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cc65/libsrc/apple2/apple2-40-48-16.s

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;
; Graphics driver for the 40x48x16 mode on the Apple II
;
; Stefan Haubenthal <polluks@sdf.lonestar.org>
; Oliver Schmidt <ol.sc@web.de>
; Based on Maciej Witkowiak's line and circle routine
;
.include "zeropage.inc"
.include "tgi-kernel.inc"
.include "tgi-mode.inc"
.include "tgi-error.inc"
.include "apple2.inc"
.macpack generic
; ------------------------------------------------------------------------
; Zero page stuff
H2 := $2C
; ROM entry points
TEXT := $F399
PLOT := $F800
HLINE := $F819
CLRSCR := $F832
SETCOL := $F864
SCRN := $F871
SETGR := $FB40
HOME := $FC58
; ------------------------------------------------------------------------
; Variables mapped to the zero page segment variables. Some of these are
; used for passing parameters to the driver.
X1 := ptr1
Y1 := ptr2
X2 := ptr3
Y2 := ptr4
RADIUS := tmp1
ADDR := tmp1
TEMP := tmp3
TEMP2 := tmp4
TEMP3 := sreg
TEMP4 := sreg+1
; Line routine stuff (must be on zpage)
PB := ptr3 ; (2) LINE
UB := ptr4 ; (2) LINE
ERR := regsave ; (2) LINE
NX := regsave+2 ; (2) LINE
; Circle routine stuff (must be on zpage)
XX := ptr3 ; (2) CIRCLE
YY := ptr4 ; (2) CIRCLE
MaxO := sreg ; (overwritten by TEMP3+TEMP4, but restored from OG/OU anyway)
XS := regsave ; (2) CIRCLE
YS := regsave+2 ; (2) CIRCLE
; ------------------------------------------------------------------------
.segment "JUMPTABLE"
; Header. Includes jump table and constants.
; First part of the header is a structure that has a magic and defines the
; capabilities of the driver
.byte $74, $67, $69 ; "tgi"
.byte TGI_API_VERSION ; TGI API version number
xres: .word 40 ; X resolution
yres: .word 48 ; Y resolution
.byte 16 ; Number of drawing colors
.byte 1 ; Number of screens available
.byte 8 ; System font X size
.byte 8 ; System font Y size
.res 4, $00 ; Reserved for future extensions
; Next comes the jump table. Currently all entries must be valid and may point
; to an RTS for test versions (function not implemented).
.addr INSTALL
.addr UNINSTALL
.addr INIT
.addr DONE
.addr GETERROR
.addr CONTROL
.addr CLEAR
.addr SETVIEWPAGE
.addr SETDRAWPAGE
.addr SETCOLOR
.addr SETPALETTE
.addr GETPALETTE
.addr GETDEFPALETTE
.addr SETPIXEL
.addr GETPIXEL
.addr LINE
.addr BAR
.addr CIRCLE
.addr TEXTSTYLE
.addr OUTTEXT
.addr 0 ; IRQ entry is unused
; ------------------------------------------------------------------------
.bss
; Absolute variables used in the code
ERROR: .res 1 ; Error code
; Line routine stuff (combined with circle routine stuff to save space)
OGora:
COUNT: .res 2
OUkos:
NY: .res 2
Y3:
DX: .res 1
DY: .res 1
AX: .res 1
AY: .res 1
; ------------------------------------------------------------------------
.rodata
; Constants and tables
DEFPALETTE: .byte $00, $01, $02, $03, $04, $05, $06, $07
.byte $08, $09, $0A, $0B, $0C, $0D, $0E, $0F
; ------------------------------------------------------------------------
.code
; INIT: Changes an already installed device from text mode to graphics mode.
; Note that INIT/DONE may be called multiple times while the driver
; is loaded, while INSTALL is only called once, so any code that is needed
; to initializes variables and so on must go here. Setting palette and
; clearing the screen is not needed because this is called by the graphics
; kernel later.
; The graphics kernel will never call INIT when a graphics mode is already
; active, so there is no need to protect against that.
; Must set an error code: YES
INIT:
; Switch into graphics mode
bit $C082 ; Switch in ROM
jsr SETGR
bit MIXCLR
bit $C080 ; Switch in LC bank 2 for R/O
; Done, reset the error code
lda #TGI_ERR_OK
sta ERROR
; Fall through
; INSTALL routine. Is called after the driver is loaded into memory. May
; initialize anything that has to be done just once. Is probably empty
; most of the time.
; Must set an error code: NO
INSTALL:
; Fall through
; UNINSTALL routine. Is called before the driver is removed from memory. May
; clean up anything done by INSTALL but is probably empty most of the time.
; Must set an error code: NO
UNINSTALL:
; Fall through
; SETVIEWPAGE: Set the visible page. Called with the new page in A (0..n).
; The page number is already checked to be valid by the graphics kernel.
; Must set an error code: NO (will only be called if page ok)
SETVIEWPAGE:
; Fall through
; SETDRAWPAGE: Set the drawable page. Called with the new page in A (0..n).
; The page number is already checked to be valid by the graphics kernel.
; Must set an error code: NO (will only be called if page ok)
SETDRAWPAGE:
; Fall through
; TEXTSTYLE: Set the style used when calling OUTTEXT. Text scaling in X and Y
; direction is passend in X/Y, the text direction is passed in A.
; Must set an error code: NO
TEXTSTYLE:
; Fall through
; OUTTEXT: Output text at X/Y = ptr1/ptr2 using the current color and the
; current text style. The text to output is given as a zero terminated
; string with address in ptr3.
; Must set an error code: NO
OUTTEXT:
rts
; DONE: Will be called to switch the graphics device back into text mode.
; The graphics kernel will never call DONE when no graphics mode is active,
; so there is no need to protect against that.
; Must set an error code: NO
DONE:
bit $C082 ; Switch in ROM
jsr TEXT
jsr HOME
bit $C080 ; Switch in LC bank 2 for R/O
rts
; GETERROR: Return the error code in A and clear it.
GETERROR:
lda ERROR
ldx #TGI_ERR_OK
stx ERROR
rts
; CLEAR: Clears the screen.
; Must set an error code: NO
CLEAR:
bit $C082 ; Switch in ROM
jsr CLRSCR
bit $C080 ; Switch in LC bank 2 for R/O
rts
; SETCOLOR: Set the drawing color (in A). The new color is already checked
; to be in a valid range (0..maxcolor-1).
; Must set an error code: NO (will only be called if color ok)
SETCOLOR:
bit $C082 ; Switch in ROM
jsr SETCOL
bit $C080 ; Switch in LC bank 2 for R/O
rts
; CONTROL: Platform/driver specific entry point.
; Must set an error code: YES
CONTROL:
; Fall through
; SETPALETTE: Set the palette (not available with all drivers/hardware).
; A pointer to the palette is passed in ptr1. Must set an error if palettes
; are not supported
; Must set an error code: YES
SETPALETTE:
lda #TGI_ERR_INV_FUNC
sta ERROR
rts
; GETPALETTE: Return the current palette in A/X. Even drivers that cannot
; set the palette should return the default palette here, so there's no
; way for this function to fail.
; Must set an error code: NO
GETPALETTE:
; Fall through
; GETDEFPALETTE: Return the default palette for the driver in A/X. All
; drivers should return something reasonable here, even drivers that don't
; support palettes, otherwise the caller has no way to determine the colors
; of the (not changeable) palette.
; Must set an error code: NO (all drivers must have a default palette)
GETDEFPALETTE:
lda #<DEFPALETTE
ldx #>DEFPALETTE
rts
; SETPIXEL: Draw one pixel at X1/Y1 = ptr1/ptr2 with the current drawing
; color. The coordinates passed to this function are never outside the
; visible screen area, so there is no need for clipping inside this function.
; Must set an error code: NO
SETPIXEL:
bit $C082 ; Switch in ROM
ldy X1
lda Y1
jsr PLOT
bit $C080 ; Switch in LC bank 2 for R/O
rts
SETPIXELCLIP:
lda Y1+1
bmi :+ ; y < 0
lda X1+1
bmi :+ ; x < 0
lda X1
ldx X1+1
sta ADDR
stx ADDR+1
ldx #ADDR
lda xres
ldy xres+1
jsr icmp ; ( x < xres ) ...
bcs :+
lda Y1
ldx Y1+1
sta ADDR
stx ADDR+1
ldx #ADDR
lda yres
ldy yres+1
jsr icmp ; ... && ( y < yres )
bcc SETPIXEL
: rts
; GETPIXEL: Read the color value of a pixel and return it in A/X. The
; coordinates passed to this function are never outside the visible screen
; area, so there is no need for clipping inside this function.
GETPIXEL:
bit $C082 ; Switch in ROM
ldy X1
lda Y1
jsr SCRN
ldx #$00
bit $C080 ; Switch in LC bank 2 for R/O
rts
; LINE: Draw a line from X1/Y1 to X2/Y2, where X1/Y1 = ptr1/ptr2 and
; X2/Y2 = ptr3/ptr4 using the current drawing color.
; Must set an error code: NO
LINE:
; nx = abs (x2 - x1)
lda X2
sub X1
sta NX
lda X2+1
sbc X1+1
tay
lda NX
jsr abs
sta NX
sty NX+1
; ny = abs (y2 - y1)
lda Y2
sub Y1
sta NY
lda Y2+1
sbc Y1+1
tay
lda NY
jsr abs
sta NY
sty NY+1
; if (x2 >= x1)
ldx #X2
lda X1
ldy X1+1
jsr icmp
bcc :+
; dx = 1
lda #$01
bne :++
; else
; dx = -1
: lda #$FF
: sta DX
; if (y2 >= y1)
ldx #Y2
lda Y1
ldy Y1+1
jsr icmp
bcc :+
; dy = 1
lda #$01
bne :++
; else
; dy = -1
: lda #$FF
: sta DY
; err = ax = ay = 0
lda #$00
sta ERR
sta ERR+1
sta AX
sta AY
; if (nx < ny) {
ldx #NX
lda NY
ldy NY+1
jsr icmp
bcs :+
; nx <-> ny
lda NX
ldx NY
sta NY
stx NX
lda NX+1
ldx NY+1
sta NY+1
stx NX+1
; ax = dx
lda DX
sta AX
; ay = dy
lda DY
sta AY
; dx = dy = 0 }
lda #$00
sta DX
sta DY
; ny = - ny
: lda NY
ldy NY+1
jsr neg
sta NY
sty NY+1
; for (count = nx; count > 0; --count) {
lda NX
ldx NX+1
sta COUNT
stx COUNT+1
for: lda COUNT ; count > 0
ora COUNT+1
bne :+
rts
; setpixel (X1, Y1)
: jsr SETPIXELCLIP
; pb = err + ny
lda ERR
add NY
sta PB
lda ERR+1
adc NY+1
sta PB+1
tax
; ub = pb + nx
lda PB
add NX
sta UB
txa
adc NX+1
sta UB+1
; x1 = x1 + dx
ldx #$00
lda DX
bpl :+
dex
: add X1
sta X1
txa
adc X1+1
sta X1+1
; y1 = y1 + ay
ldx #$00
lda AY
bpl :+
dex
: add Y1
sta Y1
txa
adc Y1+1
sta Y1+1
; if (abs (pb) < abs (ub)) {
lda PB
ldy PB+1
jsr abs
sta TEMP3
sty TEMP4
lda UB
ldy UB+1
jsr abs
ldx #TEMP3
jsr icmp
bpl :+
; err = pb }
lda PB
ldx PB+1
jmp next
; else { x1 = x1 + ax
: ldx #$00
lda AX
bpl :+
dex
: add X1
sta X1
txa
adc X1+1
sta X1+1
; y1 = y1 + dy
ldx #$00
lda DY
bpl :+
dex
: add Y1
sta Y1
txa
adc Y1+1
sta Y1+1
; err = ub }
lda UB
ldx UB+1
next: sta ERR
stx ERR+1
; } (--count)
lda COUNT
sub #$01
sta COUNT
bcc :+
jmp for
: dec COUNT+1
jmp for
; BAR: Draw a filled rectangle with the corners X1/Y1, X2/Y2, where
; X1/Y1 = ptr1/ptr2 and X2/Y2 = ptr3/ptr4 using the current drawing color.
; Contrary to most other functions, the graphics kernel will sort and clip
; the coordinates before calling the driver, so on entry the following
; conditions are valid:
; X1 <= X2
; Y1 <= Y2
; (X1 >= 0) && (X1 < XRES)
; (X2 >= 0) && (X2 < XRES)
; (Y1 >= 0) && (Y1 < YRES)
; (Y2 >= 0) && (Y2 < YRES)
; Must set an error code: NO
BAR:
bit $C082 ; Switch in ROM
inc Y2
ldx X2
stx H2
: ldy X1
lda Y1
jsr HLINE
inc Y1
lda Y2
cmp Y1
bne :-
bit $C080 ; Switch in LC bank 2 for R/O
rts
; CIRCLE: Draw a circle around the center X1/Y1 (= ptr1/ptr2) with the
; radius in tmp1 and the current drawing color.
; Must set an error code: NO
CIRCLE:
lda RADIUS
bne :+
jmp SETPIXELCLIP ; Plot as a point
: sta XX
; x = r
lda #$00
sta XX+1
sta YY
sta YY+1
sta MaxO
sta MaxO+1
; y = 0, mo = 0
lda X1
ldx X1+1
sta XS
stx XS+1
lda Y1
ldx Y1+1
sta YS
stx YS+1 ; XS/YS to remember the center
; while (y < x) {
while: ldx #YY
lda XX
ldy XX+1
jsr icmp
bcc :+
rts
; Plot points in 8 slices...
: lda XS
add XX
sta X1
lda XS+1
adc XX+1
sta X1+1 ; x1 = xs + x
lda YS
add YY
sta Y1
pha
lda YS+1
adc YY+1
sta Y1+1 ; (stack) = ys + y, y1 = (stack)
pha
jsr SETPIXELCLIP ; plot (xs + x, ys + y)
lda YS
sub YY
sta Y1
sta Y3
lda YS+1
sbc YY+1
sta Y1+1 ; y3 = y1 = ys - y
sta Y3+1
jsr SETPIXELCLIP ; plot (xs + x, ys - y)
pla
sta Y1+1
pla
sta Y1 ; y1 = ys + y
lda XS
sub XX
sta X1
lda XS+1
sbc XX+1
sta X1+1
jsr SETPIXELCLIP ; plot (xs - x, ys + y)
lda Y3
sta Y1
lda Y3+1
sta Y1+1
jsr SETPIXELCLIP ; plot (xs - x, ys - y)
lda XS
add YY
sta X1
lda XS+1
adc YY+1
sta X1+1 ; x1 = xs + y
lda YS
add XX
sta Y1
pha
lda YS+1
adc XX+1
sta Y1+1 ; (stack) = ys + x, y1 = (stack)
pha
jsr SETPIXELCLIP ; plot (xs + y, ys + x)
lda YS
sub XX
sta Y1
sta Y3
lda YS+1
sbc XX+1
sta Y1+1 ; y3 = y1 = ys - x
sta Y3+1
jsr SETPIXELCLIP ; plot (xs + y, ys - x)
pla
sta Y1+1
pla
sta Y1 ; y1 = ys + x(stack)
lda XS
sub YY
sta X1
lda XS+1
sbc YY+1
sta X1+1
jsr SETPIXELCLIP ; plot (xs - y, ys + x)
lda Y3
sta Y1
lda Y3+1
sta Y1+1
jsr SETPIXELCLIP ; plot (xs - y, ys - x)
; og = mo + y + y + 1
lda MaxO
ldx MaxO+1
add YY
tay
txa
adc YY+1
tax
tya
add YY
tay
txa
adc YY+1
tax
tya
add #$01
bcc :+
inx
: sta OGora
stx OGora+1
; ou = og - x - x + 1
sub XX
tay
txa
sbc XX+1
tax
tya
sub XX
tay
txa
sbc XX+1
tax
tya
add #$01
bcc :+
inx
: sta OUkos
stx OUkos+1
; ++y
inc YY
bne :+
inc YY+1
; if (abs (ou) < abs (og)) {
: lda OUkos
ldy OUkos+1
jsr abs
sta TEMP3
sty TEMP4
lda OGora
ldy OGora+1
jsr abs
ldx #TEMP3
jsr icmp
bpl :++
; --x
lda XX
sub #$01
sta XX
bcs :+
dec XX+1
; mo = ou }
: lda OUkos
ldx OUkos+1
jmp :++
; else mo = og
: lda OGora
ldx OGora+1
: sta MaxO
stx MaxO+1
; }
jmp while
; Copies of some runtime routines
abs:
; A/Y := abs (A/Y)
cpy #$00
bpl :+
; A/Y := neg (A/Y)
neg: clc
eor #$FF
adc #$01
pha
tya
eor #$FF
adc #$00
tay
pla
: rts
icmp:
; Compare A/Y to zp,X
sta TEMP ; TEMP/TEMP2 - arg2
sty TEMP2
lda $00,x
pha
lda $01,x
tay
pla
tax
tya ; X/A - arg1 (a = high)
sub TEMP2
bne :++
cpx TEMP
beq :+
adc #$FF
ora #$01
: rts
: bvc :+
eor #$FF
ora #$01
: rts