
return this.CallConditional((this.F & (byte)StatusBits.CF) == 0);
case 3: // C
return this.CallConditional((this.F & (byte)StatusBits.CF) != 0);
case 4: // PO
return this.CallConditional((this.F & (byte)StatusBits.PF) == 0);
case 5: // PE
return this.CallConditional((this.F & (byte)StatusBits.PF) != 0);
case 6: // P
return this.CallConditional((this.F & (byte)StatusBits.SF) == 0);
case 7: // M
return this.CallConditional((this.F & (byte)StatusBits.SF) != 0);
default:
throw new ArgumentOutOfRangeException(nameof(flag));
}
}
private void Add(Register16 value)
{
var result = this.HL.Word + value.Word;
this.HL.Word = (ushort)result;
this.F = SetFlag(this.F, StatusBits.CF, result & (int)Bits.Bit16);
}
private void Add(byte value, int carry = 0)
{
this.intermediate.Word = (ushort)(this.A + value + carry);
this.F = AdjustAuxiliaryCarryAdd(this.F, this.A, value, this.intermediate.Low);
this.A = this.intermediate.Low;
this.F = SetFlag(this.F, StatusBits.CF, this.intermediate.High & (byte)StatusBits.CF);
this.F = AdjustSZP(this.F, this.A);
}
private void ADC(byte value) => this.Add(value, this.F & (byte)StatusBits.CF);
private byte Subtract(byte operand, byte value, int carry = 0)
{
this.intermediate.Word = (ushort)(operand - value - carry);
this.F = AdjustAuxiliaryCarrySub(this.F, operand, value, this.intermediate.Word);
var result = this.intermediate.Low;
this.F = SetFlag(this.F, StatusBits.CF, this.intermediate.High & (byte)StatusBits.CF);
this.F = AdjustSZP(this.F, result);
return result;
}
private void SUB(byte value, int carry = 0) => this.A = this.Subtract(this.A, value, carry);
private void SBB(byte value) => this.SUB(value, this.F & (byte)StatusBits.CF);
private void AndR(byte value)
{
this.F = SetFlag(this.F, StatusBits.AC, (this.A | value) & (int)Bits.Bit3);
this.F = ClearFlag(this.F, StatusBits.CF);
this.F = AdjustSZP(this.F, this.A &= value);
}
private void XorR(byte value)
{
this.F = ClearFlag(this.F, StatusBits.AC | StatusBits.CF);
this.F = AdjustSZP(this.F, this.A ^= value);
}
private void OrR(byte value)
{
this.F = ClearFlag(this.F, StatusBits.AC | StatusBits.CF);
this.F = AdjustSZP(this.F, this.A |= value);
}
private void Compare(byte value) => this.Subtract(this.A, value);
private byte RLC(byte operand)
{
var carry = operand & (byte)Bits.Bit7;
this.F = SetFlag(this.F, StatusBits.CF, carry);
return (byte)((operand << 1) | (carry >> 7));
}
private byte RRC(byte operand)
{
var carry = operand & (byte)Bits.Bit0;
this.F = SetFlag(this.F, StatusBits.CF, carry);
return (byte)((operand >> 1) | (carry << 7));
}
private byte RL(byte operand)
{
var carry = this.F & (byte)StatusBits.CF;
this.F = SetFlag(this.F, StatusBits.CF, operand & (byte)Bits.Bit7);
return (byte)((operand << 1) | carry);
}
private byte RR(byte operand)
{
var carry = this.F & (byte)StatusBits.CF;
this.F = SetFlag(this.F, StatusBits.CF, operand & (byte)Bits.Bit0);
return (byte)((operand >> 1) | (carry << 7));
}
private void DAA()
{
var before = this.A;
var carry = (this.F & (byte)StatusBits.CF) != 0;
byte addition = 0;
if (((this.F & (byte)StatusBits.AC) != 0) || (LowNibble(before) > (byte)9))
{
addition = 0x6;
}
if (((this.F & (byte)StatusBits.CF) != 0) || HighNibble(before) > 9 || (HighNibble(before) >= 9 && LowNibble(before) > 9))
{
addition |= 0x60;
carry = true;
}
this.Add(addition);
this.F = SetFlag(this.F, StatusBits.CF, carry);
}
private void CMA() => this.A = (byte)~this.A;
private void STC() => this.F = SetFlag(this.F, StatusBits.CF);
private void CMC() => this.F = ClearFlag(this.F, StatusBits.CF, this.F & (byte)StatusBits.CF);
private void XHTL()
{
this.MEMPTR.Low = this.BusRead(this.SP);
this.BusWrite(this.L);
this.L = this.MEMPTR.Low;
++this.Bus.Address.Word;
this.MEMPTR.High = this.BusRead();
this.BusWrite(this.H);
this.H = this.MEMPTR.High;
}
private void WritePort(byte port)
{
this.Bus.Address.Word = new Register16(port, this.A).Word;
this.Bus.Data = this.A;
this.WritePort();
}
private void WritePort() => this.ports.Write(this.Bus.Address.Low, this.Bus.Data);
private byte ReadPort(byte port)
{
this.Bus.Address.Word = new Register16(port, this.A).Word;
return this.ReadPort();
}
private byte ReadPort() => this.Bus.Data = this.ports.Read(this.Bus.Address.Low);
}
}