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cc65/include/geos/ggraph.h

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/*
GEOS graphic (non icon/menu/sprite) functions
by Maciej 'YTM/Elysium' Witkowiak
*/
#ifndef _GGRAPH_H
#define _GGRAPH_H
#include <geos/gstruct.h>
void __fastcall__ SetPattern(char newpattern);
void __fastcall__ HorizontalLine(char pattern, char y, unsigned xstart, unsigned xend);
void __fastcall__ InvertLine(char y, unsigned xstart, unsigned xend);
void __fastcall__ RecoverLine(char y, unsigned xstart, unsigned xend);
void __fastcall__ VerticalLine(char pattern, char ystart, char yend, unsigned x);
void __fastcall__ InitDrawWindow(struct window *myRectangle);
void Rectangle(void);
void __fastcall__ FrameRectangle(char pattern);
void InvertRectangle(void);
void ImprintRectangle(void);
void RecoverRectangle(void);
void __fastcall__ DrawLine(char mode, struct window *topBotCoords);
void __fastcall__ DrawPoint(char mode, struct pixel *myPixel);
char __fastcall__ TestPoint(struct pixel *myPixel);
void __fastcall__ PutChar(char character, char y, unsigned x);
void __fastcall__ PutString(char *myString, char y, unsigned x);
void __fastcall__ PutDecimal(char style, unsigned value, char y, unsigned x);
char __fastcall__ GetCharWidth(char character);
void __fastcall__ LoadCharSet(struct fontdesc *myFont);
void UseSystemFont(void);
void __fastcall__ BitmapUp(struct iconpic *myIcon);
void __fastcall__ BitmapClip(char skipl, char skipr, unsigned skiptop,
struct iconpic *myIcon);
void __fastcall__ BitOtherClip(void *proc1, void *proc2, char skipl,
char skipr, unsigned skiptop,
struct iconpic *myIcon);
void __fastcall__ GraphicsString(char *myGfxString);
/* VIC colour constants */
#define BLACK 0
#define WHITE 1
#define RED 2
#define CYAN 3
#define PURPLE 4
#define GREEN 5
#define BLUE 6
#define YELLOW 7
#define ORANGE 8
#define BROWN 9
#define LTRED 10
#define DKGREY 11
#define GREY 12
#define MEDGREY 12
#define LTGREEN 13
#define LTBLUE 14
#define LTGREY 15
/* VIC memory banks - lowest 2 bits of cia2base+0 */
#define GRBANK0 3
#define GRBANK1 2
#define GRBANK2 1
#define GRBANK3 0
/* VIC screen sizes */
#define VIC_X_POS_OFF 24
#define VIC_Y_POS_OFF 50
#ifdef __GEOS_CBM__
#define SC_BYTE_WIDTH 40
#define SC_PIX_HEIGHT 200
#define SC_PIX_WIDTH 320
#define SC_SIZE 8000
#else
#define SC_BYTE_WIDTH 70
#define SC_PIX_HEIGHT 192
#define SC_PIX_WIDTH 560
#define SC_SIZE 13440
#endif
/* VDC screen constants */
#define SCREENBYTEWIDTH 80
#define SCREENPIXELWIDTH 640
/* control characters for use as numbers, not characters */
#define BACKSPACE 8
#define FORWARDSPACE 9
#define TAB 9
#define LF 10
#define HOME 11
#define PAGE_BREAK 12
#define UPLINE 12
#define CR 13
#define ULINEON 14
#define ULINEOFF 15
#define ESC_GRAPHICS 16
#define ESC_RULER 17
#define REV_ON 18
#define REV_OFF 19
#define GOTOX 20
#define GOTOY 21
#define GOTOXY 22
#define NEWCARDSET 23
#define BOLDON 24
#define ITALICON 25
#define OUTLINEON 26
#define PLAINTEXT 27
/* control characters for use in
strings: eg: str[10]=CBOLDON "Hello"; */
#define CCR "\015"
#define CULINEON "\016"
#define CULINEOFF "\017"
#define CREV_ON "\022"
#define CREV_OFF "\023"
#define CBOLDON "\030"
#define CITALICON "\031"
#define COUTLINEON "\032"
#define CPLAINTEXT "\033"
/*values of currentMode */
/* bitNumbers */
#define UNDERLINE_BIT 7
#define BOLD_BIT 6
#define REVERSE_BIT 5
#define ITALIC_BIT 4
#define OUTLINE_BIT 3
#define SUPERSCRIPT_BIT 2
#define SUBSCRIPT_BIT 1
/* bitMasks */
#define SET_UNDERLINE 0x80
#define SET_BOLD 0x40
#define SET_REVERSE 0x20
#define SET_ITALIC 0x10
#define SET_OUTLINE 0x08
#define SET_SUPERSCRIPT 0x04
#define SET_SUBSCRIPT 0x02
#define SET_PLAINTEXT 0
/* values of dispBufferOn */
#define ST_WRGS_FORE 0x20
#define ST_WR_BACK 0x40
#define ST_WR_FORE 0x80
/* PutDecimal parameters */
/* leading zeros? */
#define SET_NOSURPRESS 0
#define SET_SURPRESS 0x40
/* justification */
#define SET_RIGHTJUST 0
#define SET_LEFTJUST 0x80
/* C128 x-extension flags */
#define ADD1_W 0x2000
#define DOUBLE_B 0x80
#define DOUBLE_W 0x8000
/* DrawLine/DrawPoint mode values */
#define DRAW_ERASE 0x00
#define DRAW_DRAW 0x40
#define DRAW_COPY 0x80
typedef void graphicStr;
#define MOVEPENTO(x,y) (char)1, (unsigned)(x), (char)(y)
#define LINETO(x,y) (char)2, (unsigned)(x), (char)(y)
#define RECTANGLETO(x,y) (char)3, (unsigned)(x), (char)(y)
#define NEWPATTERN(p) (char)5, (char)(p)
#define FRAME_RECTO(x,y) (char)7, (unsigned)(x), (char)(y)
#define PEN_X_DELTA(x) (char)8, (unsigned)(x)
#define PEN_Y_DELTA(y) (char)9, (char)(y)
#define PEN_XY_DELTA(x,y) (char)10, (unsigned)(x), (char)(y)
#define GSTR_END (char)NULL
/* ESC_PUTSTRING can't be implemented - it needs text, not pointer to it
#define ESC_PUTSTRING(x,y,text) (char)6, (unsigned)(x), (char)(y), (text), (char)NULL
*/
#endif