mirror of
https://github.com/cc65/cc65.git
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311 lines
9.7 KiB
ArmAsm
311 lines
9.7 KiB
ArmAsm
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; Driver for the Commander X16 Kernal's mouse driver.
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;
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; 2019-11-16, Greg King
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;
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.include "zeropage.inc"
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.include "mouse-kernel.inc"
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.include "cx16.inc"
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.include "cbm_kernal.inc"
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.macpack module
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; ------------------------------------------------------------------------
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; Header. Includes jump table
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module_header _cx16_std_mou
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HEADER:
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; Driver signature
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.byte $6d, $6f, $75 ; ASCII "mou"
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.byte MOUSE_API_VERSION ; Mouse driver API version number
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; Library reference
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.addr $0000
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; Jump table
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.addr INSTALL
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.addr UNINSTALL
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.addr HIDE
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.addr SHOW
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.addr SETBOX
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.addr GETBOX
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.addr MOVE
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.addr BUTTONS
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.addr POS
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.addr INFO
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.addr IOCTL
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.addr IRQ
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; Mouse driver flags
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.byte $00 ; Don't need interrupts
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; Callback table, set by the mouse kernel before INSTALL is called
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CHIDE: jmp $0000 ; Hide the cursor
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CSHOW: jmp $0000 ; Show the cursor
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CPREP: jmp $0000 ; Prepare to move the cursor
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CDRAW: jmp $0000 ; Draw the cursor
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CMOVEX: jmp $0000 ; Move the cursor to X coord
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CMOVEY: jmp $0000 ; Move the cursor to Y coord
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;----------------------------------------------------------------------------
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; Constants
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SCREEN_WIDTH = 640 - 1 ; (origin is zero)
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SCREEN_HEIGHT = 480 - 1
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;----------------------------------------------------------------------------
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; Global variables.
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.bss
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XPos := MOUSEX ; Current mouse position, X
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YPos := MOUSEY ; Current mouse position, Y
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XMin := MOUSEL ; X1 value of bounding box
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XMax := MOUSER ; X2 value of bounding box
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YMin := MOUSET ; Y1 value of bounding box
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YMax := MOUSEB ; Y2 value of bounding box
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Box := XMin
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Buttons := MOUSEBT ; button status bits
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.rodata
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; Default values for above variables
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; (We use ".proc" because we want to define both a label and a scope.)
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.proc DefBox
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.word 0 ; XMin
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.word SCREEN_WIDTH ; XMax
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.word 0 ; YMin
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.word SCREEN_HEIGHT ; YMax
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.endproc
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; These button masks are compatible with the CBM 1351 and the CMD SmartMouse.
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ButtMask:
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.byte %00000000 ; No buttons
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.byte %00010000 ; Left
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.byte %00000001 ; Right
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.byte %00010001 ; Left, right
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.byte %00000010 ; Middle
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.byte %00010010 ; Left, middle
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.byte %00000011 ; Middle, right
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.byte %00010011 ; Left, middle, right
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.code
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;----------------------------------------------------------------------------
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; INSTALL routine. Is called after the driver is loaded into memory.
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; If possible, check if the hardware is present.
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; Must return a MOUSE_ERR_xx code in .XA .
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INSTALL:
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; Initialize variables. Just copy the default stuff over.
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ldx #.sizeof(DefBox) - 1
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@L1: lda DefBox,x
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sta Box,x
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dex
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bpl @L1
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ldx #$00 ; Don't change sprite's scale
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lda #$01 ; Initiate and show sprite
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jsr MOUSE
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; Be sure the mouse cursor is invisible, and at the default location. We
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; need to do that here, because the mouse interrupt handler might not set
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; the mouse position if it hasn't changed.
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sei
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jsr CHIDE
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lda XPos
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ldx XPos+1
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jsr CMOVEX
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lda YPos
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ldx YPos+1
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jsr CMOVEY
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cli
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; Done, return zero
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ldx #>MOUSE_ERR_OK
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txa
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rts
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;----------------------------------------------------------------------------
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; UNINSTALL routine -- is called before the driver is removed from memory.
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; No return code required (the driver is removed from memory on return).
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UNINSTALL := HIDE ; Hide cursor on exit
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;----------------------------------------------------------------------------
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; HIDE routine -- is called to hide the mouse pointer. The mouse kernel manages
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; a counter for calls to show/hide, and the driver entry point is called only
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; if the mouse currently is visible, and should get hidden. For most drivers,
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; no special action is required besides disabling the mouse cursor.
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; No return code required.
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HIDE: jmp CHIDE
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;----------------------------------------------------------------------------
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; SHOW routine -- is called to show the mouse pointer. The mouse kernel manages
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; a counter for calls to show/hide, and the driver entry point is called only
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; if the mouse currently is hidden, and should become visible. For most drivers,
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; no special action is required besides enabling the mouse cursor.
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; No return code required.
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SHOW: jmp CSHOW
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;----------------------------------------------------------------------------
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; SETBOX: Set the mouse bounding box. The parameters are passed as they come
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; from the C program, that is, a pointer to a mouse_box struct in .XA .
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; No checks are done if the mouse is currently inside the box, that is the job
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; of the caller. It is not necessary to validate the parameters, trust the
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; caller, and save some code here. No return code required.
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SETBOX: sta ptr1
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stx ptr1+1 ; Save data pointer
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lda (ptr1)
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ldy #$01
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sei
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sta XMin
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lda (ptr1),y
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sta YMin
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iny
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lda (ptr1),y
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sta XMax
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iny
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lda (ptr1),y
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sta YMax
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cli
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rts
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;----------------------------------------------------------------------------
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; GETBOX: Return the mouse bounding box. The parameters are passed as they
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; come from the C program, that is, a pointer to a mouse_box struct in .XA .
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GETBOX: sta ptr1
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stx ptr1+1 ; Save data pointer
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lda XMin
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sta (ptr1)
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ldy #$01
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lda YMin
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sta (ptr1),y
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iny
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lda XMax
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sta (ptr1),y
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iny
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lda YMax
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sta (ptr1),y
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rts
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;----------------------------------------------------------------------------
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; MOVE: Put the mouse at a new position. That position is passed as it comes
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; from the C program, that is: X on the stack and Y in .XA . The C wrapper
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; will remove the parameter from the stack, on return.
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; No checks are done to see if the new position is valid (within
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; the bounding box or the screen). No return code required.
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MOVE: sei ; No interrupts
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sta YPos
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stx YPos+1 ; New Y position
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jsr CMOVEY ; Set it
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ldy #$01
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lda (sp),y
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sta XPos+1
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tax
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dey
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lda (sp),y
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sta XPos ; New X position
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jsr CMOVEX ; Move the cursor
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cli ; Allow interrupts
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rts
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;----------------------------------------------------------------------------
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; BUTTONS: Return the CBM 1351 button mask in .XA .
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BUTTONS:
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lda Buttons
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and #%00000111
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tax
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lda ButtMask,x
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ldx #>$0000
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rts
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;----------------------------------------------------------------------------
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; POS: Return the mouse position in the MOUSE_POS struct pointed to by ptr1.
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; No return code required.
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POS: ldy #MOUSE_POS::XCOORD ; Structure offset
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sei ; Disable interrupts
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lda XPos ; Transfer the position
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sta (ptr1),y
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lda XPos+1
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iny
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sta (ptr1),y
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lda YPos
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iny
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sta (ptr1),y
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lda YPos+1
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cli ; Enable interrupts
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iny
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sta (ptr1),y ; Store last byte
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rts ; Done
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;----------------------------------------------------------------------------
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; INFO: Returns mouse position and current button mask in the MOUSE_INFO
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; struct pointed to by ptr1. No return code required.
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;
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; We're cheating here to keep the code smaller: The first fields of the
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; mouse_info struct are identical to the mouse_pos struct; so, we just will
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; call mouse_pos to initialize the struct pointer, and fill the position
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; fields.
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INFO: jsr POS
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; Fill in the button state
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jsr BUTTONS ; Will not touch ptr1
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ldy #MOUSE_INFO::BUTTONS
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sta (ptr1),y
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rts
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;----------------------------------------------------------------------------
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; IOCTL: Driver defined entry point. The wrapper will pass a pointer to ioctl
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; specific data in ptr1, and the ioctl code in A.
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; Must return an error code in .XA .
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;
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IOCTL: lda #<MOUSE_ERR_INV_IOCTL ; We don't support ioctls, for now
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ldx #>MOUSE_ERR_INV_IOCTL
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; rts ; Fall through
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;----------------------------------------------------------------------------
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; IRQ: Irq handler entry point. Called as a subroutine but in IRQ context
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; (so be careful). The routine MUST return carry set if the interrupt has been
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; 'handled' -- which means that the interrupt source is gone. Otherwise, it
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; MUST return carry clear.
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IRQ: rts ; Kernal ROM does this routine's job
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