2001-09-08 15:24:54 +00:00
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;
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; Ullrich von Bassewitz, 24.04.1999
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;
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; Routines for the 1351 proportional mouse. Parts of the code are from
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; the Commodore 1351 mouse users guide.
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;
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.export _mouse_init, _mouse_done
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.export _mouse_hide, _mouse_show
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.export _mouse_box, _mouse_info
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.export _mouse_move, _mouse_pos
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.export _mouse_buttons, _mouse_info
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2001-09-13 15:27:19 +00:00
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.condes MouseIRQ, 2
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2001-09-08 15:24:54 +00:00
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2001-09-13 16:01:32 +00:00
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.import popax, addysp1
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2001-09-19 09:53:04 +00:00
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.importzp ptr1, sp
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2001-09-08 15:24:54 +00:00
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.include "c128.inc"
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.macpack generic
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2001-09-12 16:30:27 +00:00
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2001-09-08 15:24:54 +00:00
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.code
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2001-09-12 16:30:27 +00:00
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; --------------------------------------------------------------------------
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;
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; Constants
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;
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SPRITE_HEIGHT = 21
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SPRITE_WIDTH = 24
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SCREEN_HEIGHT = 200
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SCREEN_WIDTH = 320
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XCORR = SPRITE_WIDTH
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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2001-09-13 16:01:32 +00:00
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; unsigned char __fastcall__ mouse_init (unsigned char type);
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2001-09-08 15:24:54 +00:00
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;
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2001-09-13 15:27:19 +00:00
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.proc _mouse_init
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lda Initialized ; Already initialized?
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2001-09-08 15:24:54 +00:00
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bne AlreadyInitialized ; Jump if yes
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; Initialize variables
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ldx #0
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2001-09-12 16:30:27 +00:00
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lda #XCORR
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sta XPos
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2001-09-08 15:24:54 +00:00
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stx XPos+1
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stx YPos
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stx YPos+1
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stx OldPotX
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stx OldPotY
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stx XMin
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2001-09-12 16:30:27 +00:00
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stx XMin+1 ; XMin = 0
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lda #50 ; ## FIXME: This is the PAL value
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sta YCorr
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sta YPos
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stx YPos+1
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sec
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sbc #SPRITE_HEIGHT ; Sprite height in pixels
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2001-09-08 15:24:54 +00:00
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sta YMin
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2001-09-12 16:30:27 +00:00
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stx YMin+1 ; YMin = 29
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lda #SCREEN_HEIGHT ; Vertical screen res
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add YCorr ; Add correction factor
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2001-09-08 15:24:54 +00:00
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sta YMax
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2001-09-12 16:30:27 +00:00
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stx YMax+1
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inx ; X = 1
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stx Invisible ; Mouse *not* visible
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lda #<(SCREEN_WIDTH + SPRITE_WIDTH)
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2001-09-08 15:24:54 +00:00
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sta XMax
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2001-09-12 16:30:27 +00:00
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stx XMax+1 ; XMax = 320 + sprite width
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2001-09-08 15:24:54 +00:00
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2001-09-13 15:27:19 +00:00
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; Save the old init status and reset bit 0. This will disable the BASIC
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; IRQ handler which will otherwise try to manage the mouse sprite on its
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; own
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2001-09-08 15:24:54 +00:00
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2001-09-13 15:27:19 +00:00
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lda INIT_STATUS
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sta OldInitStatus
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and #$FE
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sta INIT_STATUS
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2001-09-08 15:24:54 +00:00
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2001-09-13 15:27:19 +00:00
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; Mouse successfully initialized
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2001-09-08 15:24:54 +00:00
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2001-09-13 15:27:19 +00:00
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lda #1
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sta Initialized
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rts
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2001-09-08 15:24:54 +00:00
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AlreadyInitialized:
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2001-09-13 15:27:19 +00:00
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lda #0 ; Error
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2001-09-08 15:24:54 +00:00
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rts
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2001-09-13 15:27:19 +00:00
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.endproc
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; void mouse_done (void);
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;
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2001-09-19 09:57:56 +00:00
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_mouse_done:
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2001-09-13 15:27:19 +00:00
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lda Initialized ; Initialized?
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2001-09-19 09:57:56 +00:00
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beq mddone ; Jump if no
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2001-09-13 15:27:19 +00:00
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lda #0
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sta Initialized ; Reset the initialized flag
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lda OldInitStatus ; Load the old BASIC int bit
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and #$01 ; Mask it
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ora INIT_STATUS ; Restore the old state
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sta INIT_STATUS
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2001-09-19 09:57:56 +00:00
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; Disable the mouse sprite
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DisableSprite:
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2001-09-19 09:53:04 +00:00
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lda #$FE ; Clear bit for sprite #0
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2001-09-19 09:57:56 +00:00
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sei ; Disable interrupts
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2001-09-19 09:53:04 +00:00
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and VIC_SPR_ENA
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sta VIC_SPR_ENA ; Disable sprite
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cli ; Enable interrupts
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2001-09-19 09:57:56 +00:00
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mddone: rts
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2001-09-13 15:27:19 +00:00
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; void mouse_hide (void);
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;
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2001-09-13 15:27:19 +00:00
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.proc _mouse_hide
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2001-09-08 15:35:13 +00:00
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lda Invisible ; Get the flag
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2001-09-08 15:24:54 +00:00
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bne @L1 ; Jump if already invisible
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2001-09-19 09:57:56 +00:00
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jsr DisableSprite ; Disable the mouse sprite
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2001-09-08 15:35:13 +00:00
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@L1: inc Invisible ; Set the flag to invisible
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2001-09-08 15:24:54 +00:00
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rts
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2001-09-13 15:27:19 +00:00
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.endproc
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; void mouse_show (void);
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;
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2001-09-13 15:27:19 +00:00
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.proc _mouse_show
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2001-09-08 15:35:13 +00:00
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lda Invisible ; Mouse invisible?
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beq @L1 ; Jump if no
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dec Invisible ; Set the flag
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bne @L1 ; Jump if still invisible
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2001-09-08 15:24:54 +00:00
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sei ; Disable interrupts
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jsr MoveSprite1 ; Move the sprite to it's position
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2001-09-12 16:30:27 +00:00
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lda VIC_SPR_ENA ; Get sprite enable register
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ora #$01 ; Enable sprite #0
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sta VIC_SPR_ENA ; Write back
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2001-09-13 16:01:32 +00:00
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cli ; Enable interrupts
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2001-09-08 15:24:54 +00:00
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@L1: rts
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2001-09-13 15:27:19 +00:00
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.endproc
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; void __fastcall__ mouse_box (int minx, int miny, int maxx, int maxy);
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;
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2001-09-13 15:27:19 +00:00
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.proc _mouse_box
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2001-09-08 15:24:54 +00:00
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ldy #0 ; Stack offset
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2001-09-12 16:30:27 +00:00
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add YCorr ; Adjust the Y value
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bcc @L1
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inx
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clc
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@L1: sei ; Disable interrupts
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2001-09-08 15:24:54 +00:00
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sta YMax
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2001-09-12 16:30:27 +00:00
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stx YMax+1 ; maxy
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2001-09-08 15:24:54 +00:00
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2001-09-12 16:30:27 +00:00
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lda (sp),y
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adc #XCORR
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2001-09-08 15:24:54 +00:00
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sta XMax
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iny
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lda (sp),y
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2001-09-12 16:30:27 +00:00
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adc #$00
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sta XMax+1 ; maxx
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2001-09-08 15:24:54 +00:00
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iny
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lda (sp),y
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2001-09-12 16:30:27 +00:00
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add YCorr
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sta YMin
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2001-09-08 15:24:54 +00:00
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iny
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lda (sp),y
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2001-09-12 16:30:27 +00:00
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adc #$00
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sta YMin+1 ; miny
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2001-09-08 15:24:54 +00:00
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iny
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lda (sp),y
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2001-09-12 16:30:27 +00:00
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add #XCORR
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sta XMin
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2001-09-08 15:24:54 +00:00
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iny
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lda (sp),y
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2001-09-12 16:30:27 +00:00
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adc #$00
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sta XMin+1 ; minx
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2001-09-08 15:24:54 +00:00
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2001-09-12 16:30:27 +00:00
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cli ; Enable interrupts
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2001-09-08 15:24:54 +00:00
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jmp addysp1 ; Drop params, return
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2001-09-13 15:27:19 +00:00
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.endproc
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; void __fastcall__ mouse_pos (struct mouse_pos* pos);
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; /* Return the current mouse position */
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;
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2001-09-13 15:27:19 +00:00
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.proc _mouse_pos
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2001-09-08 15:24:54 +00:00
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sta ptr1
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stx ptr1+1 ; Remember the argument pointer
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2001-09-12 16:30:27 +00:00
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ldy #0 ; Structure offset
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sec ; Needed for the SBC later
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2001-09-08 15:24:54 +00:00
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2001-09-12 16:30:27 +00:00
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sei ; Disable interrupts
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2001-09-08 15:24:54 +00:00
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lda XPos ; Transfer the position
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2001-09-12 16:30:27 +00:00
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sbc #XCORR
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2001-09-08 15:24:54 +00:00
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sta (ptr1),y
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lda XPos+1
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2001-09-12 16:30:27 +00:00
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sbc #$00
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2001-09-08 15:24:54 +00:00
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iny
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sta (ptr1),y
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2001-09-12 16:30:27 +00:00
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lda YPos
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ldx YPos+1
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cli ; Restore initial interrupt state
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2001-09-08 15:24:54 +00:00
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2001-09-12 16:30:27 +00:00
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sub YCorr ; Apply the Y correction value
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bcs @L1
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dex
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@L1: iny
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sta (ptr1),y ; Store YPos
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txa
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iny
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sta (ptr1),y
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2001-09-08 15:24:54 +00:00
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2001-09-12 16:30:27 +00:00
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rts ; Done
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2001-09-08 15:24:54 +00:00
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2001-09-13 15:27:19 +00:00
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.endproc
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; void __fastcall__ mouse_info (struct mouse_info* info);
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; /* Return the state of the mouse buttons and the position of the mouse */
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;
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2001-09-13 15:27:19 +00:00
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.proc _mouse_info
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2001-09-08 15:24:54 +00:00
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; We're cheating here to keep the code smaller: The first fields of the
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; mouse_info struct are identical to the mouse_pos struct, so we will just
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; call _mouse_pos to initialize the struct pointer and fill the position
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; fields.
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jsr _mouse_pos
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; Fill in the button state
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2001-09-12 16:30:27 +00:00
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jsr _mouse_buttons ; Will not touch ptr1
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ldy #4
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sta (ptr1),y
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2001-09-08 15:24:54 +00:00
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rts
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2001-09-13 15:27:19 +00:00
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.endproc
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; void __fastcall__ mouse_move (int x, int y);
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;
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2001-09-13 15:27:19 +00:00
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.proc _mouse_move
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2001-09-12 16:30:27 +00:00
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add YCorr ; Add Y coordinate correction
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bcc @L1
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inx
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clc
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@L1: sei
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sta YPos
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stx YPos+1
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cli
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jsr popax ; Get X
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adc #XCORR ; Adjust X coordinate
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bcc @L2
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inx
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@L2: sei
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sta XPos
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stx XPos+1 ; Set new position
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jsr MoveSprite ; Move the sprite to the mouse pos
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cli ; Enable interrupts
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2001-09-08 15:24:54 +00:00
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rts
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2001-09-13 15:27:19 +00:00
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.endproc
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; unsigned char mouse_buttons (void);
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;
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2001-09-13 15:27:19 +00:00
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.proc _mouse_buttons
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2002-12-26 15:59:49 +00:00
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lda #$7F
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sei
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sta CIA1_PRA
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lda CIA1_PRB ; Read joystick #0
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cli
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ldx #0
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and #$1F
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eor #$1F
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rts
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2001-09-08 15:24:54 +00:00
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2001-09-13 15:27:19 +00:00
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.endproc
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2001-09-08 15:24:54 +00:00
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; --------------------------------------------------------------------------
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;
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; Mouse interrupt handler
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2001-09-13 16:01:32 +00:00
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;
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2001-09-13 15:27:19 +00:00
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IRQDone:rts
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2001-09-08 15:24:54 +00:00
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MouseIRQ:
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2001-09-13 15:27:19 +00:00
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lda Initialized ; Mouse initialized?
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beq IRQDone ; Jump if no
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lda SID_ADConv1 ; Get mouse X movement
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2001-09-08 15:24:54 +00:00
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ldy OldPotX
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jsr MoveCheck ; Calculate movement vector
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sty OldPotX
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; Calculate the new X coordinate (--> a/y)
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add XPos
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tay ; Remember low byte
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txa
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adc XPos+1
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tax
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; Limit the X coordinate to the bounding box
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cpy XMin
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sbc XMin+1
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bpl @L1
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ldy XMin
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ldx XMin+1
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jmp @L2
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@L1: txa
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cpy XMax
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sbc XMax+1
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bmi @L2
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ldy XMax
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ldx XMax+1
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@L2: sty XPos
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stx XPos+1
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; Calculate the Y movement vector
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lda SID_ADConv2 ; Get mouse Y movement
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|
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ldy OldPotY
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|
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jsr MoveCheck ; Calculate movement
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sty OldPotY
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; Calculate the new Y coordinate (--> a/y)
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sta OldValue
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lda YPos
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sub OldValue
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tay
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stx OldValue
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lda YPos+1
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sbc OldValue
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tax
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|
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cpy YMin
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|
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sbc YMin+1
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|
|
bpl @L3
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|
|
ldy YMin
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|
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ldx YMin+1
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|
|
jmp @L4
|
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|
|
@L3: txa
|
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|
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|
|
|
cpy YMax
|
|
|
|
sbc YMax+1
|
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|
|
bmi @L4
|
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|
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ldy YMax
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ldx YMax+1
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|
|
@L4: sty YPos
|
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|
|
stx YPos+1
|
|
|
|
|
2001-09-13 15:27:19 +00:00
|
|
|
; Move the mouse sprite to the current mouse position. Must be called
|
|
|
|
; with interrupts off. MoveSprite1 is an entry without checking.
|
|
|
|
|
|
|
|
MoveSprite:
|
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|
|
lda Invisible ; Mouse visible?
|
|
|
|
bne Done ; Jump if no
|
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|
|
; Set the high X bit
|
|
|
|
|
|
|
|
MoveSprite1:
|
|
|
|
lda VIC_SPR_HI_X ; Get high X bits of all sprites
|
|
|
|
and #$FE ; Clear bit for sprite #0
|
|
|
|
ldy XPos+1 ; Test Y position
|
|
|
|
beq @L5
|
|
|
|
ora #$01 ; Set high X bit
|
|
|
|
@L5: sta VIC_SPR_HI_X ; Set hi X sprite values
|
|
|
|
|
|
|
|
; Set the low X byte
|
|
|
|
|
|
|
|
lda XPos
|
|
|
|
sta VIC_SPR0_X ; Set low byte
|
2001-09-08 15:24:54 +00:00
|
|
|
|
2001-09-13 15:27:19 +00:00
|
|
|
; Set the Y position
|
2001-09-08 15:24:54 +00:00
|
|
|
|
2001-09-13 15:27:19 +00:00
|
|
|
ldy YPos+1 ; Negative or too large?
|
|
|
|
bne Done ; Jump if yes
|
|
|
|
lda YPos
|
|
|
|
sta VIC_SPR0_Y ; Set Y position
|
2001-09-08 15:24:54 +00:00
|
|
|
|
2001-09-13 15:27:19 +00:00
|
|
|
; Done
|
2001-09-08 15:24:54 +00:00
|
|
|
|
2001-09-13 15:27:19 +00:00
|
|
|
Done: rts
|
2001-09-08 15:24:54 +00:00
|
|
|
|
|
|
|
; --------------------------------------------------------------------------
|
|
|
|
;
|
|
|
|
; Move check routine, called for both coordinates.
|
|
|
|
;
|
|
|
|
; Entry: y = old value of pot register
|
|
|
|
; a = current value of pot register
|
|
|
|
; Exit: y = value to use for old value
|
|
|
|
; x/a = delta value for position
|
|
|
|
;
|
|
|
|
|
2001-09-13 15:27:19 +00:00
|
|
|
.proc MoveCheck
|
|
|
|
|
2001-09-08 15:24:54 +00:00
|
|
|
sty OldValue
|
|
|
|
sta NewValue
|
|
|
|
ldx #$00
|
|
|
|
|
|
|
|
sub OldValue ; a = mod64 (new - old)
|
|
|
|
and #%01111111
|
|
|
|
cmp #%01000000 ; if (a > 0)
|
|
|
|
bcs @L1 ;
|
|
|
|
lsr a ; a /= 2;
|
|
|
|
beq @L2 ; if (a != 0)
|
|
|
|
ldy NewValue ; y = NewValue
|
|
|
|
rts ; return
|
|
|
|
|
|
|
|
@L1: ora #%11000000 ; else or in high order bits
|
|
|
|
cmp #$FF ; if (a != -1)
|
|
|
|
beq @L2
|
|
|
|
sec
|
|
|
|
ror a ; a /= 2
|
|
|
|
dex ; high byte = -1 (X = $FF)
|
|
|
|
ldy NewValue
|
|
|
|
rts
|
|
|
|
|
|
|
|
@L2: txa ; A = $00
|
|
|
|
rts
|
|
|
|
|
2001-09-13 15:27:19 +00:00
|
|
|
.endproc
|
2001-09-08 15:24:54 +00:00
|
|
|
|
|
|
|
; --------------------------------------------------------------------------
|
|
|
|
; Data
|
|
|
|
|
|
|
|
.bss
|
|
|
|
|
2001-09-13 15:27:19 +00:00
|
|
|
Initialized: .res 1 ; True if mouse initialized
|
|
|
|
OldInitStatus: .res 1 ; Old IRQ flag value
|
2001-09-08 15:24:54 +00:00
|
|
|
OldValue: .res 1 ; Temp for MoveCheck routine
|
|
|
|
NewValue: .res 1 ; Temp for MoveCheck routine
|
2001-09-12 16:30:27 +00:00
|
|
|
YCorr: .res 1 ; Correction for Y coordinate
|
2001-09-08 15:24:54 +00:00
|
|
|
|
2001-09-08 15:35:13 +00:00
|
|
|
Invisible: .res 1 ; Is the mouse invisible?
|
2001-09-08 15:24:54 +00:00
|
|
|
OldPotX: .res 1 ; Old hw counter values
|
|
|
|
OldPotY: .res 1
|
|
|
|
|
|
|
|
XPos: .res 2 ; Current mouse position, X
|
|
|
|
YPos: .res 2 ; Current mouse position, Y
|
|
|
|
|
|
|
|
XMin: .res 2 ; X1 value of bounding box
|
|
|
|
YMin: .res 2 ; Y1 value of bounding box
|
|
|
|
XMax: .res 2 ; X2 value of bounding box
|
|
|
|
YMax: .res 2 ; Y2 value of bounding box
|
|
|
|
|
|
|
|
|