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cc65/src/ld65/objdata.h

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/*****************************************************************************/
/* */
/* objdata.h */
/* */
/* Handling object file data for the ld65 linker */
/* */
/* */
/* */
/* (C) 1998 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef OBJDATA_H
#define OBJDATA_H
#include "../common/objdefs.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
/* Values for the Flags field */
#define OBJ_REF 0x0001 /* We have a reference to this file */
#define OBJ_HAVEDATA 0x0002 /* We have this object file already */
#define OBJ_MARKED 0x0004 /* Generic marker bit */
/* Internal structure holding object file data */
typedef struct ObjData_ ObjData;
struct ObjData_ {
ObjData* Next; /* Linked list of all objects */
char* Name; /* Module name */
char* LibName; /* Name of library */
ObjHeader Header; /* Header of file */
unsigned long Start; /* Start offset of data in library */
unsigned Flags;
unsigned FileCount; /* Input file count */
char** Files; /* List of input files */
unsigned SectionCount; /* Count of sections in this object */
struct Section_** Sections; /* List of all sections */
unsigned ExportCount; /* Count of exports */
struct Export_** Exports; /* List of all exports */
unsigned ImportCount; /* Count of imports */
struct Import_** Imports; /* List of all imports */
unsigned DbgSymCount; /* Count of debug symbols */
struct DbgSym_** DbgSyms; /* List of debug symbols */
};
/* Object data list management */
extern unsigned ObjCount; /* Count of files in the list */
extern ObjData* ObjRoot; /* List of object files */
extern ObjData* ObjLast; /* Last entry in list */
/*****************************************************************************/
/* Code */
/*****************************************************************************/
ObjData* NewObjData (void);
/* Allocate a new structure on the heap, insert it into the list, return it */
void FreeObjData (ObjData* O);
/* Free a complete struct */
/* End of objdata.h */
#endif