2009-09-26 15:19:14 +00:00
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; Ullrich von Bassewitz, 2009-09-26
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;
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; void __fastcall__ mouse_setbox (const struct mouse_box* box);
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; /* Set the bounding box for the mouse pointer movement. The mouse X and Y
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; * coordinates will never go outside the given box.
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; * NOTE: The function does *not* check if the mouse is currently inside the
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; * given margins. The proper way to use this function therefore is:
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; *
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2013-05-09 11:56:54 +00:00
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; * - Hide the mouse
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; * - Set the bounding box
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; * - Place the mouse at the desired position
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; * - Show the mouse again.
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2009-09-26 15:19:14 +00:00
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; *
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; * NOTE2: When setting the box to something that is larger than the actual
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; * screen, the positioning of the mouse cursor can fail. If such margins
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; * are really what you want, you have to use your own cursor routines.
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; */
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;
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;
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.include "mouse-kernel.inc"
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_mouse_setbox := mouse_setbox ; Call driver directly
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