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cc65/src/ld65/objdata.c

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/*****************************************************************************/
/* */
/* objdata.c */
/* */
/* Handling object file data for the ld65 linker */
/* */
/* */
/* */
/* (C) 1998-2001 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#include <string.h>
/* common */
#include "check.h"
#include "xmalloc.h"
/* ld65 */
#include "error.h"
#include "fileinfo.h"
#include "objdata.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Object data list management */
unsigned ObjCount = 0; /* Count of object files in the list */
ObjData* ObjRoot = 0; /* List of object files */
ObjData* ObjLast = 0; /* Last entry in list */
ObjData** ObjPool = 0; /* Object files as array */
/*****************************************************************************/
/* Code */
/*****************************************************************************/
ObjData* NewObjData (void)
/* Allocate a new structure on the heap, insert it into the list, return it */
{
/* Allocate memory */
ObjData* O = xmalloc (sizeof (ObjData));
/* Initialize the data */
O->Next = 0;
O->Name = 0;
O->LibName = 0;
O->Flags = 0;
O->Start = 0;
O->ExportCount = 0;
O->Exports = 0;
O->ImportCount = 0;
O->Imports = 0;
O->DbgSymCount = 0;
O->DbgSyms = 0;
O->LineInfoCount = 0;
O->LineInfos = 0;
/* Link it into the list */
if (ObjLast) {
ObjLast->Next = O;
ObjLast = O;
} else {
/* First entry */
ObjRoot = ObjLast = O;
}
/* One object file more now */
++ObjCount;
/* Return the new entry */
return O;
}
void FreeObjData (ObjData* O)
/* Free a complete struct */
{
xfree (O->Name);
xfree (O->Imports);
xfree (O->Exports);
xfree (O->DbgSyms);
xfree (O->LineInfos);
xfree (O);
}
const char* GetObjFileName (const ObjData* O)
/* Get the name of the object file. Return "[linker generated]" if the object
* file is NULL.
*/
{
return O? O->Name : "[linker generated]";
}
const char* GetSourceFileName (const ObjData* O, unsigned Index)
/* Get the name of the source file with the given index. If O is NULL, return
* "[linker generated]" as the file name.
*/
{
/* Check if we have an object file */
if (O == 0) {
/* No object file */
return "[linker generated]";
} else {
/* Check the parameter */
PRECONDITION (Index < O->FileCount);
/* Return the name */
return O->Files[Index]->Name;
}
}