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Fixed a bug
git-svn-id: svn://svn.cc65.org/cc65/trunk@2523 b7a2c559-68d2-44c3-8de9-860c34a00d81
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@ -6,9 +6,9 @@
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/* */
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/* */
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/* */
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/* (C) 2001-2002 Ullrich von Bassewitz */
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/* Wacholderweg 14 */
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/* D-70597 Stuttgart */
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/* (C) 2001-2003 Ullrich von Bassewitz */
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/* Römerstrasse 52 */
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/* D-70794 Filderstadt */
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/* EMail: uz@cc65.org */
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/* */
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/* */
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@ -72,13 +72,13 @@ struct StackOpData {
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/*****************************************************************************/
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/* Helpers */
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/* Helpers */
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/*****************************************************************************/
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static unsigned AdjustStackOffset (CodeSeg* S, unsigned Start, unsigned Stop,
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unsigned Offs)
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unsigned Offs)
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/* Adjust the offset for all stack accesses in the range Start to Stop, both
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* inclusive. The function returns the number of instructions that have been
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* inserted.
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@ -114,31 +114,50 @@ static unsigned AdjustStackOffset (CodeSeg* S, unsigned Start, unsigned Stop,
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CodeEntry* P;
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/* If the Y register value is needed later, we have to reload the
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* register after changing it.
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*/
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int NeedY = RegYUsed (S, I+1);
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unsigned YVal = E->RI->In.RegY;
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/* Get the code entry before this one. If it's a LDY, adjust the
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* value.
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*/
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P = CS_GetPrevEntry (S, I);
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if (P && P->OPC == OP65_LDY && CE_KnownImm (P)) {
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/* The Y load is just before the stack access, adjust it */
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CE_SetNumArg (P, P->Num - Offs);
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/* The Y load is just before the stack access, adjust it */
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CE_SetNumArg (P, P->Num - Offs);
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} else {
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/* Insert a new load instruction before the stack access */
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const char* Arg = MakeHexArg (E->RI->In.RegY - Offs);
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CodeEntry* X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, E->LI);
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CS_InsertEntry (S, X, I);
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/* Insert a new load instruction before the stack access */
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const char* Arg = MakeHexArg (YVal - Offs);
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CodeEntry* X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, E->LI);
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CS_InsertEntry (S, X, I);
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/* One more inserted entries */
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++Inserted;
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++Stop;
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/* One more inserted entries */
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++Inserted;
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++Stop;
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/* Be sure to skip the stack access for the next round */
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++I;
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/* Be sure to skip the stack access for the next round */
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++I;
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}
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/* If we need the value of Y later, be sure to reload it */
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if (NeedY) {
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const char* Arg = MakeHexArg (YVal);
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CodeEntry* X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, E->LI);
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CS_InsertEntry (S, X, I+1);
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/* One more inserted entries */
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++Inserted;
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++Stop;
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/* Skip this instruction int the next round */
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++I;
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}
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}
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/* Next entry */
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