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601 lines
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601 lines
27 KiB
Plaintext
<appendix id="ref-link">
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<title>Ophis Command Reference</title>
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<section>
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<title>Command Modes</title>
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<para>
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These mostly follow the <emphasis>MOS Technology 6500
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Microprocessor Family Programming Manual</emphasis>, except
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for the Accumulator mode. Accumulator instructions are written
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and interpreted identically to Implied mode instructions.
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</para>
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<itemizedlist>
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<listitem><para><emphasis>Implied:</emphasis> <literal>RTS</literal></para></listitem>
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<listitem><para><emphasis>Accumulator:</emphasis> <literal>LSR</literal></para></listitem>
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<listitem><para><emphasis>Immediate:</emphasis> <literal>LDA #$06</literal></para></listitem>
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<listitem><para><emphasis>Zero Page:</emphasis> <literal>LDA $7C</literal></para></listitem>
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<listitem><para><emphasis>Zero Page, X:</emphasis> <literal>LDA $7C,X</literal></para></listitem>
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<listitem><para><emphasis>Zero Page, Y:</emphasis> <literal>LDA $7C,Y</literal></para></listitem>
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<listitem><para><emphasis>Absolute:</emphasis> <literal>LDA $D020</literal></para></listitem>
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<listitem><para><emphasis>Absolute, X:</emphasis> <literal>LDA $D000,X</literal></para></listitem>
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<listitem><para><emphasis>Absolute, Y:</emphasis> <literal>LDA $D000,Y</literal></para></listitem>
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<listitem><para><emphasis>(Zero Page Indirect, X):</emphasis> <literal>LDA ($80, X)</literal></para></listitem>
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<listitem><para><emphasis>(Zero Page Indirect), Y:</emphasis> <literal>LDA ($80), Y</literal></para></listitem>
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<listitem><para><emphasis>(Absolute Indirect):</emphasis> <literal>JMP ($A000)</literal></para></listitem>
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<listitem><para><emphasis>Relative:</emphasis> <literal>BNE loop</literal></para></listitem>
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<listitem><para><emphasis>(Absolute Indirect, X):</emphasis> <literal>JMP ($A000, X)</literal> — Only available with 65C02 extensions</para></listitem>
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<listitem><para><emphasis>(Zero Page Indirect):</emphasis> <literal>LDX ($80)</literal> — Only available with 65C02 extensions</para></listitem>
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</itemizedlist>
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</section>
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<section>
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<title>Basic arguments</title>
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<para>
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Most arguments are just a number or label. The formats for
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these are below.
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</para>
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<section>
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<title>Numeric types</title>
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<itemizedlist>
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<listitem><para><emphasis>Hex:</emphasis> <literal>$41</literal> (Prefixed with $)</para></listitem>
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<listitem><para><emphasis>Decimal:</emphasis> <literal>65</literal> (No markings)</para></listitem>
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<listitem><para><emphasis>Octal:</emphasis> <literal>0101</literal> (Prefixed with zero)</para></listitem>
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<listitem><para><emphasis>Binary:</emphasis> <literal>%01000001</literal> (Prefixed with %)</para></listitem>
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<listitem><para><emphasis>Character:</emphasis> <literal>'A</literal> (Prefixed with single quote)</para></listitem>
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</itemizedlist>
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</section>
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<section>
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<title>Label types</title>
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<para>
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Normal labels are simply referred to by name. Anonymous
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labels may be referenced with strings of - or + signs (the
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label <literal>-</literal> refers to the immediate
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previous anonymous label, <literal>--</literal> the
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one before that, etc., while <literal>+</literal>
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refers to the next anonymous label), and the special
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label <literal>^</literal> refers to the program
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counter at the start of the current instruction or directive.
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</para>
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<para>
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Normal labels are <emphasis>defined</emphasis> by
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prefixing a line with the label name and then a colon
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(e.g., <literal>label:</literal>). Anonymous labels
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are defined by prefixing a line with an asterisk
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(e.g., <literal>*</literal>).
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</para>
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<para>
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Temporary labels are only reachable from inside the
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innermost enclosing <literal>.scope</literal>
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statement. They are identical to normal labels in every
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way, except that they start with an underscore.
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</para>
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</section>
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<section>
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<title>String types</title>
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<para>
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Strings are enclosed in double quotation marks. Backslashed
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characters (including backslashes and double quotes) are
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treated literally, so the string <literal>"The man said,
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\"The \\ character is the backslash.\""</literal> produces
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the ASCII sequence for <literal>The man said, "The \
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character is the backslash."</literal>
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</para>
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<para>
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Strings are generally only used as arguments to assembler
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directives—usually for filenames
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(e.g., <literal>.include</literal>) but also for string
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data (in association with <literal>.byte</literal>).
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</para>
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<para>
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It is legal, though unusual, to attempt to pass a string to
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the other data statements. This will produces a series of
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words/dwords where all bytes that aren't least-significant
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are zero. Endianness and size will match what the directive
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itself indicated.
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</para>
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</section>
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</section>
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<section>
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<title>Compound Arguments</title>
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<para>
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Compound arguments may be built up from simple ones, using the
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standard +, -, *, and / operators, which carry the usual
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precedence. Also, the unary operators > and <, which
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bind more tightly than anything else, provide the high and low
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bytes of 16-bit values, respectively.
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</para>
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<para>
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Use brackets [ ] instead of parentheses ( ) when grouping
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arithmetic operations, as the parentheses are needed for the
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indirect addressing modes.
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</para>
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<para>
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Examples:
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</para>
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<itemizedlist>
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<listitem><para><literal>$D000</literal> evaluates to $D000</para></listitem>
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<listitem><para><literal>$D000+32</literal> evaluates to $D020</para></listitem>
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<listitem><para><literal>$D000+$20</literal> also evaluates to $D020</para></listitem>
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<listitem><para><literal><$D000+32</literal> evaluates to $20</para></listitem>
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<listitem><para><literal>>$D000+32</literal> evaluates to $F0</para></listitem>
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<listitem><para><literal>>[$D000+32]</literal> evaluates to $D0</para></listitem>
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<listitem><para><literal>>[$D000-275]</literal> evaluates to $CE</para></listitem>
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</itemizedlist>
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</section>
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<section>
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<title>Memory Model</title>
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<para>
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In order to properly compute the locations of labels and the
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like, Ophis must keep track of where assembled code will
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actually be sitting in memory, and it strives to do this in a
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way that is independent both of the target file and of the
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target machine.
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</para>
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<section>
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<title>Basic PC tracking</title>
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<para>
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The primary technique Ophis uses is <emphasis>program counter
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tracking</emphasis>. As it assembles the code, it keeps
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track of a virtual program counter, and uses that to
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determine where the labels should go.
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</para>
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<para>
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In the absence of an <literal>.org</literal> directive, it
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assumes a starting PC of zero. <literal>.org</literal>
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is a simple directive, setting the PC to the value
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that <literal>.org</literal> specifies. In the simplest
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case, one <literal>.org</literal> directive appears at the
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beginning of the code and sets the location for the rest of
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the code, which is one contiguous block.
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</para>
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</section>
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<section>
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<title>Basic Segmentation simulation</title>
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<para>
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However, this isn't always practical. Often one wishes to
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have a region of memory reserved for data without actually
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mapping that memory to the file. On some systems (typically
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cartridge-based systems where ROM and RAM are seperate, and
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the target file only specifies the ROM image) this is
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mandatory. In order to access these variables symbolically,
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it's necessary to put the values into the label lookup
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table.
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</para>
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<para>
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It is possible, but inconvenient, to do this
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with <literal>.alias</literal>, assigning a specific
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memory location to each variable. This requires careful
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coordination through your code, and makes creating reusable
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libraries all but impossible.
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</para>
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<para>
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A better approach is to reserve a section at the beginning
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or end of your program, put an <literal>.org</literal>
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directive in, then use the <literal>.space</literal>
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directive to divide up the data area. This is still a bit
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inconvenient, though, because all variables must be
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assigned all at once. What we'd really like is to keep
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multiple PC counters, one for data and one for code.
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</para>
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<para>
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The <literal>.text</literal>
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and <literal>.data</literal> directives do this. Each
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has its own PC that starts at zero, and you can switch
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between the two at any point without corrupting the other's
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counter. In this way each function can have
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a <literal>.data</literal> section (filled
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with <literal>.space</literal> commands) and
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a <literal>.text</literal> section (that contains the
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actual code). This lets our library routines be almost
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completely self-contained - we can have one source file
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that could be <literal>.included</literal> by multiple
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projects without getting in anything's way.
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</para>
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<para>
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However, any given program may have its own ideas about
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where data and code go, and it's good to ensure with
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a <literal>.checkpc</literal> at the end of your code
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that you haven't accidentally overwritten code with data or
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vice versa. If your <literal>.data</literal>
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segment <emphasis>did</emphasis> start at zero, it's
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probably wise to make sure you aren't smashing the stack,
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too (which is sitting in the region from $0100 to
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$01FF).
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</para>
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<para>
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If you write code with no segment-defining statements in
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it, the default segment
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is <literal>text</literal>.
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</para>
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<para>
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The <literal>data</literal> segment is designed only
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for organizing labels. As such, errors will be flagged if
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you attempt to actually output information into
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a <literal>data</literal> segment.
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</para>
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</section>
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<section>
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<title>General Segmentation Simulation</title>
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<para>
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One text and data segment each is usually sufficient, but
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for the cases where it is not, Ophis allows for user-defined
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segments. Putting a label
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after <literal>.text</literal>
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or <literal>.data</literal> produces a new segment with
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the specified name.
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</para>
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<para>
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Say, for example, that we have access to the RAM at the low
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end of the address space, but want to reserve the zero page
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for truly critical variables, and use the rest of RAM for
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everything else. Let's also assume that this is a 6510
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chip, and locations $00 and $01 are reserved for the I/O
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port. We could start our program off with:
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</para>
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<programlisting>
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.data
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.org $200
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.data zp
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.org $2
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.text
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.org $800
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</programlisting>
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<para>
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And, to be safe, we would probably want to end our code
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with checks to make sure we aren't overwriting anything:
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</para>
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<programlisting>
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.data
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.checkpc $800
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.data zp
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.checkpc $100
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</programlisting>
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</section>
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</section>
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<section>
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<title>Macros</title>
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<para>
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Assembly language is a powerful tool—however, there are
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many tasks that need to be done repeatedly, and with
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mind-numbing minor modifications. Ophis includes a facility
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for <emphasis>macros</emphasis> to allow this. Ophis macros
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are very similar in form to function calls in higher level
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languages.
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</para>
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<section>
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<title>Defining Macros</title>
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<para>
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Macros are defined with the <literal>.macro</literal>
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and <literal>.macend</literal> commands. Here's a
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simple one that will clear the screen on a Commodore
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64:
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</para>
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<programlisting>
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.macro clr'screen
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lda #147
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jsr $FFD2
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.macend
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</programlisting>
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</section>
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<section>
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<title>Invoking Macros</title>
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<para>
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To invoke a macro, either use
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the <literal>.invoke</literal> command or backquote the
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name of the routine. The previous macro may be expanded
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out in either of two ways, at any point in the
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source:
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</para>
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<programlisting>.invoke clr'screen</programlisting>
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<para>or</para>
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<programlisting>`clr'screen</programlisting>
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<para>will work equally well.</para>
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</section>
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<section>
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<title>Passing Arguments to Macros</title>
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<para>
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Macros may take arguments. The arguments to a macro are
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all of the <quote>word</quote> type, though byte values may
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be passed and used as bytes as well. The first argument in
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an invocation is bound to the label
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<literal>_1</literal>, the second
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to <literal>_2</literal>, and so on. Here's a macro
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for storing a 16-bit value into a word pointer:
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</para>
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<programlisting>
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.macro store16 ; `store16 dest, src
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lda #<_2
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sta _1
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lda #>_2
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sta _1+1
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.macend
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</programlisting>
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<para>
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Macro arguments behave, for the most part, as if they were
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defined by <literal>.alias</literal>
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commands <emphasis>in the calling context</emphasis>.
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(They differ in that they will not produce duplicate-label
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errors if those names already exist in the calling scope,
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and in that they disappear after the call is
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completed.)
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</para>
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</section>
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<section>
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<title>Features and Restrictions of the Ophis Macro Model</title>
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<para>
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Unlike most macro systems (which do textual replacement),
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Ophis macros evaluate their arguments and bind them into the
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symbol table as temporary labels. This produces some
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benefits, but it also puts some restrictions on what kinds of
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macros may be defined.
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</para>
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<para>
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The primary benefit of this <quote>expand-via-binding</quote>
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discipline is that there are no surprises in the semantics.
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The expression <literal>_1+1</literal> in the macro above
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will always evaluate to one more than the value that was
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passed as the first argument, even if that first argument is
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some immensely complex expression that an
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expand-via-substitution method may accidentally
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mangle.
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</para>
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<para>
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The primary disadvantage of the expand-via-binding
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discipline is that only fixed numbers of words and bytes
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may be passed. A substitution-based system could define a
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macro including the line <literal>LDA _1</literal> and
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accept as arguments both <literal>$C000</literal>
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(which would put the value of memory location $C000 into
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the accumulator) and <literal>#$40</literal> (which
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would put the immediate value $40 into the accumulator).
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If you <emphasis>really</emphasis> need this kind of
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behavior, a run a C preprocessor over your Ophis source,
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and use <literal>#define</literal> to your heart's
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content.
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</para>
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</section>
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</section>
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<section>
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<title>Assembler directives</title>
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<para>
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Assembler directives are all instructions to the assembler
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that are not actual instructions. Ophis's set of directives
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follow.
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</para>
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<itemizedlist>
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<listitem>
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<para>
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<literal>.outfile</literal> <emphasis>filename</emphasis>:
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Sets the filename for the output binary if one has not
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already been set. If no name is ever set, the output will
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be written to <literal>ophis.bin</literal>.
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</para>
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</listitem>
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<listitem>
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<para>
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<literal>.advance</literal> <emphasis>address</emphasis>
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[, <emphasis>filler</emphasis>]: Forces the program
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counter to be <emphasis>address</emphasis>. Unlike
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the <literal>.org</literal>
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directive, <literal>.advance</literal> outputs bytes (the
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value of <emphasis>filler</emphasis>, or zeroes if it is
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unspecified) until the program counter reaches a
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specified address. Attempting
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to <literal>.advance</literal> to a point behind the
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current program counter is an assemble-time error.
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</para>
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</listitem>
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<listitem>
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<para>
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<literal>.alias</literal> <emphasis>label</emphasis> <emphasis>value</emphasis>:
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The .alias directive assigns an arbitrary value to a
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label. This value may be an arbitrary argument, but
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cannot reference any label that has not already been
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defined (this prevents recursive label
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dependencies).
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</para>
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</listitem>
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<listitem>
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<para>
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<literal>.byte</literal> <emphasis>arg</emphasis> [
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, <emphasis>arg</emphasis>, ... ]: Specifies a series of
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arguments, which are evaluated, and strings, which are
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included as raw ASCII data. The final results of these
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arguments must be one byte in size. Seperate constants
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are seperated by comments.
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</para>
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</listitem>
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<listitem>
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<para>
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<literal>.cbmfloat</literal> <emphasis>string</emphasis>
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[ , <emphasis>string</emphasis>, ... ]: Specifies a
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series of strings, which are interpreted as floating
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point constants, and then included in the 5-byte floating
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point format used by the Commodore BASICs. This format is
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8 bits of exponent, followed by a sign bit and a 31-bit
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big-endian mantissa fraction. (The 1 in front of the
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binary point is presumed to be present.) An exponent of 0
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specifies a constant of 0, and the exponent is shifted up
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by 129 before being stored.
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</para>
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<para>
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Because IEEE-754 doesn't perfectly match the Commodore's
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system, if you wish to precisely replicate individual
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constants that cannot be represented exactly you may have
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better luck with the following program, which will run on
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both the Commodore 64 and VIC-20:
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</para>
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<programlisting>
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10 CLR:V=0:PV=PEEK(45)+256*PEEK(46)+2
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20 INPUT "NUMBER (0 TO QUIT)";V
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30 IF V=0 THEN END
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40 PRINT ".BYTE";
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50 FOR I=0 TO 4
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60 IF I>0 THEN PRINT CHR$(157);",";
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70 PRINT PEEK(PV+I);:NEXT I:PRINT:GOTO 20
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</programlisting>
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<para>This program will print out
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a <literal>.byte</literal> directive for you to include in
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your program to represent that number.</para>
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</listitem>
|
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<listitem>
|
|
<para>
|
|
<literal>.checkpc</literal> <emphasis>address</emphasis>:
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|
Ensures that the program counter is less than or equal to
|
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the address specified, and emits an assemble-time error
|
|
if it is not. <emphasis>This produces no code in the
|
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final binary - it is there to ensure that linking a large
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amount of data together does not overstep memory
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|
boundaries.</emphasis>
|
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</para>
|
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</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.data</literal> <emphasis>[label]</emphasis>:
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Sets the segment to the segment name specified and
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disallows output. If no label is given, switches to the
|
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default data segment.
|
|
</para>
|
|
</listitem>
|
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<listitem>
|
|
<para>
|
|
<literal>.incbin</literal> <emphasis>filename</emphasis>
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[, <emphasis>offset</emphasis>
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[, <emphasis>length</emphasis>]]: Inserts the contents of
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the file specified as binary data. Use it to include
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graphics information, precompiled code, or other
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non-assembler data. You may also optionally specify an
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index to start including from, or a length to only
|
|
include a subset.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.include</literal> <emphasis>filename</emphasis>:
|
|
Includes the entirety of the file specified at that point
|
|
in the program. Use this to order your final sources, if
|
|
you aren't doing it via the command line.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.org</literal> <emphasis>address</emphasis>:
|
|
Sets the program counter to the address
|
|
specified. <emphasis>This does not emit any code in and
|
|
of itself, nor does it overwrite anything that previously
|
|
existed.</emphasis> If you wish to jump ahead in memory,
|
|
use <literal>.advance</literal>.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.require</literal> <emphasis>filename</emphasis>:
|
|
Includes the entirety of the file specified at that point
|
|
in the program. Unlike <literal>.include</literal>,
|
|
however, code included with <literal>.require</literal>
|
|
will only be inserted once.
|
|
The <literal>.require</literal> directive is useful for
|
|
ensuring that certain code libraries are somewhere in the
|
|
final binary. They are also very useful for guaranteeing
|
|
that macro libraries are available.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.space</literal> <emphasis>label</emphasis> <emphasis>size</emphasis>:
|
|
This directive is used to organize global variables. It
|
|
defines the label specified to be at the current location
|
|
of the program counter, and then advances the program
|
|
counter <emphasis>size</emphasis> steps ahead. No actual
|
|
code is produced. This is equivalent to <literal>label:
|
|
.org ^+size</literal>.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.text</literal> <emphasis>[label]</emphasis>:
|
|
Sets the segment to the segment name specified and allows
|
|
output. If no label is given, switches to the default
|
|
text segment.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.word</literal> <emphasis>arg</emphasis> [
|
|
, <emphasis>arg</emphasis>, ... ]:
|
|
Like <literal>.byte</literal>, but values are all treated
|
|
as two-byte values and stored low-end first (as is the
|
|
6502's wont). Use this to create jump tables (an
|
|
unadorned label will evaluate to that label's location)
|
|
or otherwise store 16-bit data.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.dword</literal> <emphasis>arg</emphasis> [
|
|
, <emphasis>arg</emphasis>, ...]:
|
|
Like <literal>.word</literal>, but for 32-bit
|
|
values.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.wordbe</literal> <emphasis>arg</emphasis> [
|
|
, <emphasis>arg</emphasis>, ...]:
|
|
Like <literal>.word</literal>, but stores the value in a
|
|
big-endian format (high byte first).
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.dwordbe</literal> <emphasis>arg</emphasis> [
|
|
, <emphasis>arg</emphasis>, ...]:
|
|
Like <literal>.dword</literal>, but stores the value high
|
|
byte first.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.scope</literal>: Starts a new scope
|
|
block. Labels that begin with an underscore are only
|
|
reachable from within their innermost
|
|
enclosing <literal>.scope</literal>
|
|
statement.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.scend</literal>: Ends a scope block. Makes the
|
|
temporary labels defined since the
|
|
last <literal>.scope</literal> statement unreachable, and
|
|
permits them to be redefined in a new
|
|
scope.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.macro</literal> <emphasis>name</emphasis>:
|
|
Begins a macro definition block. This is a scope block
|
|
that can be inlined at arbitrary points
|
|
with <literal>.invoke</literal>. Arguments to the macro
|
|
will be bound to temporary labels with names like
|
|
<literal>_1</literal>, <literal>_2</literal>, etc.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.macend</literal>: Ends a macro definition block.
|
|
</para>
|
|
</listitem>
|
|
<listitem>
|
|
<para>
|
|
<literal>.invoke</literal> <emphasis>label</emphasis> [<emphasis>argument</emphasis> [,
|
|
<emphasis>argument</emphasis> ...]]: invokes (inlines) the
|
|
specified macro, binding the values of the arguments to the
|
|
ones the macro definition intends to read. A shorthand
|
|
for <literal>.invoke</literal> is the name of the macro to
|
|
invoke, backquoted.
|
|
</para>
|
|
</listitem>
|
|
</itemizedlist>
|
|
</section>
|
|
</appendix>
|