2004-10-11 07:18:47 +00:00
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/*****************************************************************************/
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/* */
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/* lynx.h */
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/* */
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/* Lynx system specific definitions */
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/* */
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/* */
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/* */
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/* (C) 2003 Shawn Jefferson */
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/* */
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/* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */
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/* */
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/* */
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/* */
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/* This software is provided 'as-is', without any expressed or implied */
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/* warranty. In no event will the authors be held liable for any damages */
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/* arising from the use of this software. */
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/* */
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/* Permission is granted to anyone to use this software for any purpose, */
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/* including commercial applications, and to alter it and redistribute it */
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/* freely, subject to the following restrictions: */
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/* */
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/* 1. The origin of this software must not be misrepresented; you must not */
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/* claim that you wrote the original software. If you use this software */
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/* in a product, an acknowledgment in the product documentation would be */
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/* appreciated but is not required. */
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/* 2. Altered source versions must be plainly marked as such, and must not */
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/* be misrepresented as being the original software. */
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/* 3. This notice may not be removed or altered from any source */
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/* distribution. */
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/* */
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/*****************************************************************************/
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#ifndef _LYNX_H
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#define _LYNX_H
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/* Check for errors */
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#if !defined(__LYNX__)
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# error This module may only be used when compiling for the Lynx game console!
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#endif
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/*****************************************************************************/
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/* Data */
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/*****************************************************************************/
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/* Color defines (default palette) */
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#define COLOR_BLACK 0x00
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#define COLOR_RED 0x01
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#define COLOR_BLUE 0x02
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#define COLOR_GREEN 0x03
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#define COLOR_VIOLET 0x04
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#define COLOR_PURPLE COLOR_VIOLET
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#define COLOR_CYAN 0x05
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#define COLOR_PEAGREEN 0x06
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#define COLOR_GREY 0x07
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#define COLOR_NAVYBLUE 0x08
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#define COLOR_LIGHTRED 0x09
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#define COLOR_LIGHTBLUE 0x0A
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#define COLOR_LIGHTGREEN 0x0B
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#define COLOR_LIGHTPURPLE 0x0C
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#define COLOR_LIGHTCYAN 0x0D
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#define COLOR_YELLOW 0x0E
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#define COLOR_WHITE 0x0F
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/*****************************************************************************/
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/* Code */
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/*****************************************************************************/
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void __fastcall__ lynx_change_framerate (unsigned char rate);
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/* Change the framerate, in Hz. Recognized values are 50, 60 and 75. */
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2004-10-14 17:31:23 +00:00
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/*****************************************************************************/
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/* Accessing the EEPROM */
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/*****************************************************************************/
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unsigned __fastcall__ lynx_eeprom_read (unsigned char cell);
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/* Read a 16 bit word from the given address */
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unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val);
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/* Write the word at the given address */
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void __fastcall__ lynx_eeprom_erase (unsigned char cell);
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/* Clear the word at the given address */
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2009-09-13 13:37:44 +00:00
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/*****************************************************************************/
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/* TGI extras */
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/*****************************************************************************/
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2009-12-11 14:33:53 +00:00
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#define tgi_sprite(spr) tgi_ioctl(0, spr)
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#define tgi_flip() tgi_ioctl(1, (void*)0)
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#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol))
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#define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate))
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#define tgi_busy() tgi_ioctl(4, (void*)0)
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#define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
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#define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))
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2009-09-13 13:37:44 +00:00
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2004-10-11 07:18:47 +00:00
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/* End of lynx.h */
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#endif
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