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cc65/cfg/atarixl-largehimem.cfg

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# This config file provides a single big upper memory block (HIDDEN_RAM).
# To achieve this, it relocates the character generator from $E000 to CHARGEN.
# The runtime library must be compiled with CHARGEN_RELOC for this config
# file to work. See libsrc/atari/Makefile.inc.
FEATURES {
STARTADDRESS: default = $2400;
}
SYMBOLS {
__EXEHDR__: type = import;
__SYSTEM_CHECK__: type = import; # force inclusion of "system check" load chunk
__AUTOSTART__: type = import; # force inclusion of autostart "trailer"
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__STARTADDRESS__: type = export, value = %S;
}
MEMORY {
ZP: file = "", define = yes, start = $0082, size = $007E;
# just $FFFF
HEADER: file = %O, start = $0000, size = $0002;
# "system check" load chunk
SYSCHKHDR: file = %O, start = $0000, size = $0004;
SYSCHKCHNK: file = %O, start = $2E00, size = $0300;
SYSCHKTRL: file = %O, start = $0000, size = $0006;
# "shadow RAM preparation" load chunk
SRPREPHDR: file = %O, start = $0000, size = $0004;
SRPREPCHNK: file = %O, define = yes, start = %S, size = $7C20 - %S - $07FF; # $07FF: space for temp. chargen buffer, 1K aligned
SRPREPTRL: file = %O, start = $0000, size = $0006;
# "main program" load chunk
MAINHDR: file = %O, start = $0000, size = $0004;
MAIN: file = %O, define = yes, start = %S + __LOWBSS_SIZE__, size = $D000 - __STACKSIZE__ - %S - __LOWBSS_SIZE__;
# defines entry point into program
TRAILER: file = %O, start = $0000, size = $0006;
# address of relocated character generator
CHARGEN: file = "", define = yes, start = $D800, size = $0400;
# memory beneath the ROM
HIDDEN_RAM: file = "", define = yes, start = $DC00, size = $FFFA - $DC00;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
EXTZP: load = ZP, type = zp, optional = yes;
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EXEHDR: load = HEADER, type = ro;
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SYSCHKHDR: load = SYSCHKHDR, type = ro, optional = yes;
SYSCHK: load = SYSCHKCHNK, type = rw, define = yes, optional = yes;
SYSCHKTRL: load = SYSCHKTRL, type = ro, optional = yes;
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SRPREPHDR: load = SRPREPHDR, type = ro;
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LOWBSS: load = SRPREPCHNK, type = bss, define = yes; # shared btw. SRPREPCHNK and RAM, not zero initialized
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SRPREP: load = SRPREPCHNK, type = rw, define = yes;
SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw, define = yes, optional = yes;
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SRPREPTRL: load = SRPREPTRL, type = ro;
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MAINHDR: load = MAINHDR, type = ro;
STARTUP: load = MAIN, type = ro, define = yes;
LOWCODE: load = MAIN, type = ro, define = yes, optional = yes;
ONCE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro, define = yes;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw, optional = yes;
BSS: load = MAIN, type = bss, define = yes;
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AUTOSTRT: load = TRAILER, type = ro;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}