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cc65/include/_vic.h

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/*
* _vic.h
*
* Ullrich von Bassewitz, 12.08.1998
*
* Internal include file, do not use directly.
*
*/
#ifndef __VIC_H
#define __VIC_H
/* Define a structure with the vic register offsets */
struct __vic {
unsigned char spr0_x; /* Sprite 0, X coordinate */
unsigned char spr0_y; /* Sprite 0, Y coordinate */
unsigned char spr1_x; /* Sprite 1, X coordinate */
unsigned char spr1_y; /* Sprite 1, Y coordinate */
unsigned char spr2_x; /* Sprite 2, X coordinate */
unsigned char spr2_y; /* Sprite 2, Y coordinate */
unsigned char spr3_x; /* Sprite 3, X coordinate */
unsigned char spr3_y; /* Sprite 3, Y coordinate */
unsigned char spr4_x; /* Sprite 4, X coordinate */
unsigned char spr4_y; /* Sprite 4, Y coordinate */
unsigned char spr5_x; /* Sprite 5, X coordinate */
unsigned char spr5_y; /* Sprite 5, Y coordinate */
unsigned char spr6_x; /* Sprite 6, X coordinate */
unsigned char spr6_y; /* Sprite 6, Y coordinate */
unsigned char spr7_x; /* Sprite 7, X coordinate */
unsigned char spr7_y; /* Sprite 7, Y coordinate */
unsigned char spr_hi_x; /* High bits of X coordinate */
unsigned char ctrl1; /* Control register 1 */
unsigned char rasterline; /* Current raster line */
unsigned char strobe_x; /* Light pen, X position */
unsigned char strobe_y; /* Light pen, Y position */
unsigned char spr_ena; /* Enable sprites */
unsigned char ctrl2; /* Control register 2 */
unsigned char spr_exp_x; /* Expand sprites in X dir */
unsigned char addr; /* Address of chargen and video ram */
unsigned char irr; /* Interrupt request register */
unsigned char imr; /* Interrupt mask register */
unsigned char spr_bg_prio; /* Priority to background */
unsigned char spr_mcolor; /* Sprite multicolor bits */
unsigned char spr_exp_y; /* Expand sprites in Y dir */
unsigned char spr_coll; /* Sprite/sprite collision reg */
unsigned char spr_bg_coll; /* Sprite/background collision reg */
unsigned char bordercolor; /* Border color */
unsigned char bgcolor0; /* Background color 0 */
unsigned char bgcolor1; /* Background color 1 */
unsigned char bgcolor2; /* Background color 2 */
unsigned char bgcolor3; /* Background color 3 */
unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
unsigned char spr0_color; /* Color sprite 0 */
unsigned char spr1_color; /* Color sprite 1 */
unsigned char spr2_color; /* Color sprite 2 */
unsigned char spr3_color; /* Color sprite 3 */
unsigned char spr4_color; /* Color sprite 4 */
unsigned char spr5_color; /* Color sprite 5 */
unsigned char spr6_color; /* Color sprite 6 */
unsigned char spr7_color; /* Color sprite 7 */
/* The following ones are only valid in the C128: */
unsigned char x_kbd; /* Additional keyboard lines */
unsigned char clock; /* Clock switch bit */
};
/* End of _vic.h */
#endif