2000-05-28 13:40:48 +00:00
|
|
|
|
|
|
|
|
|
|
|
ld65
|
|
|
|
|
|
|
|
A Linker for ca65 Object modules
|
|
|
|
|
2000-06-22 12:22:18 +00:00
|
|
|
(C) Copyright 1998-2000 Ullrich von Bassewitz
|
2000-05-28 13:40:48 +00:00
|
|
|
(uz@musoftware.de)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Contents
|
|
|
|
--------
|
|
|
|
|
|
|
|
1. Overview
|
|
|
|
|
|
|
|
2. Usage
|
|
|
|
|
|
|
|
3. Detailed workings
|
|
|
|
|
|
|
|
4. Output configuration files
|
|
|
|
4.1 Introduction
|
|
|
|
4.2 Reference
|
|
|
|
4.3 Builtin configurations
|
|
|
|
|
|
|
|
5. Bugs/Feedback
|
|
|
|
|
|
|
|
6. Copyright
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1. Overview
|
|
|
|
-----------
|
|
|
|
|
2000-06-22 12:22:18 +00:00
|
|
|
The ld65 linker combines several object modules created by the ca65
|
|
|
|
assembler, producing an executable file. The object modules may be read
|
|
|
|
from a library created by the ar65 archiver (this is somewhat faster and
|
|
|
|
more convenient). The linker was designed to be as flexible as possible.
|
|
|
|
It complements the features that are built into the ca65 macroassembler:
|
2000-05-28 13:40:48 +00:00
|
|
|
|
|
|
|
* Accept any number of segments to form an executable module.
|
|
|
|
|
|
|
|
* Resolve arbitrary expressions stored in the object files.
|
|
|
|
|
2000-06-22 12:22:18 +00:00
|
|
|
* In case of errors, use the meta information stored in the object files
|
|
|
|
to produce helpful error messages. In case of undefined symbols,
|
|
|
|
expression range errors, or symbol type mismatches, ld65 is able to
|
|
|
|
tell you the exact location in the original assembler source, where
|
|
|
|
the symbol was referenced.
|
2000-05-28 13:40:48 +00:00
|
|
|
|
|
|
|
* Flexible output. The output of ld65 is highly configurable by a
|
|
|
|
config file. More common platforms are supported by builtin
|
|
|
|
configurations that may be activated by naming the target system.
|
|
|
|
The output generation was designed with different output formats in
|
|
|
|
mind, so adding other formats shouldn't be a great problem.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2. Usage
|
|
|
|
--------
|
|
|
|
|
|
|
|
The linker is called as follows:
|
|
|
|
|
2000-06-22 12:22:18 +00:00
|
|
|
---------------------------------------------------------------------------
|
|
|
|
Usage: ld65 [options] module ...
|
|
|
|
Short options:
|
2000-08-23 14:22:12 +00:00
|
|
|
-h Help (this text)
|
|
|
|
-m name Create a map file
|
|
|
|
-o name Name the default output file
|
|
|
|
-t sys Set the target system
|
2000-06-22 12:22:18 +00:00
|
|
|
-v Verbose mode
|
|
|
|
-vm Verbose map file
|
|
|
|
-C name Use linker config file
|
|
|
|
-Ln name Create a VICE label file
|
|
|
|
-Lp Mark write protected segments as such (VICE)
|
|
|
|
-S addr Set the default start address
|
|
|
|
-V Print the linker version
|
|
|
|
|
|
|
|
Long options:
|
|
|
|
--help Help (this text)
|
2000-08-23 14:22:12 +00:00
|
|
|
--mapfile name Create a map file
|
|
|
|
--target sys Set the target system
|
|
|
|
--version Print the linker version
|
2000-06-22 12:22:18 +00:00
|
|
|
---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
-h
|
|
|
|
--help
|
|
|
|
|
|
|
|
Print the short option summary shown above.
|
|
|
|
|
|
|
|
|
2000-08-23 14:22:12 +00:00
|
|
|
-m name
|
|
|
|
--mapfile name
|
2000-09-02 11:46:39 +00:00
|
|
|
|
2000-06-22 12:22:18 +00:00
|
|
|
This option (which needs an argument that will used as a filename for
|
|
|
|
the generated map file) will cause the linker to generate a map file.
|
|
|
|
The map file does contain a detailed overview over the modules used, the
|
|
|
|
sizes for the different segments, and a table containing exported
|
|
|
|
symbols.
|
|
|
|
|
|
|
|
|
|
|
|
-o name
|
|
|
|
|
|
|
|
The -o switch is used to give the name of the default output file.
|
|
|
|
Depending on your output configuration, this name may NOT be used as
|
|
|
|
name for the output file. However, for the builtin configurations, this
|
|
|
|
name is used for the output file name.
|
|
|
|
|
2000-08-23 14:22:12 +00:00
|
|
|
-t sys
|
|
|
|
--target sys
|
2000-06-22 12:22:18 +00:00
|
|
|
|
|
|
|
The argument for the -t switch is the name of the target system. Since
|
|
|
|
this switch will activate a builtin configuration, it may not be used
|
|
|
|
together with the -C option. The following target systems are currently
|
|
|
|
supported:
|
|
|
|
|
|
|
|
none
|
|
|
|
atari
|
|
|
|
c64
|
|
|
|
c128
|
|
|
|
plus4
|
|
|
|
cbm610
|
|
|
|
pet
|
|
|
|
apple2
|
|
|
|
geos
|
|
|
|
|
|
|
|
There are a few more targets defined but neither of them is actually
|
|
|
|
supported. See section 4.3 for more information about the builtin
|
|
|
|
configurations.
|
|
|
|
|
|
|
|
|
|
|
|
-v
|
|
|
|
--verbose
|
|
|
|
|
|
|
|
Using the -v option, you may enable more output that may help you to
|
|
|
|
locate problems. If an undefined symbol is encountered, -v causes the
|
|
|
|
linker to print a detailed list of the references (that is, source file
|
|
|
|
and line) for this symbol.
|
|
|
|
|
|
|
|
|
|
|
|
-vm
|
|
|
|
|
|
|
|
Must be used in conjunction with -m (generate map file). Normally the
|
|
|
|
map file will not include empty segments and sections, or unreferenced
|
|
|
|
symbols. Using this option, you can force the linker to include all
|
|
|
|
this information into the map file.
|
|
|
|
|
|
|
|
|
|
|
|
-C
|
|
|
|
|
|
|
|
This gives the name of an output config file to use. See section 4 for
|
|
|
|
more information about config files. -C may not be used together with
|
|
|
|
-t.
|
|
|
|
|
|
|
|
|
|
|
|
-Ln
|
|
|
|
|
|
|
|
This option allows you to create a file that contains all global labels
|
|
|
|
and may be loaded into VICE emulator using the pb (playback) command.
|
|
|
|
You may use this to debug your code with VICE. Note: The label feature
|
|
|
|
is very new in VICE and has some bugs. If you have problems, please get
|
|
|
|
the latest VICE version.
|
|
|
|
|
|
|
|
|
|
|
|
-Lp
|
|
|
|
|
|
|
|
Deprecated option.
|
|
|
|
|
|
|
|
|
|
|
|
-S addr
|
2000-09-02 11:46:39 +00:00
|
|
|
--start-addr addr
|
2000-06-22 12:22:18 +00:00
|
|
|
|
|
|
|
Using -S you may define the default starting address. If and how this
|
|
|
|
address is used depends on the config file in use. For the builtin
|
|
|
|
configurations, only the "none" system honors an explicit start address,
|
|
|
|
all other builtin config provide their own.
|
2000-08-23 14:22:12 +00:00
|
|
|
|
2000-06-22 12:22:18 +00:00
|
|
|
|
|
|
|
-V
|
|
|
|
--version
|
|
|
|
|
|
|
|
This option print the version number of the linker. If you send any
|
|
|
|
suggestions or bugfixes, please include this number.
|
2000-05-28 13:40:48 +00:00
|
|
|
|
|
|
|
|
|
|
|
If one of the modules is not found in the current directory, and the
|
|
|
|
module name does not have a path component, the value of the environment
|
|
|
|
variable CC65_LIB is prepended to the name, and the linker tries to open
|
|
|
|
the module with this new name.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
3. Detailed workings
|
|
|
|
--------------------
|
|
|
|
|
|
|
|
The linker does several things when combining object modules:
|
|
|
|
|
|
|
|
First, the command line is parsed from left to right. For each object file
|
|
|
|
encountered (object files are recognized by a magic word in the header, so
|
|
|
|
the linker does not care about the name), imported and exported
|
|
|
|
identifiers are read from the file and inserted in a table. If a library
|
|
|
|
name is given (libraries are also recognized by a magic word, there are no
|
|
|
|
special naming conventions), all modules in the library are checked if an
|
|
|
|
export from this module would satisfy an import from other modules. All
|
|
|
|
modules where this is the case are marked. If duplicate identifiers are
|
|
|
|
found, the linker issues a warning.
|
|
|
|
|
|
|
|
This procedure (parsing and reading from left to right) does mean, that a
|
|
|
|
library may only satisfy references for object modules (given directly or
|
|
|
|
from a library) named BEFORE that library. With the command line
|
|
|
|
|
|
|
|
ld65 crt0.o clib.lib test.o
|
|
|
|
|
|
|
|
the module test.o may not contain references to modules in the library
|
|
|
|
clib.lib. If this is the case, you have to change the order of the modules
|
|
|
|
on the command line:
|
|
|
|
|
|
|
|
ld65 crt0.o test.o clib.lib
|
|
|
|
|
|
|
|
Step two is, to read the configuration file, and assign start addresses
|
|
|
|
for the segments and define any linker symbols (see section 4).
|
|
|
|
|
|
|
|
After that, the linker is ready to produce an output file. Before doing
|
|
|
|
that, it checks it's data for consistency. That is, it checks for
|
|
|
|
unresolved externals (if the output format is not relocatable) and for
|
|
|
|
symbol type mismatches (for example a zero page symbol is imported by a
|
|
|
|
module as absolute symbol).
|
|
|
|
|
|
|
|
Step four is, to write the actual target files. In this step, the linker
|
|
|
|
will resolve any expressions contained in the segment data. Circular
|
|
|
|
references are also detected in this step (a symbol may have a circular
|
|
|
|
reference that goes unnoticed if the symbol is not used).
|
|
|
|
|
|
|
|
Step five is to output a map file with a detailed list of all modules,
|
|
|
|
segments and symbols encountered.
|
|
|
|
|
|
|
|
And, last step, if you give the -v switch twice, you get a dump of the
|
|
|
|
segment data. However, this may be quite unreadable if you're not a
|
|
|
|
developer:-)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
4. Output configuration files
|
|
|
|
-----------------------------
|
|
|
|
|
|
|
|
Configuration files are used to describe the layout of the output file(s).
|
|
|
|
Two major topics are covered in a config file: The memory layout of the
|
|
|
|
target architecture, and the assignment of segments to memory areas. In
|
|
|
|
addition, several other attributes may be specified.
|
|
|
|
|
|
|
|
Case is ignored for keywords, that is, section or attribute names, but it
|
|
|
|
is NOT ignored for names and strings.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
4.1 Introduction
|
|
|
|
----------------
|
|
|
|
|
|
|
|
Memory areas are specified in a "MEMORY" section. Lets have a look at an
|
|
|
|
example (this one describes the usable memory layout of the C64):
|
|
|
|
|
|
|
|
MEMORY {
|
|
|
|
RAM1: start = $0800, size = $9800;
|
|
|
|
ROM1: start = $A000, size = $2000;
|
|
|
|
RAM2: start = $C000, size = $1000;
|
|
|
|
ROM2: start = $E000, size = $2000;
|
|
|
|
}
|
|
|
|
|
|
|
|
As you can see, there are two ram areas and two rom areas. The names
|
|
|
|
(before the colon) are arbitrary names that must start with a letter, with
|
|
|
|
the remaining characters being letters or digits. The names of the memory
|
|
|
|
areas are used when assigning segments. As mentioned above, case is
|
|
|
|
significant for these names.
|
|
|
|
|
|
|
|
The syntax above is used in all sections of the config file. The name
|
|
|
|
("ROM1" etc.) is said to be an identifier, the remaining tokens up to the
|
|
|
|
semicolon specify attributes for this identifier. You may use the equal
|
|
|
|
sign to assign values to attributes, and you may use a comma to separate
|
|
|
|
attributes, you may also leave both out. But you MUST use a semicolon to
|
|
|
|
mark the end of the attributes for one identifier. The section above may
|
|
|
|
also have looked like this:
|
|
|
|
|
|
|
|
# Start of memory section
|
|
|
|
MEMORY
|
|
|
|
{
|
|
|
|
RAM1:
|
|
|
|
start $0800
|
|
|
|
size $9800;
|
|
|
|
ROM1:
|
|
|
|
start $A000
|
|
|
|
size $2000;
|
|
|
|
RAM2:
|
|
|
|
start $C000
|
|
|
|
size $1000;
|
|
|
|
ROM2:
|
|
|
|
start $E000
|
|
|
|
size $2000;
|
|
|
|
}
|
|
|
|
|
|
|
|
There are of course more attributes for a memory section than just start
|
|
|
|
and size. Start and size are mandatory attributes, that means, each memory
|
|
|
|
area defined MUST have these attributes given (the linker will check
|
|
|
|
that). I will cover other attributes later. As you may have noticed, I've
|
|
|
|
used a comment in the example above. Comments start with a hash mark
|
|
|
|
(`#'), the remainder of the line is ignored if this character is found.
|
|
|
|
|
|
|
|
Let's assume you have written a program for your trusty old C64, and you
|
|
|
|
would like to run it. For testing purposes, it should run in the RAM area.
|
|
|
|
So we will start to assign segments to memory sections in the SEGMENTS
|
|
|
|
section:
|
|
|
|
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = RAM1, type = ro;
|
|
|
|
RODATA: load = RAM1, type = ro;
|
|
|
|
DATA: load = RAM1, type = rw;
|
|
|
|
BSS: load = RAM1, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
What we are doing here is telling the linker, that all segments go into
|
|
|
|
the RAM1 memory area in the order specified in the SEGMENTS section. So
|
|
|
|
the linker will first write the CODE segment, then the RODATA segment,
|
|
|
|
then the DATA segment - but it will not write the BSS segment. Why? Enter
|
|
|
|
the segment type: For each segment specified, you may also specify a
|
|
|
|
segment attribute. There are five possible segment attributes:
|
|
|
|
|
|
|
|
ro means readonly
|
|
|
|
wprot same as ro but will be marked as write protected in
|
|
|
|
the VICE label file if -Lp is given
|
|
|
|
rw means read/write
|
|
|
|
bss means that this is an uninitialized segment
|
|
|
|
empty will not go in any output file
|
|
|
|
|
|
|
|
So, because we specified that the segment with the name BSS is of type
|
|
|
|
bss, the linker knows that this is uninitialized data, and will not write
|
|
|
|
it to an output file. This is an important point: For the assembler, the
|
|
|
|
BSS segment has no special meaning. You specify, which segments have the
|
|
|
|
bss attribute when linking. This approach is much more flexible than
|
|
|
|
having one fixed bss segment, and is a result of the design decision to
|
|
|
|
supporting an arbitrary segment count.
|
|
|
|
|
|
|
|
If you specify "type = bss" for a segment, the linker will make sure that
|
|
|
|
this segment does only contain uninitialized data (that is, zeroes), and
|
|
|
|
issue a warning if this is not the case.
|
|
|
|
|
|
|
|
For a bss type segment to be useful, it must be cleared somehow by your
|
|
|
|
program (this happens usually in the startup code - for example the
|
|
|
|
startup code for cc65 generated programs takes care about that). But how
|
|
|
|
does your code know, where the segment starts, and how big it is? The
|
|
|
|
linker is able to give that information, but you must request it. This is,
|
|
|
|
what we're doing with the "define = yes" attribute in the BSS definitions.
|
|
|
|
For each segment, where this attribute is true, the linker will export
|
|
|
|
three symbols.
|
|
|
|
|
|
|
|
__NAME_LOAD__ This is set to the address where the segment is
|
|
|
|
loaded.
|
|
|
|
__NAME_RUN__ This is set to the run address of the segment.
|
|
|
|
We will cover run addresses later.
|
|
|
|
__NAME_SIZE__ This is set to the segment size.
|
|
|
|
|
|
|
|
Replace "NAME" by the name of the segment, in the example above, this
|
|
|
|
would be "BSS". These symbols may be accessed by your code.
|
|
|
|
|
|
|
|
Now, as we've configured the linker to write the first three segments and
|
|
|
|
create symbols for the last one, there's only one question left: Where
|
|
|
|
does the linker put the data? It would be very convenient to have the data
|
|
|
|
in a file, wouldn't it?
|
|
|
|
|
|
|
|
We don't have any files specified above, and indeed, this is not needed in
|
|
|
|
a simple configuration like the one above. There is an additional
|
|
|
|
attribute "file" that may be specified for a memory area, that gives a
|
|
|
|
file name to write the area data into. If there is no file name given, the
|
|
|
|
linker will assign the default file name. This is "a.out" or the one given
|
|
|
|
with the -o option on the command line. Since the default behaviour is ok
|
|
|
|
for our purposes, I did not use the attribute in the example above. Let's
|
|
|
|
have a look at it now.
|
|
|
|
|
|
|
|
The "file" attribute (the keyword may also be written as "FILE" if you
|
|
|
|
like that better) takes a string enclosed in double quotes (`"') that
|
|
|
|
specifies the file, where the data is written. You may specifiy the same
|
|
|
|
file several times, in that case the data for all memory areas having this
|
|
|
|
file name is written into this file, in the order of the memory areas
|
|
|
|
defined in the MEMORY section. Let's specify some file names in the MEMORY
|
|
|
|
section used above:
|
|
|
|
|
|
|
|
MEMORY {
|
|
|
|
RAM1: start = $0800, size = $9800, file = %O;
|
|
|
|
ROM1: start = $A000, size = $2000, file = "rom1.bin";
|
|
|
|
RAM2: start = $C000, size = $1000, file = %O;
|
|
|
|
ROM2: start = $E000, size = $2000, file = "rom2.bin";
|
|
|
|
}
|
|
|
|
|
|
|
|
The %O used here is a way to specify the default behaviour explicitly: %O
|
|
|
|
is replaced by a string (including the quotes) that contains the default
|
|
|
|
output name, that is, "a.out" or the name specified with the -o option on
|
|
|
|
the command line. Into this file, the linker will first write any segments
|
|
|
|
that go into RAM1, and will append then the segments for RAM2, because the
|
|
|
|
memory areas are given in this order. So, for the RAM areas, nothing has
|
|
|
|
really changed.
|
|
|
|
|
|
|
|
We've not used the ROM areas, but we will do that below, so we give the
|
|
|
|
file names here. Segments that go into ROM1 will be written to a file
|
|
|
|
named "rom1.bin", and segments that go into ROM2 will be written to a file
|
|
|
|
named "rom2.bin". The name given on the command line is ignored in both
|
|
|
|
cases.
|
|
|
|
|
|
|
|
Let us look now at a more complex example. Say, you've successfully tested
|
|
|
|
your new "Super Operating System" (SOS for short) for the C64, and you
|
|
|
|
will now go and replace the ROMs by your own code. When doing that, you
|
|
|
|
face a new problem: If the code runs in RAM, we need not to care about
|
|
|
|
read/write data. But now, if the code is in ROM, we must care about it.
|
|
|
|
Remember the default segments (you may of course specify your own):
|
|
|
|
|
|
|
|
CODE read only code
|
|
|
|
RODATA read only data
|
|
|
|
DATA read/write data
|
|
|
|
BSS uninitialized data, read/write
|
|
|
|
|
|
|
|
Since the BSS is not initialized, we must not care about it now, but what
|
|
|
|
about DATA? DATA contains initialized data, that is, data that was
|
|
|
|
explicitly assigned a value. And your program will rely on these values on
|
|
|
|
startup. Since there's no other way to remember the contents of the data
|
|
|
|
segment, than storing it into one of the ROMs, we have to put it there.
|
|
|
|
But unfortunately, ROM is not writeable, so we have to copy it into RAM
|
|
|
|
before running the actual code.
|
|
|
|
|
|
|
|
The linker cannot help you copying the data from ROM into RAM (this must
|
|
|
|
be done by the startup code of your program), but it has some features
|
|
|
|
that will help you in this process.
|
|
|
|
|
|
|
|
First, you may not only specify a "load" attribute for a segment, but also
|
|
|
|
a "run" attribute. The "load" attribute is mandatory, and, if you don't
|
|
|
|
specify a "run" attribute, the linker assumes that load area and run area
|
|
|
|
are the same. We will use this feature for our data area:
|
|
|
|
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = ROM1, type = ro;
|
|
|
|
RODATA: load = ROM2, type = ro;
|
|
|
|
DATA: load = ROM2, run = RAM2, type = rw, define = yes;
|
|
|
|
BSS: load = RAM2, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
Let's have a closer look at this SEGMENTS section. We specify that the
|
|
|
|
CODE segment goes into ROM1 (the one at $A000). The readonly data goes
|
|
|
|
into ROM2. Read/write data will be loaded into ROM2 but is run in RAM2.
|
|
|
|
That means that all references to labels in the DATA segment are relocated
|
|
|
|
to be in RAM2, but the segment is written to ROM2. All your startup code
|
|
|
|
has to do is, to copy the data from it's location in ROM2 to the final
|
|
|
|
location in RAM2.
|
|
|
|
|
|
|
|
So, how do you know, where the data is located? This is the second point,
|
|
|
|
where you get help from the linker. Remember the "define" attribute? Since
|
|
|
|
we have set this attribute to true, the linker will define three external
|
|
|
|
symbols for the data segment that may be accessed from your code:
|
|
|
|
|
|
|
|
__DATA_LOAD__ This is set to the address where the segment is
|
|
|
|
loaded, in this case, it is an address in ROM2.
|
|
|
|
__DATA_RUN__ This is set to the run address of the segment, in
|
|
|
|
this case, it is an address in RAM2.
|
|
|
|
__DATA_SIZE__ This is set to the segment size.
|
|
|
|
|
|
|
|
So, what your startup code must do, is to copy __DATA_SIZE__ bytes from
|
|
|
|
__DATA_LOAD__ to __DATA_RUN__ before any other routines are called. All
|
|
|
|
references to labels in the DATA segment are relocated to RAM2 by the
|
|
|
|
linker, so things will work properly.
|
|
|
|
|
|
|
|
There are some other attributes not covered above. Before starting the
|
|
|
|
reference section, I will discuss the remaining things here.
|
|
|
|
|
|
|
|
You may request symbols definitions also for memory areas. This may be
|
|
|
|
useful for things like a software stack, or an i/o area.
|
|
|
|
|
|
|
|
MEMORY {
|
|
|
|
STACK: start = $C000, size = $1000, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
This will define three external symbols that may be used in your code:
|
|
|
|
|
|
|
|
__STACK_START__ This is set to the start of the memory
|
|
|
|
area, $C000 in this example.
|
|
|
|
|
|
|
|
__STACK_SIZE__ The size of the area, here $1000.
|
|
|
|
|
|
|
|
|
|
|
|
__STACK_LAST__ This is NOT the same as START+SIZE.
|
|
|
|
Instead, it it defined as the first
|
|
|
|
address that is not used by data. If we
|
|
|
|
don't define any segments for this area,
|
|
|
|
the value will be the same as START.
|
|
|
|
|
|
|
|
A memory section may also have a type. Valid types are
|
|
|
|
|
|
|
|
ro for readonly memory
|
|
|
|
and rw for read/write memory.
|
|
|
|
|
|
|
|
The linker will assure, that no segment marked as read/write or bss is put
|
|
|
|
into a memory area that is marked as readonly.
|
|
|
|
|
|
|
|
Unused memory in a memory area may be filled. Use the "fill = yes"
|
|
|
|
attribute to request this. The default value to fill unused space is zero.
|
|
|
|
If you don't like this, you may specify a byte value that is used to fill
|
|
|
|
these areas with the "fillval" attribute. This value is also used to fill
|
|
|
|
unfilled areas generated by the assemblers .ALIGN and .RES directives.
|
|
|
|
|
|
|
|
Segments may be aligned to some memory boundary. Specify "align = num" to
|
|
|
|
request this feature. Num must be a power of two. To align all segments on
|
|
|
|
a page boundary, use
|
|
|
|
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = ROM1, type = ro, align = $100;
|
|
|
|
RODATA: load = ROM2, type = ro, align = $100;
|
|
|
|
DATA: load = ROM2, run = RAM2, type = rw, define = yes,
|
|
|
|
align = $100;
|
|
|
|
BSS: load = RAM2, type = bss, define = yes, align = $100;
|
|
|
|
}
|
|
|
|
|
|
|
|
If an alignment is requested, the linker will add enough space to the
|
|
|
|
output file, so that the new segment starts at an address that is
|
|
|
|
divideable by the given number without a remainder. All addresses are
|
|
|
|
adjusted accordingly. To fill the unused space, bytes of zero are used,
|
|
|
|
or, if the memory area has a "fillval" attribute, that value. Alignment is
|
|
|
|
always needed, if you have the used the .ALIGN command in the assembler.
|
|
|
|
The alignment of a segment must be equal or greater than the alignment
|
|
|
|
used in the .ALIGN command. The linker will check that, and issue a
|
|
|
|
warning, if the alignment of a segment is lower than the alignment
|
|
|
|
requested in a .ALIGN command of one of the modules making up this
|
|
|
|
segment.
|
|
|
|
|
|
|
|
For a given segment you may also specify a fixed offset into a memory area or
|
|
|
|
a fixed start address. Use this if you want the code to run at a specific
|
|
|
|
address (a prominent case is the interrupt vector table which must go at
|
|
|
|
address $FFFA). Only one of ALIGN or OFFSET or START may be specified. If the
|
|
|
|
directive creates empty space, it will be filled with zero, of with the value
|
|
|
|
specified with the "fillval" attribute if one is given. The linker will warn
|
|
|
|
you if it is not possible to put the code at the specified offset (this may
|
|
|
|
happen if other segments in this area are too large). Here's an example:
|
|
|
|
|
|
|
|
SEGMENTS {
|
|
|
|
VECTORS: load = ROM2, type = ro, start = $FFFA;
|
|
|
|
}
|
|
|
|
|
|
|
|
or (for the segment definitions from above)
|
|
|
|
|
|
|
|
SEGMENTS {
|
|
|
|
VECTORS: load = ROM2, type = ro, offset = $1FFA;
|
|
|
|
}
|
|
|
|
|
|
|
|
File names may be empty, data from segments assigned to a memory area with
|
|
|
|
an empty file name is discarded. This is useful, if the a memory area has
|
|
|
|
segments assigned that are empty (for example because they are of type
|
|
|
|
bss). In that case, the linker will create an empty output file. This may
|
|
|
|
be suppressed by assigning an empty file name to that memory area.
|
|
|
|
|
|
|
|
The symbol %S may be used to access the default start address (that is,
|
|
|
|
$200 or the value given on the command line with the -S option).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
4.2 Reference
|
|
|
|
-------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
4.3 Builtin configurations
|
|
|
|
--------------------------
|
|
|
|
|
|
|
|
Here is a list of the builin configurations for the different target
|
|
|
|
types:
|
|
|
|
|
|
|
|
none:
|
|
|
|
MEMORY {
|
|
|
|
RAM: start = %S, size = $10000, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = RAM, type = rw;
|
|
|
|
RODATA: load = RAM, type = rw;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
atari:
|
2000-06-22 12:22:18 +00:00
|
|
|
MEMORY {
|
|
|
|
HEADER: start = $0000, size = $6, file = %O;
|
|
|
|
RAM: start = $1F00, size = $6100, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
EXEHDR: load = HEADER, type = wprot;
|
|
|
|
CODE: load = RAM, type = wprot, define = yes;
|
|
|
|
RODATA: load = RAM, type = wprot;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
AUTOSTRT: load = RAM, type = wprot;
|
|
|
|
}
|
2000-05-28 13:40:48 +00:00
|
|
|
|
|
|
|
c64:
|
|
|
|
MEMORY {
|
|
|
|
RAM: start = $7FF, size = $c801, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = RAM, type = ro;
|
|
|
|
RODATA: load = RAM, type = ro;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
c128:
|
|
|
|
MEMORY {
|
|
|
|
RAM: start = $1bff, size = $a401, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = RAM, type = ro;
|
|
|
|
RODATA: load = RAM, type = ro;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
ace:
|
|
|
|
(non-existent)
|
|
|
|
|
|
|
|
plus4:
|
|
|
|
MEMORY {
|
|
|
|
RAM: start = $0fff, size = $7001, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = RAM, type = ro;
|
|
|
|
RODATA: load = RAM, type = ro;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
cbm610:
|
|
|
|
MEMORY {
|
|
|
|
RAM: start = $0001, size = $FFF0, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = RAM, type = ro;
|
|
|
|
RODATA: load = RAM, type = ro;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
pet:
|
|
|
|
MEMORY {
|
|
|
|
RAM: start = $03FF, size = $7BFF, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = RAM, type = ro;
|
|
|
|
RODATA: load = RAM, type = ro;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
|
|
|
apple2:
|
|
|
|
MEMORY {
|
|
|
|
RAM: start = $800, size = $8E00, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
CODE: load = RAM, type = ro;
|
|
|
|
RODATA: load = RAM, type = ro;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
2000-06-22 12:22:18 +00:00
|
|
|
geos:
|
|
|
|
MEMORY {
|
|
|
|
HEADER: start = $204, size = 508, file = %O;
|
|
|
|
RAM: start = $400, size = $7C00, file = %O;
|
|
|
|
}
|
|
|
|
SEGMENTS {
|
|
|
|
HEADER: load = HEADER, type = ro;
|
|
|
|
CODE: load = RAM, type = ro;
|
|
|
|
RODATA: load = RAM, type = ro;
|
|
|
|
DATA: load = RAM, type = rw;
|
|
|
|
BSS: load = RAM, type = bss, define = yes;
|
|
|
|
}
|
|
|
|
|
2000-05-28 13:40:48 +00:00
|
|
|
The "start" attribute for the RAM memory area of the CBM systems is two
|
|
|
|
less than the actual start of the basic RAM to account for the two bytes
|
|
|
|
load address that is needed on disk and supplied by the startup code.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
5. Bugs/Feedback
|
|
|
|
----------------
|
|
|
|
|
|
|
|
If you have problems using the linker, if you find any bugs, or if you're
|
|
|
|
doing something interesting with it, I would be glad to hear from you.
|
|
|
|
Feel free to contact me by email (uz@musoftware.de).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
6. Copyright
|
|
|
|
------------
|
|
|
|
|
2000-06-22 12:22:18 +00:00
|
|
|
ld65 (and all cc65 binutils) are (C) Copyright 1998-2000 Ullrich von
|
|
|
|
Bassewitz. For usage of the binaries and/or sources the following
|
|
|
|
conditions do apply:
|
2000-05-28 13:40:48 +00:00
|
|
|
|
|
|
|
This software is provided 'as-is', without any expressed or implied
|
|
|
|
warranty. In no event will the authors be held liable for any damages
|
|
|
|
arising from the use of this software.
|
|
|
|
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
|
|
including commercial applications, and to alter it and redistribute it
|
|
|
|
freely, subject to the following restrictions:
|
|
|
|
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
|
|
claim that you wrote the original software. If you use this software
|
|
|
|
in a product, an acknowledgment in the product documentation would be
|
|
|
|
appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not
|
|
|
|
be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
|
|
distribution.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|