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cc65/libsrc/c64/soft80_conio.s

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;
; Groepaz/Hitmen, 11.10.2015
;
; Low level init code for soft80 screen output/console input
;
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.constructor soft80_init, 8
.destructor soft80_shutdown
.import soft80_kclrscr, soft80_charset
.export soft80_internal_textcolor, soft80_internal_bgcolor
.export soft80_internal_cursorxlsb
.importzp ptr1, ptr2, ptr3
.include "c64.inc"
.include "soft80.inc"
soft80_init:
lda #$3b
sta VIC_CTRL1
lda #$00
sta CIA2_PRA
lda #$68
sta VIC_VIDEO_ADR
lda #$c8
sta VIC_CTRL2
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; copy charset to RAM under I/O
; FIXME: move charset and this constructor into init segment
sei
lda $01
pha
lda #$34
sta $01
lda #>soft80_charset
sta ptr1+1
lda #<soft80_charset
sta ptr1
lda #>soft80_lo_charset
sta ptr2+1
lda #<soft80_lo_charset
sta ptr2
lda #>soft80_hi_charset
sta ptr3+1
lda #<soft80_hi_charset
sta ptr3
ldx #4
@l2:
ldy #0
@l1:
lda (ptr1),y
sta (ptr2),y
asl a
asl a
asl a
asl a
sta (ptr3),y
iny
bne @l1
inc ptr1+1
inc ptr2+1
inc ptr3+1
dex
bne @l2
pla
sta $01
cli
; the "color voodoo" in other parts of the code relies on the vram and
; colorram being set up as expected, which is why we cant use the
; _bgcolor and _textcolor functions here.
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lda 646 ; use current textcolor
and #$0f
sta soft80_internal_textcolor
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lda VIC_BG_COLOR0 ; use current bgcolor
and #$0f
sta soft80_internal_bgcolor
asl a
asl a
asl a
asl a
ora soft80_internal_textcolor
sta CHARCOLOR
jmp soft80_kclrscr
soft80_shutdown:
lda #$1b
sta VIC_CTRL1
lda #$03
sta CIA2_PRA
lda #$15
sta VIC_VIDEO_ADR
rts
;-------------------------------------------------------------------------------
; FIXME: when the code is fixed to use the "init" segment, these variables must
; be moved into a section other than .bss so they survive after the init
; code has been run.
.bss
soft80_internal_textcolor:
.res 1
soft80_internal_bgcolor:
.res 1
soft80_internal_cursorxlsb:
.res 1