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cc65/include/conio.h

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/*****************************************************************************/
/* */
/* conio.h */
/* */
/* Direct console I/O */
/* */
/* */
/* */
/* (C) 1998-2000 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
/*
* This is the direct console interface for cc65. I do not like the function
* names very much, but the first version started as a rewrite of Borlands
* conio, and, even if the interface has changed, the names did not.
*
* The interface does direct screen I/O, so it is fast enough for most
* programs. I did not implement text windows, since many applications do
* not need them and should not pay for the additional overhead. It should
* be easy to add text windows on a higher level if needed,
*
* Most routines do not check the parameters. This may be unfortunate but is
* also related to speed. The coordinates are always 0/0 based.
*/
#ifndef _CONIO_H
#define _CONIO_H
#if !defined(_STDARG_H)
# include <stdarg.h>
#endif
/* Include the correct machine specific file */
#if defined(__APPLE2__) && !defined(_APPLE2_H)
# include <apple2.h>
#elif defined(__ATARI__) && !defined(_ATARI_H)
# include <atari.h>
#elif defined(__ATMOS__) && !defined(_ATMOS_H)
# include <atmos.h>
#elif defined(__CBM__) && !defined(_CBM_H)
# include <cbm.h>
#elif defined(__NES__) && !defined(_NES_H)
# include <nes.h>
#endif
/*****************************************************************************/
/* Functions */
/*****************************************************************************/
void clrscr (void);
/* Clear the whole screen and put the cursor into the top left corner */
unsigned char kbhit (void);
/* Return true if there's a key waiting, return false if not */
void __fastcall__ gotox (unsigned char x);
/* Set the cursor to the specified X position, leave the Y position untouched */
void __fastcall__ gotoy (unsigned char y);
/* Set the cursor to the specified Y position, leave the X position untouched */
void __fastcall__ gotoxy (unsigned char x, unsigned char y);
/* Set the cursor to the specified position */
unsigned char wherex (void);
/* Return the X position of the cursor */
unsigned char wherey (void);
/* Return the Y position of the cursor */
void __fastcall__ cputc (char c);
/* Output one character at the current cursor position */
void __fastcall__ cputcxy (unsigned char x, unsigned char y, char c);
/* Same as "gotoxy (x, y); cputc (c);" */
void __fastcall__ cputs (const char* s);
/* Output a NUL terminated string at the current cursor position */
void __fastcall__ cputsxy (unsigned char x, unsigned char y, const char* s);
/* Same as "gotoxy (x, y); puts (s);" */
int cprintf (const char* format, ...);
/* Like printf, but uses direct screen I/O */
int __fastcall__ vcprintf (const char* format, va_list ap);
/* Like vprintf, but uses direct screen I/O */
char cgetc (void);
/* Return a character from the keyboard. If there is no character available,
* the functions waits until the user does press a key. If cursor is set to
* 1 (see below), a blinking cursor is displayed while waiting.
*/
unsigned char __fastcall__ cursor (unsigned char onoff);
/* If onoff is 1, a cursor is display when waiting for keyboard input. If
* onoff is 0, the cursor is hidden when waiting for keyboard input. The
* function returns the old cursor setting.
*/
unsigned char __fastcall__ revers (unsigned char onoff);
/* Enable/disable reverse character display. This may not be supported by
* the output device. Return the old setting.
*/
unsigned char __fastcall__ textcolor (unsigned char color);
/* Set the color for text output. The old color setting is returned. */
unsigned char __fastcall__ bgcolor (unsigned char color);
/* Set the color for the background. The old color setting is returned. */
unsigned char __fastcall__ bordercolor (unsigned char color);
/* Set the color for the border. The old color setting is returned. */
void __fastcall__ chline (unsigned char length);
/* Output a horizontal line with the given length starting at the current
* cursor position.
*/
void __fastcall__ chlinexy (unsigned char x, unsigned char y, unsigned char length);
/* Same as "gotoxy (x, y); chline (length);" */
void __fastcall__ cvline (unsigned char length);
/* Output a vertical line with the given length at the current cursor
* position.
*/
void __fastcall__ cvlinexy (unsigned char x, unsigned char y, unsigned char length);
/* Same as "gotoxy (x, y); cvline (length);" */
void __fastcall__ cclear (unsigned char length);
/* Clear part of a line (write length spaces). */
void __fastcall__ cclearxy (unsigned char x, unsigned char y, unsigned char length);
/* Same as "gotoxy (x, y); cclear (length);" */
void __fastcall__ screensize (unsigned char* x, unsigned char* y);
/* Return the current screen size. */
void __fastcall__ cputhex8 (unsigned char val);
void __fastcall__ cputhex16 (unsigned val);
/* These shouldn't be here... */
/* End of conio.h */
#endif