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PLASMA/src/samplesrc/dcgrtest.pla
2024-11-14 10:13:59 -08:00

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include "inc/cmdsys.plh"
include "inc/lines.plh"
include "inc/dcgrlib.plh"
include "inc/dcgrutils.plh"
sysflags resxtxt1|reshgr1|resxhgr1
//
// Test sprite
//
const SPR_W = 16
const SPR_H = 16
byte[] sprite = $55,$55,$55,$05,$50,$55,$55,$55
byte[] = $55,$55,$00,$00,$00,$00,$55,$55
byte[] = $55,$00,$00,$AA,$AA,$00,$00,$55
byte[] = $05,$00,$AA,$AA,$AA,$AA,$00,$50
byte[] = $00,$A0,$AA,$FF,$FF,$AA,$0A,$00
byte[] = $00,$AA,$FF,$FF,$FF,$FF,$AA,$00
byte[] = $00,$AA,$1F,$12,$12,$F2,$AA,$00
byte[] = $00,$AA,$2F,$21,$21,$F1,$AA,$00
byte[] = $00,$AA,$1F,$12,$12,$F2,$AA,$00
byte[] = $00,$AA,$2F,$21,$21,$F1,$AA,$00
byte[] = $00,$AA,$FF,$FF,$FF,$FF,$AA,$00
byte[] = $00,$A0,$AA,$FF,$FF,$AA,$0A,$00
byte[] = $05,$00,$AA,$AA,$AA,$AA,$00,$50
byte[] = $55,$00,$00,$AA,$AA,$00,$00,$55
byte[] = $55,$55,$00,$00,$00,$00,$55,$55
byte[] = $55,$55,$55,$05,$50,$55,$55,$55
byte[] rlesprt = 7, $55, 2, $00, 7, $55
byte[] = 4, $55, 8, $00, 4, $55
byte[] = 2, $55, 4, $00, 4, $AA, 4, $00, 2, $55
byte[] = 1, $05, 3, $00, 8, $AA, 3, $00, 1, $55
byte[] = 3, $00, 3, $AA, 4, $FF, 3, $AA, 3, $00
byte[] = 2, $00, 2, $AA, 8, $FF, 2, $AA, 2, $00
byte[] = 2, $00, 2, $AA, 2, $1F, 4, $12, 2, $F2, 2, $AA, 2, $00
byte[] = 2, $00, 2, $AA, 2, $2F, 4, $21, 2, $F1, 2, $AA, 2, $00
byte[] = 2, $00, 2, $AA, 2, $1F, 4, $12, 2, $F2, 2, $AA, 2, $00
byte[] = 2, $00, 2, $AA, 2, $2F, 4, $21, 2, $F1, 2, $AA, 2, $00
byte[] = 2, $00, 2, $AA, 8, $FF, 2, $AA, 2, $00
byte[] = 3, $00, 3, $AA, 4, $FF, 3, $AA, 3, $00
byte[] = 1, $05, 3, $00, 8, $AA, 3, $00, 1, $55
byte[] = 2, $55, 4, $00, 4, $AA, 4, $00, 2, $55
byte[] = 4, $55, 8, $00, 4, $55
byte[] = 7, $55, 2, $00, 7, $55
word rlesprptr
word sprite7msk[7]
word sprite7[7]
word sprite7span, sprite7w
//
// Dither matrices
//
byte[] dither25 = $55, $55, $00, $00, $AA, $AA, $00, $00
byte[] = $55, $55, $00, $00, $AA, $AA, $00, $00
byte[] = $55, $55, $00, $00, $AA, $AA, $00, $00
byte[] = $55, $55, $00, $00, $AA, $AA, $00, $00
byte[] dither50 = $55, $55, $AA, $AA, $55, $55, $AA, $AA
byte[] = $55, $55, $AA, $AA, $55, $55, $AA, $AA
byte[] = $55, $55, $AA, $AA, $55, $55, $AA, $AA
byte[] = $55, $55, $AA, $AA, $55, $55, $AA, $AA
byte[] dither75 = $55, $55, $FF, $FF, $AA, $AA, $FF, $FF
byte[] = $55, $55, $FF, $FF, $AA, $AA, $FF, $FF
byte[] = $55, $55, $FF, $FF, $AA, $AA, $FF, $FF
byte[] = $55, $55, $FF, $FF, $AA, $AA, $FF, $FF
word[] dither = @dither25, @dither50, @dither75
//
// Sliding sprite Y coordinate
//
const SLIDE_Y = 170
//
// Enterprise sprites
//
struc t_sprite
var spr_xorg
var spr_yorg
var spr_width
var spr_height
var spr_pixmap
var spr_bl7
end
res[t_sprite * 8] ncc1701
char[12] sprFile = "ENT.UP.SPR"
char[12] = "ENT.UR.SPR"
char[12] = "ENT.RT.SPR"
char[12] = "ENT.DR.SPR"
char[12] = "ENT.DN.SPR"
char[12] = "ENT.DL.SPR"
char[12] = "ENT.LT.SPR"
char[12] = "ENT.UL.SPR"
const ENT_W7 = 5
const ENT_H = 43
const ENT_SZ = ENT_W7*4*ENT_H
def dcgrCompSprite(offset)#0
byte i
for i = 0 to 6
sprite7[i], sprite7span = dcgrAllocBl7Mem(SPR_W + offset, SPR_H)
sprite7w = sprite7span >> 2
dcgrSurfMem(OP_SRC, SPR_H, sprite7[i], sprite7span)
dcgrColor(CLR_BLACK)
dcgrClearBl7(0, 0, sprite7w, SPR_H)
//dcgrPixMap(i + offset, 0, SPR_W, SPR_H, @sprite)
//dcgrRleMap(i + offset, 0, SPR_W, SPR_H, @rlesprt)
dcgrRleMap(i + offset, 0, SPR_W, SPR_H, rlesprptr)
dcgrSurfScr(OP_SRC)
dcgrMemBl7(0, i * SPR_H, sprite7w, SPR_H, sprite7[i], sprite7span)
next
end
def dcgrCompMask(offset)#0
byte i
for i = 0 to 6
sprite7msk[i], sprite7span = dcgrAllocBl7Mem(SPR_W + offset, SPR_H)
sprite7w = sprite7span >> 2
dcgrSurfMem(OP_SRC, SPR_H, sprite7msk[i], sprite7span)
dcgrColor(CLR_WHITE)
dcgrClearBl7(0, 0, sprite7w, SPR_H)
//dcgrPixMap(i + offset, 0, SPR_W, SPR_H, @sprite)
dcgrRleMap(i + offset, 0, SPR_W, SPR_H, @rlesprt)
dcgrOp(OP_XOR)
//dcgrPixMap(i + offset, 0, SPR_W, SPR_H, @sprite)
dcgrRleMap(i + offset, 0, SPR_W, SPR_H, @rlesprt)
dcgrSurfScr(OP_SRC)
dcgrMemBl7(sprite7w, i * SPR_H, sprite7w, SPR_H, sprite7msk[i], sprite7span)
next
end
def readEnterprise#0
var xorg, yorg, width, height, pixptr, t_ptr, f_ptr
byte i
t_ptr = @ncc1701
f_ptr = @sprFile
for i = 0 to 7
xorg, yorg, width, height, pixptr = spriteRead(f_ptr)
t_ptr=>spr_xorg = xorg
t_ptr=>spr_yorg = yorg
t_ptr=>spr_width = width
t_ptr=>spr_height = height
t_ptr=>spr_pixmap = pixptr
t_ptr=>spr_bl7 = heapalloc(ENT_SZ)
dcgrSurfMem(OP_SRC, ENT_H, t_ptr=>spr_bl7, ENT_W7*4)
dcgrColor(CLR_BLACK)
dcgrClearBl7(0, 0, ENT_W7, ENT_H)
dcgrPixmap(ENT_W7*7/2 - xorg, ENT_H/2 - yorg, width, height, pixptr)
t_ptr = t_ptr + t_sprite
f_ptr = f_ptr + 12
next
end
////////////////////////////////////////////////////////////////
// //
// Test Harness //
// //
////////////////////////////////////////////////////////////////
def dhgrTest#0
word i
//
// Double Hires Lines
//
dcgrSurfScr(OP_OR)
setlineplot(@dhgrSet)
for i = 559 downto 0 step 20
line(0, 0, i, 191)
next
getc
end
def dcgrTest#0
word i, j, k, oi, oj, i7, im7, k7, km7, s7w, inci, incj, inck
word backblk, backspan
word restrblk, restrspan, restr7w, restrw
byte mode
byte[40] tilestr
//
// Use back buffer for tile set buffer
//
backblk, backspan = dcgrAllocBl7Mem(SCR_WIDTH, SPR_H)
j = 0
while ^$C000 < 128
//
// Convert compiled sprite into tile set
//
dcgrMemBl7Tile(0, 0, sprite7[j], sprite7span, backblk)
dcgrMemBl7Tile(1, 0, sprite7[j], sprite7span, backblk + 32)
dcgrMemBl7Tile(2, 0, sprite7[j], sprite7span, backblk + 64)
dcgrMemBl7Tile(3, 0, sprite7[j], sprite7span, backblk + 96)
dcgrMemBl7Tile(0, 8, sprite7[j], sprite7span, backblk + 128)
dcgrMemBl7Tile(1, 8, sprite7[j], sprite7span, backblk + 160)
dcgrMemBl7Tile(2, 8, sprite7[j], sprite7span, backblk + 192)
dcgrMemBl7Tile(3, 8, sprite7[j], sprite7span, backblk + 224)
//
// Fill screen wil tiles matching compiled sprite
//
for i = 0 to 19
tilestr[i] = i & $03
next
for i = 0 to 19
tilestr[i + 20] = (i & $03) + 4
next
dcgrSurfScr(OP_SRC)
for i = 0 to 12 step 2
dcgrTiles(10, i, @tilestr, 10, backblk)
dcgrTiles(10, i + 1, @tilestr + 20, 10, backblk)
next
j++
if j == 7; j = 0; fin
loop
getc
//
// Lines
//
dcgrSurfScr(OP_SRC)
setlineplot(@dcgrPixel)
setlinespans(@dcgrHLin, @dcgrVLin)
for i = 0 to 191 step 2
dcgrColor(i)
linespans(0, 0, 139, i)
next
for i = 139 downto 0 step 2
dcgrColor(i)
linespans(0, 0, i, 191)
next
dcgrColor(CLR_BLACK)
dcgrClearBl7(21/7, 30, 100/7, 132)
dcgrColor(CLR_WHITE)
dcgrHLin((21/7)*7-1, (21/7)*7+(100/7)*7, 29)
dcgrHLin((21/7)*7-1, (21/7)*7+(100/7)*7, 29+133)
dcgrVLin(29, 29+133, (21/7)*7-1)
dcgrVLin(29, 29+133, (21/7)*7+(100/7)*7)
dcgrColor(CLR_BLACK) // Outline color
dcgrBoldStr(CLR_WHITE, 48, 10, "Hello!")
dcgrFont(FONT_THIN)
dcgrColor(CLR_WHITE) // Outline color
dcgrBoldStr(CLR_BLACK, 42, 20, "from DCGRTEST")
i = 64; j = 64; k = 86
k7 = k/7
inci = 1; incj = 1; inck = 2
dcgrSurfMem(OP_SRC, SPR_H, backblk, backspan)
dcgrScrBl7(0, SLIDE_Y, backspan >> 2, SPR_H)
dcgrSurfScr(OP_SRC)
dcgrColor(CLR_WHITE)
dcgrHLin(0, 139, SLIDE_Y)
dcgrHLin(0, 139, SLIDE_Y+SPR_H-1)
dcgrVLin(SLIDE_Y, SLIDE_Y+SPR_H-1, 0)
dcgrVLin(SLIDE_Y, SLIDE_Y+SPR_H-1, 139)
getc
dcgrMemBl7(0, SLIDE_Y, backspan >> 2, SPR_H, backblk, backspan)
restrblk, restrspan = dcgrAllocBl7Mem(SPR_W, SPR_H)
restr7w = restrspan >> 2
restrw = restr7w * 7
mode = 1
while mode
if ^$C000 >= 128
mode = (^$C010 & $7F) - '0'
fin
k7, km7 = divmod(k, 7)
i7, im7 = divmod(i, 7)
if i7 + sprite7w < (21/7)+(100/7)
s7w = sprite7w
else
s7w = (21/7)+(100/7) - i7
fin
when mode
is 1
dcgrSurfScr(OP_SRC)
dcgrMemBl7(i7, j, s7w, SPR_H, sprite7[im7], sprite7span)
is 2
if k < 0 and km7 // Handle off left edge special case
k7--
km7 = 7 + km7
fin
dcgrSurfMem(OP_SRC, SPR_H, restrblk, restrspan)
dcgrMemBl7(0, 0, restr7w, SPR_H, backblk + (k7 << 1), backspan)
dcgrOp(OP_AND)
dcgrMemBl7(0, 0, sprite7w, SPR_H, sprite7msk[km7], sprite7span)
dcgrOp(OP_XOR)
dcgrMemBl7(0, 0, sprite7w, SPR_H, sprite7[km7], sprite7span)
dcgrSurfScr(OP_SRC)
dcgrMemBl7(k7, SLIDE_Y, restr7w, SPR_H, restrblk, restrspan)
break
is 3
dcgrSurfScr(OP_SRC)
dcgrPixMap(i, j, SPR_W, SPR_H, @sprite)
is 4
dcgrSurfMem(OP_SRC, SPR_H, restrblk, restrspan)
dcgrMemBl7(0, 0, restr7w, SPR_H, backblk + (k7 << 1), backspan)
dcgrPixMap(km7 + 2, 0, SPR_W, SPR_H, @sprite)
dcgrSurfScr(OP_SRC)
dcgrMemBl7(k7, SLIDE_Y, restr7w, SPR_H, restrblk, restrspan)
break
is 5
dcgrSurfScr(OP_SRC)
dcgrPixMap(i, j, SPR_W, SPR_H, @sprite)
is 6
dcgrSurfMem(OP_SRC, SPR_H, restrblk, restrspan)
dcgrMemBl7(0, 0, restr7w, SPR_H, backblk + (k7 << 1), backspan)
dcgrColor(CLR_BLACK)
dcgrRect(km7 + 2, 3, 16 + 2, 10)
dcgrColor(CLR_WHITE)
dcgrStr(km7 + 3, 4, "DCGR")
dcgrSurfScr(OP_SRC)
dcgrMemBl7(k7, SLIDE_Y, restr7w, SPR_H, restrblk, restrspan)
break
is 7
dcgrSurfScr(OP_SRC)
dcgrMemBl7(i7, j, s7w, SPR_H, sprite7[im7], sprite7span)
break
is 8
dcgrSurfScr(OP_SRC)
dcgrPixMap(i, j, SPR_W, SPR_H, @sprite)
break
is 9
dcgrSurfScr(OP_XOR)
dcgrPixMap(i, j, SPR_W, SPR_H, @sprite)
dcgrPixMap(oi, oj, SPR_W, SPR_H, @sprite)
break
wend
if k > 136 or k < -16; inck = -inck; fin
k = k + inck
oi = i; oj = j
if i > 102 or i < 22; inci = -inci; fin
i = i + inci
if j > 145 or j < 32; incj = -incj; fin
j = j + incj
loop
//
// Rotate Enterprise
//
dcgrSurfScr(OP_SRC)
dcgrColor(CLR_BLACK)
dcgrClearBl7(21/7, 30, 100/7, 132)
dcgrOp(OP_XOR)
k = 0
i = @ncc1701
dcgrPixMap(73-i=>spr_xorg, 96-i=>spr_yorg, i=>spr_width, i=>spr_height, i=>spr_pixmap)
while ^$C000 < 128
dcgrPixMap(73-i=>spr_xorg, 96-i=>spr_yorg, i=>spr_width, i=>spr_height, i=>spr_pixmap)
i = i + t_sprite
k++
if k > 7
k = 0
i = @ncc1701
fin
dcgrPixMap(73-i=>spr_xorg, 96-i=>spr_yorg, i=>spr_width, i=>spr_height, i=>spr_pixmap)
loop
getc
dcgrOp(OP_SRC)
while ^$C000 < 128
dcgrColor(CLR_BLACK)
dcgrClearBl7(60/7, 75, 5, 43)
dcgrPixMap(73-i=>spr_xorg, 96-i=>spr_yorg, i=>spr_width, i=>spr_height, i=>spr_pixmap)
i = i + t_sprite
k++
if k > 7
k = 0
i = @ncc1701
fin
loop
getc
while ^$C000 < 128
dcgrMemBl7(60/7, 75, ENT_W7, ENT_H, i=>spr_bl7, ENT_W7*4)
i = i + t_sprite
k++
if k > 7
k = 0
i = @ncc1701
fin
loop
getc
//
// Re-use the back buffer for a stipple pattern to mask the screen
//
for k = 0 to 2
dcgrSurfMem(OP_SRC, SPR_H, backblk, backspan)
dcgrColor(CLR_WHITE)
dcgrClearBl7(0, 0, SCR_WIDTH7, SPR_H)
dcgrColor(CLR_BLACK)
for i = 0 to 139 step 16
dcgrBitMap(i, 0, 16, 16, dither[k])
next
dcgrSurfScr(OP_AND)
for j = 0 to 95 step 16
dcgrMemBl7(0, j, SCR_WIDTH7, 16, backblk, backspan)
dcgrMemBl7(0, 175 - j, SCR_WIDTH7, 16, backblk, backspan)
next
next
dcgrSurfScr(OP_SRC)
dcgrClearBl7(0, 0, SCR_WIDTH7, SCR_HEIGHT)
//
// Create color patterns
//
for i = 0 to 15
dcgrColor(i)
dcgrClearBl7(i, 0, 1, SCR_HEIGHT)
next
oj = 0
for j = 0 to 191 step 12
dcgrColor(oj)
oi = 0
for i = 0 to 111 step 14
dcgrBitMap(i, j, 14, 12, @dither25)
oi++
next
oj++
next
getc
for i = 0 to 15
dcgrColor(i)
dcgrClearBl7(i, 0, 1, SCR_HEIGHT)
next
oj = 0
for j = 0 to 191 step 12
dcgrColor(oj)
oi = 0
for i = 0 to 111 step 14
dcgrBitMap(i, j, 14, 12, @dither50)
oi++
next
oj++
next
getc
for i = 0 to 15
dcgrColor(i)
dcgrClearBl7(i, 0, 1, SCR_HEIGHT)
next
oj = 0
for j = 0 to 191 step 12
dcgrColor(oj)
oi = 0
for i = 0 to 111 step 14
dcgrBitMap(i, j, 14, 12, @dither75)
oi++
next
oj++
next
getc
end
rlesprptr = heapmark
heapalloc(dcgrEncPixMap(SPR_W, SPR_H, @sprite, rlesprptr))
dcgrMode(0)
dhgrTest
screenRead("monarch")
dcgrOp(OP_SRC)
dcgrPixMap(10, 10, 20, 20, dcgrGetPixMap(60, 66, 20, 20))
getc
readEnterprise
dcgrCompSprite(2)
dcgrCompMask(2)
dcgrTest
dcgrMode(-1)
done