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cc65/libsrc/osic1p/kbhit.s

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;
; unsigned char kbhit (void);
;
; The method to detect a pressed key is based on the documentation in
; "Section 3 Programmed Key Functions" in "The Challenger Character Graphics
; Reference Manual"
; We only want to return true for characters that can be returned by cgetc(),
; but not for keys like <Shift> or <Ctrl>. Therefore a special handling is
; needed for the first row. This is implemented by a bit mask that is stored
; in tmp1 and that is set to zero after the first round.
;
.export _kbhit
.include "osic1p.inc"
.include "extzp.inc"
.include "zeropage.inc"
_kbhit:
lda #%11011111 ; Mask for only checking the column for the
sta tmp1 ; ESC key in the first keyboard row.
lda #%11111110 ; Mask for first keyboard row
scan:
sta KBD ; Select keyboard row
tax ; Save A
lda KBD ; Read keyboard columns
ora tmp1 ; Mask out uninteresting keys (only relevant in
; first row)
cmp #$FF ; No keys pressed?
bne keypressed
lda #$00 ; For remaining rows no keys masked
sta tmp1
txa ; Restore A
sec ; Want to shift in ones
rol a ; Rotate row select to next bit position
cmp #$FF ; Done?
bne scan ; If not, continue
lda #$00 ; Return false
tax ; High byte of return is also zero
sta CHARBUF ; No character in buffer
rts
keypressed:
jsr INPUTC ; Get input character in A
sta CHARBUF ; Save in buffer
ldx #$00 ; High byte of return is always zero
lda #$01 ; Return true
rts