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cc65/libsrc/cbm510/joy/cbm510-std.s

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;
; Standard joystick driver for the Commodore 510 (aka P500). May be used
; multiple times when linked to the statically application.
;
; Ullrich von Bassewitz, 2003-02-16
;
.include "zeropage.inc"
.include "../extzp.inc"
.include "joy-kernel.inc"
.include "joy-error.inc"
.include "cbm510.inc"
.macpack generic
.macpack module
; ------------------------------------------------------------------------
; Header. Includes jump table
module_header _cbm510_std_joy
; Driver signature
.byte $6A, $6F, $79 ; "joy"
.byte JOY_API_VERSION ; Driver API version number
; Library reference
.addr $0000
; Jump table.
.addr INSTALL
.addr UNINSTALL
.addr COUNT
.addr READ
; ------------------------------------------------------------------------
; Constants
JOY_COUNT = 2 ; Number of joysticks we support
; ------------------------------------------------------------------------
; Data.
.code
; ------------------------------------------------------------------------
; INSTALL routine. Is called after the driver is loaded into memory. If
; possible, check if the hardware is present and determine the amount of
; memory available.
; Must return an JOY_ERR_xx code in a/x.
;
INSTALL:
lda #<JOY_ERR_OK
ldx #>JOY_ERR_OK
; rts ; Run into UNINSTALL instead
; ------------------------------------------------------------------------
; UNINSTALL routine. Is called before the driver is removed from memory.
; Can do cleanup or whatever. Must not return anything.
;
UNINSTALL:
rts
; ------------------------------------------------------------------------
; COUNT: Return the total number of available joysticks in a/x.
;
COUNT:
lda #<JOY_COUNT
ldx #>JOY_COUNT
rts
; ------------------------------------------------------------------------
; READ: Read a particular joystick passed in A.
;
READ: ldx #$0F ; Switch to the system bank
stx IndReg
tax ; Save joystick number
; Get the direction bits
ldy #CIA::PRB
lda (cia2),y ; Read joystick inputs
sta tmp1
; Get the push button bits
ldy #CIA::PRA
lda (cia2),y
; Make the result value
cpx #$00 ; Joystick 0?
bne @L1 ; Jump if no
; Joystick 1, push button is in bit 6, direction in bit 0-3
asl a
jmp @L2
; Joystick 2, push button is in bit 7, direction in bit 5-7
@L1: ldx #$00 ; High byte of return value
lsr tmp1
lsr tmp1
lsr tmp1
lsr tmp1
; Mask the relavant bits, get the push button bit
@L2: asl a ; push button bit into carry
lda tmp1
and #$0F
bcc @L3
ora #$10
@L3: eor #$1F ; All bits are inverted
; Switch back to the execution bank and return the joystick mask in a/x
ldy ExecReg
sty IndReg
rts