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cc65/src/ld65/library.c

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/*****************************************************************************/
/* */
/* library.c */
/* */
/* Library data structures and helpers for the ld65 linker */
/* */
/* */
/* */
/* (C) 1998-2005 Ullrich von Bassewitz */
/* R<>merstra<72>e 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#include <stdio.h>
#include <string.h>
#include <errno.h>
/* common */
#include "exprdefs.h"
#include "filepos.h"
#include "libdefs.h"
#include "objdefs.h"
#include "symdefs.h"
#include "xmalloc.h"
/* ld65 */
#include "error.h"
#include "exports.h"
#include "fileio.h"
#include "library.h"
#include "objdata.h"
#include "objfile.h"
#include "spool.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Library data structure */
typedef struct Library Library;
struct Library {
Library* Next;
unsigned Name; /* String id of the name */
FILE* F; /* Open file stream */
LibHeader Header; /* Library header */
unsigned ModCount; /* Number of modules in the library */
ObjData** Modules; /* Modules */
};
/* List of open libraries */
static Collection OpenLibs = STATIC_COLLECTION_INITIALIZER;
/* Flag for library grouping */
static int Grouping = 0;
/*****************************************************************************/
/* struct Library */
/*****************************************************************************/
static Library* NewLibrary (FILE* F, const char* Name)
/* Create a new Library structure and return it */
{
/* Allocate memory */
Library* L = xmalloc (sizeof (*L));
/* Initialize the fields */
L->Next = 0;
L->Name = GetStringId (Name);
L->F = F;
L->ModCount = 0;
L->Modules = 0;
/* Return the new struct */
return L;
}
static void FreeLibrary (Library* L)
/* Free a library structure */
{
/* Close the library file */
if (fclose (L->F) != 0) {
Error ("Error closing `%s': %s", GetString (L->Name), strerror (errno));
}
/* Free the module index */
xfree (L->Modules);
/* Free the library structure */
xfree (L);
}
/*****************************************************************************/
/* Reading file data structures */
/*****************************************************************************/
static void LibSeek (Library* L, unsigned long Offs)
/* Do a seek in the library checking for errors */
{
if (fseek (L->F, Offs, SEEK_SET) != 0) {
Error ("Seek error in `%s' (%lu): %s",
GetString (L->Name), Offs, strerror (errno));
}
}
static void LibReadHeader (Library* L)
/* Read a library header */
{
/* Read the remaining header fields (magic is already read) */
L->Header.Magic = LIB_MAGIC;
L->Header.Version = Read16 (L->F);
if (L->Header.Version != LIB_VERSION) {
Error ("Wrong data version in `%s'", GetString (L->Name));
}
L->Header.Flags = Read16 (L->F);
L->Header.IndexOffs = Read32 (L->F);
}
static void LibReadObjHeader (Library* L, ObjData* O)
/* Read the header of the object file checking the signature */
{
O->Header.Magic = Read32 (L->F);
if (O->Header.Magic != OBJ_MAGIC) {
Error ("Object file `%s' in library `%s' is invalid",
GetObjFileName (O), GetString (L->Name));
}
O->Header.Version = Read16 (L->F);
if (O->Header.Version != OBJ_VERSION) {
Error ("Object file `%s' in library `%s' has wrong version",
GetObjFileName (O), GetString (L->Name));
}
O->Header.Flags = Read16 (L->F);
O->Header.OptionOffs = Read32 (L->F);
O->Header.OptionSize = Read32 (L->F);
O->Header.FileOffs = Read32 (L->F);
O->Header.FileSize = Read32 (L->F);
O->Header.SegOffs = Read32 (L->F);
O->Header.SegSize = Read32 (L->F);
O->Header.ImportOffs = Read32 (L->F);
O->Header.ImportSize = Read32 (L->F);
O->Header.ExportOffs = Read32 (L->F);
O->Header.ExportSize = Read32 (L->F);
O->Header.DbgSymOffs = Read32 (L->F);
O->Header.DbgSymSize = Read32 (L->F);
O->Header.LineInfoOffs = Read32 (L->F);
O->Header.LineInfoSize = Read32 (L->F);
O->Header.StrPoolOffs = Read32 (L->F);
O->Header.StrPoolSize = Read32 (L->F);
O->Header.AssertOffs = Read32 (L->F);
O->Header.AssertSize = Read32 (L->F);
O->Header.ScopeOffs = Read32 (L->F);
O->Header.ScopeSize = Read32 (L->F);
}
static ObjData* ReadIndexEntry (Library* L)
/* Read one entry in the index */
{
/* Create a new entry and insert it into the list */
ObjData* O = NewObjData ();
/* Module name */
O->Name = ReadStr (L->F);
/* Module flags/MTime/Start/Size */
O->Flags = Read16 (L->F);
O->MTime = Read32 (L->F);
O->Start = Read32 (L->F);
Read32 (L->F); /* Skip Size */
/* Read the string pool */
ObjReadStrPool (L->F, FileGetPos (L->F), O);
/* Skip the export size, then read the exports */
(void) ReadVar (L->F);
ObjReadExports (L->F, FileGetPos (L->F), O);
/* Skip the import size, then read the imports */
(void) ReadVar (L->F);
ObjReadImports (L->F, FileGetPos (L->F), O);
/* Done */
return O;
}
static void LibReadIndex (Library* L)
/* Read the index of a library file */
{
unsigned I;
/* Seek to the start of the index */
LibSeek (L, L->Header.IndexOffs);
/* Read the object file count and allocate memory */
L->ModCount = ReadVar (L->F);
L->Modules = xmalloc (L->ModCount * sizeof (L->Modules[0]));
/* Read all entries in the index */
for (I = 0; I < L->ModCount; ++I) {
L->Modules[I] = ReadIndexEntry (L);
}
}
/*****************************************************************************/
/* High level stuff */
/*****************************************************************************/
static void LibCheckExports (ObjData* O)
/* Check if the exports from this file can satisfy any import requests. If so,
* insert the imports and exports from this file and mark the file as added.
*/
{
unsigned I;
/* Check all exports */
for (I = 0; I < O->ExportCount; ++I) {
if (IsUnresolved (O->Exports[I]->Name)) {
/* We need this module */
O->Flags |= OBJ_REF; break;
}
}
/* If we need this module, insert the imports and exports */
if (O->Flags & OBJ_REF) {
InsertObjGlobals (O);
}
}
static void LibOpen (FILE* F, const char* Name)
/* Open the library for use */
{
/* Create a new library structure */
Library* L = NewLibrary (F, Name);
/* Read the remaining header fields (magic is already read) */
LibReadHeader (L);
/* Seek to the index position and read the index */
LibReadIndex (L);
/* Add the library to the list of open libraries */
CollAppend (&OpenLibs, L);
}
static void LibResolve (void)
/* Resolve all externals from the list of all currently open libraries */
{
unsigned I, J;
unsigned Additions;
/* Walk repeatedly over all open libraries until there's nothing more
* to add.
*/
do {
Additions = 0;
/* Walk over all libraries */
for (I = 0; I < CollCount (&OpenLibs); ++I) {
/* Get the next library */
Library* L = CollAt (&OpenLibs, I);
/* Walk through all modules in this library and check for each
* module if there are unresolved externals in existing modules
* that may be resolved by adding the module.
*/
for (J = 0; J < L->ModCount; ++J) {
/* Get the next module */
ObjData* O = L->Modules[J];
/* We only need to check this module if it wasn't added before */
if ((O->Flags & OBJ_REF) == 0) {
LibCheckExports (O);
if (O->Flags & OBJ_REF) {
/* The routine added the file */
++Additions;
}
}
}
}
} while (Additions > 0);
/* We do know now which modules must be added, so we can load the data
* for these modues into memory. Since we're walking over all modules
* anyway, we will also remove data for unneeded modules.
*/
for (I = 0; I < CollCount (&OpenLibs); ++I) {
/* Get the next library */
Library* L = CollAt (&OpenLibs, I);
/* Walk over all modules in this library and add the files list and
* sections for all referenced modules.
*/
for (J = 0; J < L->ModCount; ++J) {
/* Get the object data */
ObjData* O = L->Modules[J];
/* Is this object file referenced? */
if (O->Flags & OBJ_REF) {
/* Seek to the start of the object file and read the header */
LibSeek (L, O->Start);
LibReadObjHeader (L, O);
/* Seek to the start of the files list and read the files list */
ObjReadFiles (L->F, O->Start + O->Header.FileOffs, O);
/* Seek to the start of the debug info and read the debug info */
ObjReadDbgSyms (L->F, O->Start + O->Header.DbgSymOffs, O);
/* Seek to the start of the line infos and read them */
ObjReadLineInfos (L->F, O->Start + O->Header.LineInfoOffs, O);
/* Read the assertions from the object file */
ObjReadAssertions (L->F, O->Start + O->Header.AssertOffs, O);
/* Read the scope table from the object file */
ObjReadScopes (L->F, O->Start + O->Header.ScopeOffs, O);
/* Seek to the start of the segment list and read the segments.
* This must be last, since the data here may reference other
* stuff.
*/
ObjReadSections (L->F, O->Start + O->Header.SegOffs, O);
/* Remember from which library this module is */
O->LibName = L->Name;
/* All references to strings are now resolved, so we can delete
* the module string pool.
*/
FreeObjStrings (O);
/* Insert the object into the list of all used object files */
InsertObjData (O);
} else {
/* Unreferenced object file, remove it */
FreeObjData (O);
}
}
/* Close the file and delete the library data */
FreeLibrary (L);
}
/* We're done with all open libraries, clear the OpenLibs collection */
CollDeleteAll (&OpenLibs);
}
void LibAdd (FILE* F, const char* Name)
/* Add files from the library to the list if there are references that could
* be satisfied.
*/
{
/* Add the library to the list of open libraries */
LibOpen (F, Name);
/* If there is no library group open, just resolve all open symbols and
* close the library. Otherwise we will do nothing because resolving will
* be done when the group is closed.
*/
if (!Grouping) {
LibResolve ();
}
}
void LibStartGroup (void)
/* Start a library group. Objects within a library group may reference each
* other, and libraries are searched repeatedly until all references are
* satisfied.
*/
{
/* We cannot already have a group open */
if (Grouping) {
Error ("There's already a library group open");
}
/* Start a new group */
Grouping = 1;
}
void LibEndGroup (void)
/* End a library group and resolve all open references. Objects within a
* library group may reference each other, and libraries are searched
* repeatedly until all references are satisfied.
*/
{
/* We must have a library group open */
if (!Grouping) {
Error ("There's no library group open");
}
/* Resolve symbols, end the group */
LibResolve ();
Grouping = 0;
}
void LibCheckGroup (void)
/* Check if there are open library groups */
{
if (Grouping) {
Error ("Library group was never closed");
}
}