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Make water look more like
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@@ -290,10 +290,19 @@ export def animate(tile)
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tile = TORCH1_TILE
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break
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is WATER1_TILE
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tile = WATER2_TILE
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tile = '('
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break
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is WATER2_TILE
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tile = WATER1_TILE
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tile = ')'
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break
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wend
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else
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when tile & MAP_TILE
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is WATER1_TILE
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tile = ')'
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break
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is WATER2_TILE
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tile = '('
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break
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wend
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fin
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