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cc65/src/common/strbuf.h

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/*****************************************************************************/
/* */
/* strbuf.h */
/* */
/* Variable sized string buffers */
/* */
/* */
/* */
/* (C) 2001-2003 Ullrich von Bassewitz */
/* R<>merstrasse 52 */
/* D-70794 Filderstadt */
/* EMail: uz@cc65.org */
/* */
/* */
/* This software is provided 'as-is', without any expressed or implied */
/* warranty. In no event will the authors be held liable for any damages */
/* arising from the use of this software. */
/* */
/* Permission is granted to anyone to use this software for any purpose, */
/* including commercial applications, and to alter it and redistribute it */
/* freely, subject to the following restrictions: */
/* */
/* 1. The origin of this software must not be misrepresented; you must not */
/* claim that you wrote the original software. If you use this software */
/* in a product, an acknowledgment in the product documentation would be */
/* appreciated but is not required. */
/* 2. Altered source versions must be plainly marked as such, and must not */
/* be misrepresented as being the original software. */
/* 3. This notice may not be removed or altered from any source */
/* distribution. */
/* */
/*****************************************************************************/
#ifndef STRBUF_H
#define STRBUF_H
#include <string.h>
/* common */
#include "attrib.h"
#include "check.h"
#include "inline.h"
/*****************************************************************************/
/* Data */
/*****************************************************************************/
typedef struct StrBuf StrBuf;
struct StrBuf {
unsigned Allocated; /* Size of allocated memory */
unsigned Len; /* Length of the string */
unsigned Index; /* Used for reading (Get and friends) */
char* Buf; /* Pointer to buffer */
};
/* An empty string buf */
extern const StrBuf EmptyStrBuf;
/* Initializer for static string bufs */
#define STATIC_STRBUF_INITIALIZER { 0, 0, 0, 0 }
/* Initializer for auto string bufs */
#define AUTO_STRBUF_INITIALIZER EmptyStrBuf
/*****************************************************************************/
/* Code */
/*****************************************************************************/
StrBuf* InitStrBuf (StrBuf* B);
/* Initialize a string buffer */
void DoneStrBuf (StrBuf* B);
/* Free the data of a string buffer (but not the struct itself) */
StrBuf* NewStrBuf (void);
/* Allocate, initialize and return a new StrBuf */
void FreeStrBuf (StrBuf* B);
/* Free a string buffer */
#if defined(HAVE_INLINE)
INLINE unsigned SB_GetLen (StrBuf* B)
/* Return the length of the buffer contents */
{
return B->Len;
}
#else
# define SB_GetLen(B) (B)->Len
#endif
#if defined(HAVE_INLINE)
INLINE unsigned SB_GetIndex (StrBuf* B)
/* Return the user index of the string buffer */
{
return B->Index;
}
#else
# define SB_GetIndex(B) (B)->Index
#endif
#if defined(HAVE_INLINE)
INLINE const char* SB_GetConstBuf (const StrBuf* B)
/* Return a buffer pointer */
{
return B->Buf;
}
#else
# define SB_GetConstBuf(B) (B)->Buf
#endif
#if defined(HAVE_INLINE)
INLINE char* SB_GetBuf (StrBuf* B)
/* Return a buffer pointer */
{
return B->Buf;
}
#else
# define SB_GetBuf(B) (B)->Buf
#endif
#if defined(HAVE_INLINE)
INLINE char SB_At (const StrBuf* B, unsigned Index)
/* Get a character from the buffer */
{
PRECONDITION (Index < B->Len);
return B->Buf[Index];
}
#else
char SB_At (const StrBuf* B, unsigned Index);
/* Get a character from the buffer */
#endif
#if defined(HAVE_INLINE)
INLINE char SB_AtUnchecked (const StrBuf* B, unsigned Index)
/* Get a character from the buffer */
{
return B->Buf[Index];
}
#else
# define SB_AtUnchecked(B, Index) ((B)->Buf[Index])
#endif
#if defined(HAVE_INLINE)
INLINE int SB_IsEmpty (const StrBuf* B)
/* Return true if the string buffer is empty */
{
return (B->Len == 0);
}
#else
# define SB_IsEmpty(B) ((B)->Len == 0)
#endif
#if defined(HAVE_INLINE)
INLINE int SB_NotEmpty (const StrBuf* B)
/* Return true if the string buffer is not empty */
{
return (B->Len > 0);
}
#else
# define SB_NotEmpty(B) ((B)->Len > 0)
#endif
#if defined(HAVE_INLINE)
INLINE void SB_Clear (StrBuf* B)
/* Clear the string buffer (make it empty) */
{
B->Len = B->Index = 0;
}
#else
# define SB_Clear(B) ((B)->Len = (B)->Index = 0)
#endif
#if defined(HAVE_INLINE)
INLINE void SB_Reset (StrBuf* B)
/* Reset the string buffer index to zero */
{
B->Index = 0;
}
#else
# define SB_Reset(B) ((B)->Index = 0)
#endif
#if defined(HAVE_INLINE)
INLINE char SB_Get (StrBuf* B)
/* Return the next character from the string incrementing Index. Returns NUL
* if the end of the string is reached.
*/
{
return (B->Index < B->Len)? B->Buf[B->Index++] : '\0';
}
#else
# define SB_Get(B) (((B)->Index < (B)->Len)? (B)->Buf[(B)->Index++] : '\0')
#endif
#if defined(HAVE_INLINE)
INLINE char SB_Peek (const StrBuf* B)
/* Look at the next character from the string without incrementing Index.
* Returns NUL if the end of the string is reached.
*/
{
return (B->Index < B->Len)? B->Buf[B->Index] : '\0';
}
#else
# define SB_Peek(B) (((B)->Index < (B)->Len)? (B)->Buf[(B)->Index] : '\0')
#endif
#if defined(HAVE_INLINE)
INLINE char SB_LookAt (const StrBuf* B, unsigned Index)
/* Look at a specific character from the string. Returns NUL if the given
* index is greater than the size of the string.
*/
{
return (Index < B->Len)? B->Buf[Index] : '\0';
}
#else
# define SB_LookAt(B,Index) (((Index) < (B)->Len)? (B)->Buf[(Index)] : '\0')
#endif
#if defined(HAVE_INLINE)
INLINE char SB_LookAtLast (const StrBuf* B)
/* Look at the last character from the string. Returns NUL if the string buffer
* is empty.
*/
{
return (B->Len > 0)? B->Buf[B->Len-1] : '\0';
}
#else
# define SB_LookAtLast(B) (((B)->Len > 0)? (B)->Buf[(B)->Len-1] : '\0')
#endif
#if defined(HAVE_INLINE)
INLINE void SB_Skip (StrBuf* B)
/* Skip the next character in the string buffer if this is possible. */
{
if (B->Index < B->Len) {
++B->Index;
}
}
#else
# define SB_Skip(B) do { if ((B)->Index < (B)->Len) ++(B)->Index; } while (0)
#endif
void SB_Drop (StrBuf* B, unsigned Count);
/* Drop characters from the end of the string. */
void SB_Terminate (StrBuf* B);
/* Zero terminate the given string buffer. NOTE: The terminating zero is not
* accounted for in B->Len, if you want that, you have to use AppendChar!
*/
void SB_CopyBuf (StrBuf* Target, const char* Buf, unsigned Size);
/* Copy Buf to Target, discarding the old contents of Target */
#if defined(HAVE_INLINE)
INLINE void SB_CopyStr (StrBuf* Target, const char* S)
/* Copy S to Target, discarding the old contents of Target */
{
SB_CopyBuf (Target, S, strlen (S));
}
#else
void SB_CopyStr (StrBuf* Target, const char* S);
/* Copy S to Target, discarding the old contents of Target */
#endif
#if defined(HAVE_INLINE)
INLINE void SB_Copy (StrBuf* Target, const StrBuf* Source)
/* Copy Source to Target, discarding the old contents of Target */
{
SB_CopyBuf (Target, Source->Buf, Source->Len);
Target->Index = Source->Index;
}
#else
void SB_Copy (StrBuf* Target, const StrBuf* Source);
/* Copy Source to Target, discarding the old contents of Target */
#endif
void SB_AppendChar (StrBuf* B, char C);
/* Append a character to a string buffer */
void SB_AppendBuf (StrBuf* B, const char* S, unsigned Size);
/* Append a character buffer to the end of the string buffer */
#if defined(HAVE_INLINE)
INLINE void SB_AppendStr (StrBuf* B, const char* S)
/* Append a string to the end of the string buffer */
{
SB_AppendBuf (B, S, strlen (S));
}
#else
void SB_AppendStr (StrBuf* B, const char* S);
/* Append a string to the end of the string buffer */
#endif
#if defined(HAVE_INLINE)
INLINE void SB_Append (StrBuf* Target, const StrBuf* Source)
/* Append the contents of Source to Target */
{
SB_AppendBuf (Target, Source->Buf, Source->Len);
}
#else
void SB_Append (StrBuf* Target, const StrBuf* Source);
/* Append the contents of Source to Target */
#endif
#if defined(HAVE_INLINE)
INLINE void SB_Cut (StrBuf* B, unsigned Len)
/* Cut the contents of B at the given length. If the current length of the
* buffer is smaller than Len, nothing will happen.
*/
{
if (Len < B->Len) {
B->Len = Len;
}
}
#else
void SB_Cut (StrBuf* B, unsigned Len);
/* Cut the contents of B at the given length. If the current length of the
* buffer is smaller than Len, nothing will happen.
*/
#endif
void SB_Slice (StrBuf* Target, const StrBuf* Source, unsigned Start, unsigned Len);
/* Copy a slice from Source into Target. The current contents of Target are
* destroyed. If Start is greater than the length of Source, or if Len
* characters aren't available, the result will be a buffer with less than Len
* bytes.
*/
void SB_Move (StrBuf* Target, StrBuf* Source);
/* Move the complete contents of Source to target. This will delete the old
* contents of Target, and Source will be empty after the call.
*/
/* End of strbuf.h */
#endif