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cc65/include/atmos.h

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/*****************************************************************************/
/* */
/* atmos.h */
/* */
/* Oric Atmos system-specific definitions */
/* */
/* */
/* */
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/* (C) 2002 Debrune Jérome, <jede@oric.org> */
/* (C) 2003-2013 Ullrich von Bassewitz */
/* Roemerstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef _ATMOS_H
#define _ATMOS_H
/* Check for errors */
#if !defined(__ATMOS__)
# error This module may only be used when compiling for the Oric Atmos!
#endif
/* Color defines */
#define COLOR_BLACK 0x00
#define COLOR_RED 0x01
#define COLOR_GREEN 0x02
#define COLOR_YELLOW 0x03
#define COLOR_BLUE 0x04
#define COLOR_MAGENTA 0x05
#define COLOR_CYAN 0x06
#define COLOR_WHITE 0x07
/* TGI color defines */
/* White and red are swapped, so that the pallete
** driver is compatible with black-and-white drivers.
*/
#define TGI_COLOR_BLACK COLOR_BLACK
#define TGI_COLOR_WHITE 1
#define TGI_COLOR_GREEN COLOR_GREEN
#define TGI_COLOR_YELLOW COLOR_YELLOW
#define TGI_COLOR_BLUE COLOR_BLUE
#define TGI_COLOR_MAGENTA COLOR_MAGENTA
#define TGI_COLOR_CYAN COLOR_CYAN
#define TGI_COLOR_RED 7
/* Define hardware */
#include <_6522.h>
#define VIA (*(struct __6522*)0x300)
/* These are defined to be FUNCT + NumberKey */
#define CH_F1 0xB1
#define CH_F2 0xB2
#define CH_F3 0xB3
#define CH_F4 0xB4
#define CH_F5 0xB5
#define CH_F6 0xB6
#define CH_F7 0xB7
#define CH_F8 0xB8
#define CH_F9 0xB9
#define CH_F10 0xB0
/* Character codes */
#define CH_ULCORNER '+'
#define CH_URCORNER '+'
#define CH_LLCORNER '+'
#define CH_LRCORNER '+'
#define CH_TTEE '+'
#define CH_BTEE '+'
#define CH_LTEE '+'
#define CH_RTEE '+'
#define CH_CROSS '+'
#define CH_CURS_UP 11
#define CH_CURS_DOWN 10
#define CH_CURS_LEFT 8
#define CH_CURS_RIGHT 9
#define CH_DEL 127
#define CH_ENTER 13
#define CH_STOP 3
#define CH_LIRA 95
#define CH_ESC 27
/* Masks for joy_read */
#define JOY_UP_MASK 0x10
#define JOY_DOWN_MASK 0x08
#define JOY_LEFT_MASK 0x01
#define JOY_RIGHT_MASK 0x02
#define JOY_BTN_1_MASK 0x20
#define JOY_FIRE_MASK JOY_BTN_1_MASK
#define JOY_FIRE(v) ((v) & JOY_FIRE_MASK)
/* No support for dynamically loadable drivers */
#define DYN_DRV 0
/* The addresses of the static drivers */
extern void atmos_pase_joy[]; /* Referred to by joy_static_stddrv[] */
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extern void atmos_ijk_joy[];
extern void atmos_acia_ser[]; /* Referred to by ser_static_stddrv[] */
extern void atmos_228_200_3_tgi[];
extern void atmos_240_200_2_tgi[]; /* Referred to by tgi_static_stddrv[] */
/*****************************************************************************/
/* Functions */
/*****************************************************************************/
void __fastcall__ atmos_load(const char* name);
/* Load Atmos tape. */
void __fastcall__ atmos_save(const char* name, const void* start, const void* end);
/* Save Atmos tape. */
void atmos_explode (void);
/* Bomb sound effect */
void atmos_ping (void);
/* Bell or ricochet sound effect */
void atmos_shoot (void);
/* Pistol sound effect */
void atmos_tick (void);
/* High-pitch click */
void atmos_tock (void);
/* Low-pitch click */
void atmos_zap (void);
/* Raygun sound effect */
/* End of atmos.h */
#endif