mirror of
https://github.com/dschmenk/PLASMA.git
synced 2025-01-08 22:30:48 +00:00
Fun with the graphics libraries
This commit is contained in:
parent
69733fd37f
commit
b006e18d26
@ -65,6 +65,7 @@ DGRLIB = rel/apple/DGRLIB\#FE1000
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HGRSPRITE = rel/apple/HGRSPRITE\#FE1000
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LINES = rel/LINES\#FE1000
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GRAFIX = rel/apple/GRAFIX\#FE1000
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SFM = rel/apple/SFM\#FE1000
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GFXDEMO = rel/apple/GFXDEMO\#FE1000
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JOYBUZZ = rel/apple/JOYBUZZ\#FE1000
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PORTIO = rel/apple/PORTIO\#FE1000
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@ -104,7 +105,7 @@ TXTTYPE = .TXT
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#SYSTYPE = \#FF2000
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#TXTTYPE = \#040000
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apple: $(PLVMZP_APL) $(PLASM) $(PLVM) $(PLVM01) $(PLVM02) $(PLVMJIT) $(PLVM802) $(PLVM03) $(PLVMJIT03) $(CMD) $(CMDJIT) $(JIT) $(JIT16) $(JITUNE) $(SOSCMD) $(SOSCMDJIT) $(PLASMAPLASM) $(CODEOPT) $(ZIP) $(MATCHFILES) $(ARGS) $(MEMMGR) $(MEMTEST) $(FIBER) $(FIBERTEST) $(LONGJMP) $(ED) $(MON) $(COPY) $(DEL) $(REN) $(CAT) $(NEWDIR) $(TYPE) $(SOS) $(ROD) $(SIEVE) $(PRIMEGAP) $(MOUSE) $(UTHERNET2) $(UTHERNET) $(ETHERIP) $(INET) $(DHCP) $(HTTPD) $(TFTPD) $(ROGUE) $(ROGUEMAP) $(ROGUECOMBAT) $(GRAFIX) $(GFXDEMO) $(LINES) $(HGRSPRITE) $(HGRLIB) $(HGRTEST) $(GRLIB) $(DGRLIB) $(GRTEST) $(DGRTEST) $(HGRTEST) $(FILEIO_APL) $(CONIO_APL) $(JOYBUZZ) $(PORTIO) $(SPIPORT) $(SDFAT) $(FATCAT) $(FATGET) $(FATPUT) $(FATWDSK) $(FATRDSK) $(INT32) $(INT32TEST) $(SANE) $(FPSTR) $(FPU) $(SANITY) $(LZ4) $(LZ4CAT) $(RPNCALC) $(SNDSEQ) $(PLAYSEQ)
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apple: $(PLVMZP_APL) $(PLASM) $(PLVM) $(PLVM01) $(PLVM02) $(PLVMJIT) $(PLVM802) $(PLVM03) $(PLVMJIT03) $(CMD) $(CMDJIT) $(JIT) $(JIT16) $(JITUNE) $(SOSCMD) $(SOSCMDJIT) $(PLASMAPLASM) $(CODEOPT) $(ZIP) $(MATCHFILES) $(ARGS) $(MEMMGR) $(MEMTEST) $(FIBER) $(FIBERTEST) $(LONGJMP) $(ED) $(MON) $(COPY) $(DEL) $(REN) $(CAT) $(NEWDIR) $(TYPE) $(SOS) $(ROD) $(SIEVE) $(PRIMEGAP) $(MOUSE) $(UTHERNET2) $(UTHERNET) $(ETHERIP) $(INET) $(DHCP) $(HTTPD) $(TFTPD) $(ROGUE) $(ROGUEMAP) $(ROGUECOMBAT) $(SFM) $(GRAFIX) $(GFXDEMO) $(LINES) $(HGRSPRITE) $(HGRLIB) $(HGRTEST) $(GRLIB) $(DGRLIB) $(GRTEST) $(DGRTEST) $(HGRTEST) $(FILEIO_APL) $(CONIO_APL) $(JOYBUZZ) $(PORTIO) $(SPIPORT) $(SDFAT) $(FATCAT) $(FATGET) $(FATPUT) $(FATWDSK) $(FATRDSK) $(INT32) $(INT32TEST) $(SANE) $(FPSTR) $(FPU) $(SANITY) $(LZ4) $(LZ4CAT) $(RPNCALC) $(SNDSEQ) $(PLAYSEQ)
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-rm vmsrc/plvmzp.inc
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@ -258,6 +259,10 @@ $(LONGJMP): libsrc/longjmp.pla $(PLVM02) $(PLASM)
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./$(PLASM) -AMOW < libsrc/longjmp.pla > libsrc/longjmp.a
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acme --setpc 4094 -o $(LONGJMP) libsrc/longjmp.a
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$(SFM): samplesrc/sfm.pla $(PLVM02) $(PLASM)
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./$(PLASM) -AMOW < samplesrc/sfm.pla > samplesrc/sfm.a
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acme --setpc 4094 -o $(SFM) samplesrc/sfm.a
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$(ROGUE): samplesrc/rogue.pla $(PLVM02) $(PLASM)
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./$(PLASM) -AMOW < samplesrc/rogue.pla > samplesrc/rogue.a
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acme --setpc 4094 -o $(ROGUE) samplesrc/rogue.a
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@ -75,6 +75,7 @@ cp rel/apple/HGRTEST#FE1000 prodos/demos/HGRTEST.REL
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cp rel/apple/GRTEST#FE1000 prodos/demos/GRTEST.REL
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cp rel/apple/DGRTEST#FE1000 prodos/demos/DGRTEST.REL
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cp rel/apple/HGRTEST#FE1000 prodos/demos/HGRTEST.REL
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cp rel/apple/SFM#FE1000 prodos/demos/SFM.REL
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cp rel/apple/ROD#FE1000 prodos/demos/ROD.REL
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cp rel/RPNCALC#FE1000 prodos/demos/RPNCALC.REL
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cp rel/LZ4CAT#FE1000 prodos/demos/LZ4CAT.REL
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@ -132,6 +133,7 @@ cp samplesrc/rpncalc.pla prodos/bld/samples/RPNCALC.PLA.TXT
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cp samplesrc/fatcat.pla prodos/bld/samples/FATCAT.PLA.TXT
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cp samplesrc/gfxdemo.pla prodos/bld/samples/GFXDEMO.PLA.TXT
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cp samplesrc/lz4cat.pla prodos/bld/samples/Z4CAT.PLA.TXT
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cp samplesrc/sfm.pla prodos/bld/samples/SFM.PLA.TXT
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#mkdir prodos/bld/examples
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#cp samplesrc/examples/ex.1.pla prodos/bld/examples/EX.1.PLA.TXT
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@ -1 +1,203 @@
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include "inc/cmdsys.plh"
include "inc/hgrlib.plh"
include "inc/hgrsprite.plh"
include "inc/lines.plh"
include "inc/joybuzz.plh"
sysflags reshgr1|reshgr2 // Reserve HGR page 1 and 2
byte egg = $88,$83,$33,$33,$38,$88
byte = $88,$33,$11,$11,$33,$88
byte = $83,$31,$11,$11,$13,$38
byte = $33,$11,$11,$11,$11,$33
byte = $33,$11,$11,$11,$11,$33
byte = $33,$11,$11,$11,$11,$33
byte = $33,$11,$11,$11,$11,$33
byte = $83,$31,$11,$11,$13,$38
byte = $88,$33,$11,$11,$33,$88
byte = $88,$83,$33,$33,$38,$88
byte dummy = $88,$88,$88,$88
byte = $88,$88,$88,$88
byte = $88,$88,$88,$88
byte = $88,$88,$88,$88
byte = $88,$88,$88,$88
byte = $88,$88,$88,$88
byte = $88,$88,$88,$88
byte = $88,$88,$88,$88
byte ship = $CC,$CC,$CC,$77,$CC,$CC,$CC
byte = $CC,$CC,$C7,$77,$7C,$CC,$CC
byte = $CC,$CC,$C7,$77,$7C,$CC,$CC
byte = $CC,$CC,$C7,$77,$7C,$CC,$CC
byte = $CC,$CC,$C7,$77,$7C,$CC,$CC
byte = $77,$CC,$77,$66,$77,$CC,$77
byte = $77,$CC,$77,$66,$77,$CC,$77
byte = $77,$CC,$77,$66,$77,$CC,$77
byte = $77,$CC,$77,$77,$77,$CC,$77
byte = $77,$CC,$77,$77,$77,$CC,$77
byte = $77,$CC,$77,$77,$77,$CC,$77
byte = $77,$C7,$77,$77,$77,$7C,$77
byte = $77,$77,$77,$77,$77,$77,$77
byte = $77,$77,$75,$55,$57,$77,$77
byte missle = $CC,$55,$CC
byte = $CC,$55,$CC
byte = $CC,$55,$CC
byte = $CC,$55,$CC
byte = $CC,$55,$CC
byte = $CC,$55,$CC
byte = $C5,$55,$5C
byte = $55,$55,$55
var sprtEgg, sprtShip, sprtMissle, sprtDummy
def moire#0
var i
setlinespans(@hgrHlin, @hgrVlin)
setlineplot(@hgrXorPlot)
hgrColor(7)
for i = 0 to 191 step 8
linespans(0, i, 279, 191 - i)
next
for i = 0 to 279 step 9
linespans(i, 0, 279 - i, 191)
next
end
def game(eggnum)#0
var[14] xegg, yegg, ixegg, iyegg
var xship, xmissle
byte yship, ymissle
byte k, xdelta, ydelta, btn0, btn1
xship = 140
ymissle = 255
xegg[0] = 100
ixegg[0] = 1
yegg[0] = 60
iyegg[0] = -1
for k = 1 to 13
xegg[k] = ((xegg[k - 1] ^ 37) + 97) & 255
ixegg[k] = -ixegg[k - 1]
yegg[k] = ((yegg[k - 1] ^ 29) + 53) & 63
iyegg[k] = -iyegg[k - 1]
next
repeat
for k = 0 to 13
if yegg[k] <> 255
xegg[k] = xegg[k] + ixegg[k]
if xegg[k] < -5 or xegg[k] > 284
ixegg[k] = -ixegg[k]
fin
yegg[k] = yegg[k] + iyegg[k]
if yegg[k] < -5 or yegg[k] > 64
iyegg[k] = -iyegg[k]
fin
spritePosIndex(xegg[k], yegg[k], k+2)
fin
next
xdelta, ydelta, btn0, btn1 = joypos(ymissle/4)
xship = xship + (xdelta / 4 - 10)
if xship < 0; xship = 0; fin
if xship > 279; xship = 279; fin
if btn0 and ymissle == 255
spriteAdd(1, sprtMissle)
xmissle = xship
ymissle = 172
fin
if ymissle <> 255
if ymissle < 8
spriteDel(1)
ymissle = 255
else
ymissle = ymissle - 8
spritePosIndex(xmissle, ymissle, 1)
for k = 0 to 13
if yegg[k] <> 255
if ymissle >= yegg[k] - 5 and ymissle <= yegg[k] + 5
if xmissle >= xegg[k] - 5 and xmissle <= xegg[k] + 5
//
// Hit
//
yegg[k] = 255
ymissle = 255
spriteAdd(k + 2, spriteDup(sprtDummy))
spritePosIndex(0, 0, k + 2)
spriteDel(1)
fin
fin
fin
next
fin
fin
spritePosIndex(xship, 190, 0)
spriteDrawList()
spriteDrawBuf(hgrSwap())
until ^$C000 > 127
end
hgrMode
spriteDrawBuf(hgrDrawBuf(0)) // So we can see the compile process
sprtShip = spriteCompile(14, 14, 7, 13, @ship)
sprtMissle = spriteCompile( 6, 8, 3, 0, @missle)
sprtEgg = spriteCompile(12, 10, 6, 5, @egg)
sprtDummy = spriteCompile( 7, 8, 0, 0, @dummy)
hgrColor(8)
hgrClear()
moire
memcpy($4000, $2000, $2000) // Copy to both buffers
spriteDrawBuf(hgrDrawBuf(1))
spriteAdd(0, sprtShip)
spriteAdd(2, sprtEgg)
spriteAdd(3, spriteDup(sprtEgg))
spriteAdd(4, spriteDup(sprtEgg))
spriteAdd(5, spriteDup(sprtEgg))
spriteAdd(6, spriteDup(sprtEgg))
spriteAdd(7, spriteDup(sprtEgg))
spriteAdd(8, spriteDup(sprtEgg))
spriteAdd(9, spriteDup(sprtEgg))
spriteAdd(10, spriteDup(sprtEgg))
spriteAdd(11, spriteDup(sprtEgg))
spriteAdd(12, spriteDup(sprtEgg))
spriteAdd(13, spriteDup(sprtEgg))
spriteAdd(14, spriteDup(sprtEgg))
spriteAdd(15, spriteDup(sprtEgg))
game(14)
getc
txtMode
done
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include "inc/cmdsys.plh"
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include "inc/hgrlib.plh"
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include "inc/hgrsprite.plh"
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include "inc/lines.plh"
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include "inc/joybuzz.plh"
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sysflags reshgr1|reshgr2 // Reserve HGR page 1 and 2
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byte egg = $88,$88,$83,$33,$33,$33,$33,$38,$88,$88
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byte = $88,$83,$33,$11,$11,$11,$11,$33,$38,$88
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byte = $83,$31,$11,$11,$11,$11,$11,$11,$13,$38
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byte = $33,$11,$11,$11,$11,$11,$11,$11,$11,$33
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byte = $33,$11,$11,$11,$11,$11,$11,$11,$11,$33
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byte = $33,$11,$11,$11,$11,$11,$11,$11,$11,$33
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byte = $33,$11,$11,$11,$11,$11,$11,$11,$11,$33
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byte = $83,$31,$11,$11,$11,$11,$11,$11,$13,$38
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byte = $88,$83,$33,$11,$11,$11,$11,$33,$38,$88
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byte = $88,$88,$83,$33,$33,$33,$33,$38,$88,$88
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byte spider = $33,$88,$88,$33,$33,$33,$33,$88,$88,$33
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byte = $33,$88,$83,$32,$22,$22,$23,$38,$88,$33
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byte = $83,$38,$83,$32,$22,$22,$23,$38,$83,$38
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byte = $88,$83,$33,$22,$22,$22,$22,$33,$38,$88
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byte = $33,$88,$33,$22,$22,$22,$22,$33,$88,$33
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byte = $88,$33,$38,$33,$22,$22,$33,$83,$33,$88
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byte = $88,$88,$83,$33,$22,$22,$33,$38,$88,$88
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byte = $88,$33,$33,$33,$22,$22,$33,$33,$33,$88
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byte = $33,$88,$88,$88,$33,$33,$88,$88,$88,$33
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byte = $88,$88,$33,$33,$22,$22,$33,$33,$88,$88
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byte = $88,$33,$88,$33,$22,$22,$33,$88,$33,$88
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byte = $33,$88,$88,$83,$32,$23,$38,$88,$88,$33
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byte = $88,$88,$88,$88,$33,$33,$88,$88,$88,$88
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byte web1 = $88,$83,$38,$88
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byte = $88,$38,$83,$88
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byte = $88,$38,$83,$88
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byte = $88,$33,$33,$88
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byte = $83,$38,$83,$38
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byte = $83,$38,$83,$38
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byte = $83,$38,$83,$38
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byte = $33,$33,$33,$33
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byte web2 = $88,$33,$83,$38,$33,$88
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byte = $88,$38,$83,$38,$83,$88
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byte = $83,$38,$83,$38,$83,$38
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byte = $83,$33,$33,$33,$33,$38
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byte = $83,$38,$83,$38,$83,$38
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byte = $83,$38,$83,$38,$83,$38
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byte = $33,$88,$83,$38,$88,$33
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byte = $33,$33,$33,$33,$33,$33
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byte ship = $CC,$CC,$CC,$77,$CC,$CC,$CC
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byte = $CC,$CC,$C7,$77,$7C,$CC,$CC
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byte = $CC,$CC,$C7,$77,$7C,$CC,$CC
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byte = $CC,$CC,$C7,$77,$7C,$CC,$CC
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byte = $CC,$CC,$C7,$77,$7C,$CC,$CC
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byte = $77,$CC,$77,$66,$77,$CC,$77
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byte = $77,$CC,$77,$66,$77,$CC,$77
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byte = $77,$CC,$77,$66,$77,$CC,$77
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byte = $77,$CC,$77,$77,$77,$CC,$77
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byte = $77,$CC,$77,$77,$77,$CC,$77
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byte = $77,$CC,$77,$77,$77,$CC,$77
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byte = $77,$C7,$77,$77,$77,$7C,$77
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byte = $77,$77,$75,$55,$57,$77,$77
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byte = $77,$77,$75,$55,$57,$77,$77
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byte missle = $CC,$55,$CC
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byte = $CC,$55,$CC
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byte = $CC,$55,$CC
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byte = $CC,$55,$CC
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byte = $CC,$55,$CC
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byte = $CC,$55,$CC
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byte = $C5,$55,$5C
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byte = $55,$55,$55
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byte dummy = $88,$88,$88,$88
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byte = $88,$88,$88,$88
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byte = $88,$88,$88,$88
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byte = $88,$88,$88,$88
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byte = $88,$88,$88,$88
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byte = $88,$88,$88,$88
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byte = $88,$88,$88,$88
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byte = $88,$88,$88,$88
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var sprtEgg, sprtSpider, sprtShip, sprtMissle, sprtDummy
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def moire#0
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var i
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setlinespans(@hgrHlin, @hgrVlin)
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setlineplot(@hgrPlot)
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hgrColor(7)
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for i = 0 to 191 step 8
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linespans(0, i, 279, 191 - i)
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next
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for i = 0 to 279 step 9
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linespans(i, 0, 279 - i, 191)
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next
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end
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def game(spdrcnt)#0
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var[14] xspdr, yspdr, ixspdr, iyspdr, hatch
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var xship, xmissle
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byte yship, ymissle
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byte spdrnum, k, xdelta, ydelta, btn0, btn1
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xship = 140
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ymissle = 255
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xspdr[0] = 100
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ixspdr[0] = 1
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yspdr[0] = 60
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iyspdr[0] = -1
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hatch[0] = 1
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spdrnum = spdrcnt - 1
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for k = 1 to spdrnum
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spriteAdd(k + 2, spriteDup(sprtEgg))
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xspdr[k] = ((xspdr[k - 1] ^ 37) + 97) & 255
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ixspdr[k] = -ixspdr[k - 1]
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yspdr[k] = ((yspdr[k - 1] ^ 29) + 53) & 63
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iyspdr[k] = -iyspdr[k - 1]
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hatch[k] = hatch[k - 1] + 1
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next
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repeat
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for k = 0 to spdrnum
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if yspdr[k] <> 255
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//xspdr[k] = xspdr[k] + ixspdr[k]
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if ixspdr[k] > 0
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xspdr[k] = xspdr[k] + yspdr[k] / 8
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else
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xspdr[k] = xspdr[k] - yspdr[k] / 8
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fin
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if xspdr[k] < -5 or xspdr[k] > 284
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ixspdr[k] = -ixspdr[k]
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fin
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yspdr[k] = yspdr[k] + iyspdr[k]
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if yspdr[k] < -5
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iyspdr[k] = -iyspdr[k]
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if hatch[k]
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hatch[k]--
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if hatch[k] == 0
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spriteAdd(k + 2, spriteDup(sprtSpider))
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fin
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fin
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fin
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if yspdr[k] > 64
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iyspdr[k] = -iyspdr[k]
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fin
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spritePosIndex(xspdr[k], yspdr[k], k+2)
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fin
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next
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xdelta, ydelta, btn0, btn1 = joypos(ymissle/4)
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xship = xship + (xdelta / 4 - 10)
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if xship < 0; xship = 0; fin
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if xship > 279; xship = 279; fin
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if btn0 and ymissle == 255
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spriteAdd(1, sprtMissle)
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xmissle = xship
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ymissle = 172
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fin
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if ymissle <> 255
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if ymissle < 8
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spriteDel(1)
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ymissle = 255
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else
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ymissle = ymissle - 8
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spritePosIndex(xmissle, ymissle, 1)
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for k = 0 to spdrnum
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if yspdr[k] <> 255
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if ymissle >= yspdr[k] - 7 and ymissle <= yspdr[k] + 6
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if xmissle >= xspdr[k] - 10 and xmissle <= xspdr[k] + 9
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//
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// Hit
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//
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yspdr[k] = 255
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ymissle = 255
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spriteAdd(k + 2, spriteDup(sprtDummy))
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spritePosIndex(0, 0, k + 2)
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spriteDel(1)
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spdrcnt--
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if not spdrcnt
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return
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fin
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fin
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fin
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fin
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next
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fin
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fin
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spritePosIndex(xship, 190, 0)
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spriteDrawList()
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spriteDrawBuf(hgrSwap())
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until ^$C000 > 127
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getc
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end
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hgrMode
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spriteDrawBuf(hgrDrawBuf(0)) // So we can see the compile process
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sprtShip = spriteCompile(14, 14, 7, 13, @ship)
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sprtMissle = spriteCompile( 6, 8, 3, 0, @missle)
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sprtEgg = spriteCompile(20, 10, 10, 5, @egg)
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sprtSpider = spriteCompile(20, 13, 10, 6, @spider)
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sprtDummy = spriteCompile( 7, 8, 0, 0, @dummy)
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hgrColor(4)
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hgrClear()
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moire
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memcpy($4000, $2000, $2000) // Copy to both buffers
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spriteDrawBuf(hgrDrawBuf(1))
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spriteAdd(0, sprtShip)
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spriteAdd(2, sprtEgg)
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game(4)
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txtMode
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done
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@ -53,4 +53,5 @@ echo "BLD/SAMPLES/MEMTEST.PLA"; atftp $1 --put -l samplesrc/memtest.pla -r $
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||||
echo "BLD/SAMPLES/FATCAT.PLA"; atftp $1 --put -l samplesrc/fatcat.pla -r $2/BLD/SAMPLES/FATCAT.PLA#040000
|
||||
echo "BLD/SAMPLES/GFXDEMO.PLA"; atftp $1 --put -l samplesrc/gfxdemo.pla -r $2/BLD/SAMPLES/GFXDEMO.PLA#040000
|
||||
echo "BLD/SAMPLES/LZ4CAT.PLA"; atftp $1 --put -l samplesrc/lz4cat.pla -r $2/BLD/SAMPLES/LZ4CAT.PLA#040000
|
||||
echo "BLD/SAMPLES/SFM.PLA"; atftp $1 --put -l samplesrc/sfm.pla -r $2/BLD/SAMPLES/SFM.PLA#040000
|
||||
|
||||
|
@ -9,6 +9,7 @@ echo "DEMOS/HGRTEST"; atftp $1 --put -l rel/apple/HGRTEST#FE1000
|
||||
echo "DEMOS/GRTEST"; atftp $1 --put -l rel/apple/GRTEST#FE1000 -r $2/DEMOS/GRTEST#FE1000
|
||||
echo "DEMOS/INT32TEST"; atftp $1 --put -l rel/INT32TEST#FE1000 -r $2/DEMOS/INT32TEST#FE1000
|
||||
echo "DEMOS/DGRTEST"; atftp $1 --put -l rel/apple/DGRTEST#FE1000 -r $2/DEMOS/DGRTEST#FE1000
|
||||
echo "DEMOS/SFM"; atftp $1 --put -l rel/apple/SFM#FE1000 -r $2/DEMOS/SFM#FE1000
|
||||
|
||||
# Music demo
|
||||
echo "DEMOS/MUSIC/PLAYSEQ"; atftp $1 --put -l rel/apple/PLAYSEQ#FE1000 -r $2/DEMOS/MUSIC/PLAYSEQ#FE1000
|
||||
|
Loading…
Reference in New Issue
Block a user